developer: Yacht Club Games
publisher: Yacht Club Games
Game mode: single / multiplayer
Multiplayer mode: common screen, players: 1-4
Shovel Knight: Showdown is another expansion for the warmly welcomed hybrid of platform game and RPG - Shovel Knight. The expansion does not focus on a single story - instead, it adds several new modes to the game, evoking associations with two-dimensional beat'em up games. The DLC is available as part of the Shovel Knight: Treasure Trove set or as a standalone product. Yacht Club Games studio is responsible for its creation.
Shovel Knight: Showdown is a significantly different game from both the base version of Shovel Knight and its previous add-ons. We are not dealing with a hybrid of platform and RPG games - instead we get an unusual cross between a platformer and a fighting game, which can evoke associations with, among others, the Super Smash Bros series. The game consists of battles on two-dimensional arenas, with the use of key characters from the Shovel Knight, universe such as Shovel Knight, Shield Knight, Black Knight and The Enchantress. The list of available characters includes several heroes. You can also choose from several maps - of course also referring to Shovel Knight.
Shovel Knight: Showdown can be played solo or with others. We can choose between duels, training, free-for-all battles (for up to 4 players), cooperative clashes with AI, and even a story campaign, which resembles a bit classic Arcade modes in beat'em up games (we complete it with each character separately, learning a small part of the story associated with a given heroine or heroine).
As with the original Shovel Knight, the title adopts retro visuals - so we are dealing with 8-bit pixel-art graphics. Once again, Jake "Virt" Kaufman is responsible for the music. The soundtrack he created fits well with the gameplay and graphic design.
PC / Windows
Minimum: Intel Core 2 Duo 2.1 GHz, 2 GB RAM, graphic card 512 MB Intel HD or better, 250 MB HDD, Windows XP SP2