
Release Date: November 8, 2024
Slitterhead is a TPP survival horror developed by Bokeh Game Studio founded by Keiichiro Toyama. We play as a creature named Hyoki, capable of taking control of other beings. We use them to fight titular Slitterheads in the city of Kowlong.
Slitterhead is an action adventure game with horror elements, developed by the Japanese Bokeh Game Studio. This is a development team founded by Keiichiro Toyama - the creator of the original Silent Hill game, as well as titles from the Siren series and the warmly received Gravity Rush series.
The action of Slitterhead takes place in the city of Kowlong. During the game we play as Hyoki, a creature without both physical form and memory. The goal that guides us is to exterminate the titular Slitterheads - monstrous creatures hiding under human forms. We can achieve this by taking control over encountered individuals, starting with "Rarities" who are most compatible with us.
In Slitterhead we watch the action from a third-person perspective (TPP). Wearing the skin of our possessed characters, we explore the neon-lit streets and dark corners of Kowlong and eliminate hordes of Slitterheads. Hyoki's abilities provide individual "shells" with supernatural abilities. For example, they can perform jumps over long distances, which makes exploration easier. Moreover, we can swap between them at any time.
Among the enemies we have to face, we will find all sorts of creatures. Engaging in dynamic battles with adversaries, we must be constantly moving, dodging and efficiently using the available arsenal. The game provides us with an original arsenal which consists of various types of melee weapons and firearms, which Hyoki creates from the blood of his "pawns", as well as various combat skills. The range and combat potential of our abilities increases when we take control of one of the "Rarities", thanks to which we can use even more powerful attacks and abilities.
Platforms:
PC Windows
PlayStation 4
PlayStation 5
Xbox Series X/S
Developer: Bokeh Game Studio
Publisher: Bokeh Game Studio
Age restrictions: 18+
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Slitterhead, the new game from the creator of Silent Hill - scored a flurry of activity ahead of SGF 2024. Thanks to this, we can see gameplay from this title, as well as learn about its release date and the list of platforms it will hit.
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Christian Pieniazek
June 7, 2024
During The Games Awards 2021 gala, we learned what the father of the Silent Hill series, Keichiro Toyamya, is working on. It will be a horror game called SlitterHead. The trailer suggests that the production will be as Japanese as possible.
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Hubert Sledziewski
December 10, 2021
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Jacob Blazewicz
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System Requirements for Slitterhead Video Game:
PC / Windows
Minimum System Requirements:
Intel Core i5-8400 4 GHz / AMD Ryzen 5 3400G 3.7 GHz, 16 GB RAM, graphic card 6 GB GeForce GTX 1060 / 8 GB Radeon RX 580, 30 GB HDD, Windows 10/11 64-bit.
Recommended System Requirements:
Intel Core i7-8700K 4.7 GHz / AMD Ryzen 5 2600X 4.2 GHz, 16 GB RAM, graphic card 8 GB GeForce RTX 2070 / Radeon RX 6600 XT, 30 GB HDD, Windows 10/11 64-bit.
Game Ratings for Slitterhead Video Game.
GamesRadar+: 4 / 5 by Jasmine Gould-Wilson
Part sci-fi body horror, part thrilling detective yarn, Slitterhead is a story of humanity versus monstrosity in a city where both are plentiful. Bokeh's debut release bravely takes strides to manipulate, challenge, and evolve how we play horror games, and while some of these risks do not pay off as well as others, Slitterhead's sheer creative ambition is impossible to ignore.
GameSpot: 4 / 10 by Phil Hornshaw
Though it can be strange and fascinating, Slitterhead ultimately feels empty thanks to dull and frustrating combat and repetitive missions.
Push Square: 7 / 10 by Sammy Barker
Frustrating at times but fearlessly inventive, Slitterhead is an absolute must-play if you're looking for an original take on the survival horror genre. Serving as a spiritual successor to fan favourites like Siren, Gravity Rush, and Soul Sacrifice, this haunting tale about a body-hopping spirit – who uses humans as fodder to put a stop to the eponymous enemy – is a scintillating albeit occasionally undercooked debut from Bokeh Game Studios. Repetition and an overall lack of refinement do bring it down, but you'll be hard-pushed to find a more imaginative experience this year.
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