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Songs of Conquest: Rise Eternal

Songs of Conquest: Rise Eternal

PC

Songs of Conquest Expansion Pack

SoC: Rise Eternal

Released

Release Date: March 5, 2026

Strategy, Fantasy, Turn-based, RPG Elements, For 2 Players, Indie Games, Multiplayer, Singleplayer, Hotseat, Internet

The first expansion for the turn-based strategy game inspired by the Heroes of Might & Magic series. Songs of Conquest: Rise Eternal introduces a new campaign in which we play as the reanimated necromancer Kastus Maal, commanding an army of the undead.

9.8

Steam

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Ratings
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Rise Eternal is the first expansion to the Songs of Conquest turn-based strategy game released in May 2024 (final 1.0 version). The add-on was developed by the authors of the base game, namely the Lavapotion studio.

Plot

The expansion introduces new stories and missions supplementing the game's story campaign, in which Kastus Maal, a scholar killed in battle by Empress Stouthheart from the Arleon faction, seeks revenge on her as a reanimated necromancer. For this purpose, he leads the army of the Undead belonging to the Barony of Loth, which under his leadership is even more powerful.

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Game Series

[game title]

Base Game for Songs of Conquest: Rise Eternal

Songs of Conquest

Songs of Conquest

Features

System Requirements

System Requirements for Songs of Conquest: Rise Eternal Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Intel Dual Core i5 / AMD Ryzen 5, 8 GB RAM, graphic card Intel HD, 4 GB HDD, Windows 10.

Recommended System Requirements:
Intel Dual Core i5 / AMD Ryzen 5, 8 GB RAM, graphic card 4 GB GeForce GTX 970 / Radeon RX 570, 4 GB HDD, Windows 10.

Ratings

Game Ratings for Songs of Conquest: Rise Eternal Video Game.

98%

STEAM Score

All Reviews: Positive (42)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Engaging Campaign: The campaign is noted for its interesting story and well-designed maps, particularly the third mission, which features secrets and branching solutions.
  • Improved Mechanics: The Risen mechanics have been significantly improved, making them useful and enjoyable to play with, enhancing the overall gameplay experience.
  • Strong Storytelling: Many users appreciate the depth and engagement of the story, especially in comparison to previous content, with the character Kastus Maal being highlighted as particularly well-written.
  • New Content: The DLC introduces new artifacts, a new wielder, and expands on existing gameplay mechanics without adding new factions, which some players found refreshing.
  • High Replay Value: The campaign's design and the introduction of new gameplay elements encourage players to return and explore different strategies.

The main cons of the game

  • Straightforward Writing: While the story is more engaging than previous installments, some users feel that the writing remains a bit too simplistic or predictable.
  • Frustrating Side Objectives: Certain side missions, particularly the unmarked graveyard objective, were criticized for poor design, leading to tedious gameplay.
  • Bugs and Crashes: A few users reported encountering bugs that caused crashes, although these were typically solvable by reloading saves.

The features or elements that are missing from the game according to users

  • Desire for New Spells: Some users expressed a need for new spells to refresh the gameplay experience, indicating that the current offerings feel stale after multiple updates.
  • Multiplayer Features: There are calls for a ranked multiplayer mode, which players feel could enhance the game's longevity and community engagement.
  • More Diverse Story Branching: A desire for more complex decision-making and story branches was noted, particularly in pivotal moments of the campaign where players wished for alternative outcomes.

Summary

  • Overall, "Songs of Conquest - Rise Eternal" has received positive feedback for its engaging narrative and improved gameplay mechanics, while also facing criticism for certain design choices and a desire for additional content variety.

Summary generated on: