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SiN Episodes: Emergence

SiN Episodes: Emergence

PCXbox
Released

Release Date: May 10, 2006

Action, FPP, Science Fiction, FPS, Episodic, Shooters, Multiplayer, Singleplayer, Internet, LAN

SiN: Episodes is a sequel to the first-person, left-hand shooter, published in 1998 by Ritual studio SIN. The world known to us from the previous part of the game has undergone a considerable metamorphosis to meet both the requirements of players and equipment of the current generation.

9.0

Steam

7.7

Users

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Ratings
[1:31] Storyline Videos: 2
Screenshot Images: 42
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SiN Episodes is an explosive first person shooter experience that reintroduces and re-imagines the world of SiN for the new millennium. The upcoming SiN Episodes chapter entitled Emergence is the first in a series of episodic adventures powered by the award-winning Source™ engine developed by Valve®. Delivered on Steam™, the online content delivery system, SiN Episodes takes a bold new step into the future of gaming.

SiN Episodes expands on the role of Colonel John R. Blade, a battle worn hero in charge of HardCorps, an elite strike force with a long history of conflict with SinTEK, a powerful multibillion dollar empire headed up by Elexis Sinclaire, a beautiful, brilliant, and ruthless scientist who is out to remake humanity according to her own twisted vision. Joining Blade on his mission are JC, a HardCorps hacker with a secret to keep, and Jessica Cannon, a fiery rookie who can find her way into any secure facility.

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Platforms:

PC Windows

PC Windows May 10, 2006

Xbox 360

Xbox 360 cancelled

Game Series

SiN Episodes: Emergence
SiN Episodes: Emergence
SiN Episodes: Emergence

3GAMES

SiN Game Series

SiN Game Series

Features

Downloads

Top downloads for SiN Episodes: Emergence Video Game:

All Downloads

System Requirements

System Requirements for SiN Episodes: Emergence Video Game:

Microsoft Xbox 360

Xbox 360

Supports:
Xbox Live

Ratings

Game Ratings for SiN Episodes: Emergence Video Game.

90%

STEAM Score

All Reviews: Very Positive (1,359)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Gunplay and Combat: Many users found the shooting mechanics satisfying, particularly the ability to score headshots and the overall feel of the weapons. The game is described as having "comfortable shooting" and "great gunplay."
  • Visuals and Atmosphere: The game benefits from the Source engine, resulting in decent graphics and immersive environments. Users appreciated the attention to detail in the world design, including destructible elements and a vibrant color palette.
  • Nostalgic Appeal: The game evokes a sense of nostalgia for early 2000s gaming and is compared favorably to Half-Life 2, with some players enjoying its cheesy and pulpy narrative style.
  • Soundtrack: The music, particularly the main theme, received praise for enhancing the game's atmosphere.
  • Short and Fun: While short, many players enjoyed the experience, finding it entertaining for a quick playthrough.

The main cons of the game

  • Short Length: The game is criticized for its brevity, with completion times averaging around 2-4 hours. Many users expressed disappointment that it felt incomplete as only the first episode of a planned series.
  • Limited Weapon and Enemy Variety: Players noted the limited arsenal (only three weapons) and enemy types (five types), which contributed to a feeling of repetitiveness, especially in the latter stages of the game.
  • Linear Level Design: The game features linear levels with little room for exploration or player choice, which disappointed fans of the original SiN game that had more complex mechanics.
  • Difficulty Spikes: Some users mentioned frustrating difficulty spikes, particularly in the final level where "bullet sponge" enemies were overwhelming.
  • Weak Story Development: The narrative was seen as generic and incomplete, leaving many plot threads unresolved due to the cancellation of further episodes.

The features or elements that are missing from the game according to users

  • Episodic Structure: Users lamented the lack of additional episodes that were supposed to expand on the story and gameplay mechanics, leaving the game feeling like an unfinished product.
  • Character Development and Dialogue: Many reviews pointed out the absence of the witty banter and character interactions that were a hallmark of the original SiN, particularly the dynamic between John Blade and other characters.
  • Complex Gameplay Mechanics: Players missed the complexity of the original game's systems, such as the armor mechanics and choices that could affect gameplay outcomes. There were calls for more diverse gameplay elements that could have enhanced the experience.
  • Variety in Combat Scenarios: Users expressed a desire for more varied combat scenarios and enemy behaviors to keep encounters fresh and engaging throughout the game.

Summary

  • Overall, SiN Episodes: Emergence is viewed as a mixed bag—offering enjoyable moments and solid mechanics, but ultimately falling short due to its short length, limited content, and an unfinished narrative.

Summary generated on:

7.7

USERS Score

Average score from votes.

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