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Software Inc.

Software Inc.

PC
Early Access

Release Date: May 1, 2015 Early Access

Strategy, Economic, Indie Games, Singleplayer

An economy simulation game by independent developer Coredumping in which we manage our own development studio. In Software Inc., our tasks include designing, building, and furnishing an office in order to provide our team with comfortable working conditions. Next, we have to recruit the right people and assign them adequate jobs, such as programming, designing, or marketing.

9.4

Steam

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Ratings
Screenshot Images: 3
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Software Inc. for PC is an indie economy simulation in which we manage our own software development studio. The title is the debut project of a single-person studio, Coredumping, est. by Kenneth Otto Larsen.

Mechanics

In the game, our responsibilities include designing, building, and furnishing an office so as to provide the best possible working conditions for our team. Next, we hire the right people and assign duties connected to such aspects of development activities as designing, programming, support, or marketing. We also have to manage the studio’s budget and distribution channels (i.e. an online store). It is also necessary to satisfy our employees’ needs and to constantly improve their qualifications so that they are able to overcome the competition and provide the expected income.

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Platforms:

PC Windows

PC Windows

Developer: Coredumping

Publisher: Coredumping

Age restrictions: none

Features

System Requirements

System Requirements for Software Inc. Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Quad Core 3.0 GHz, 2 GB RAM, graphic card 512 MB GeForce 8800 or better, 1 GB HDD, Windows 7.

Ratings

Game Ratings for Software Inc. Video Game.

94%

STEAM Score

All Reviews: Very Positive (7,477)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Depth and Complexity: Players appreciate the intricate systems for managing a software company, including software development, employee management, and financial operations. The level of detail is often described as stunning and engaging.
  • Regular Updates: The game is noted for its consistent updates and support from the developer, which keeps the content fresh and adds new features over time.
  • Customization: Users enjoy the ability to design their own office spaces and manage teams with unique skills and personalities, allowing for a personalized gameplay experience.
  • Addictive Gameplay: Many reviews mention the addictive nature of the game, with players losing track of time while building their tech empires.
  • Realistic Simulation: The game is praised for its realistic approach to business management, including financial challenges and market competition, making it relatable for those in the tech industry.

The main cons of the game

  • Steep Learning Curve: New players often find the game overwhelming due to its complexity and the multitude of systems to manage. Tutorials are seen as insufficient for easing players into the game.
  • Feature Creep: Some users feel that the game has become overly complicated with too many mechanics, which can detract from the enjoyment and make it hard to focus on core gameplay.
  • Repetitiveness: After a certain point, players report that the gameplay loop can become repetitive, particularly once they have mastered the mechanics.
  • Hardware Management Issues: While the game includes a hardware manufacturing aspect, some players find it tedious and less engaging than other parts of the game.

The features or elements that are missing from the game according to users

  • Improved Employee Management: Users desire a more robust HR system that allows for promotions and career progression, adding depth to employee management.
  • Better Project Management System: The current project management interface is seen as lacking, and players would appreciate improvements that make it easier to manage larger teams and projects.
  • More Variety in Customization: Players wish for additional furniture options and pre-built buildings to enhance the office design aspect without requiring extensive manual building.
  • Dynamic Market Elements: Suggestions include adding more randomness to game ratings and reputation systems to make the gameplay feel less predictable and more engaging.

Summary

  • In summary, Software Inc. is lauded for its depth, regular updates, and engaging gameplay, but it faces challenges with complexity, repetitiveness, and areas needing improvement, particularly in employee and project management systems.

Summary generated on: