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Strange Antiquities

Strange Antiquities

PCNintendo
Released

Release Date: September 17, 2025

Adventure, Point-and-click, Puzzle Elements, 2D, Indie Games, Multiplayer, Singleplayer

A combination of an adventure and a logic game, serving as an indirect sequel to Strange Horticulture. Strange Antiquities is about running a shop with occult antique items. We can help the residents of the Undermere town, troubled with various supernatural problems. Our character must also take care of the cat.

8.3

OpenCritic

9.7

Steam

Rate It!
Ratings
[1:12] - Launch Trailer Videos: 2
Screenshot Images: 9
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In 2022, the independent studio Bad Viking, founded by two brothers, delivered the project Strange Horticulture. It was an adventure-logic game that allowed us to run a plant shop and also discover the grim secrets of the fictional Victorian town of Undermere. Three years later, this production was followed by a direct sequel titled Strange Antiquities.

Gameplay

In Strange Antiquities we return to the fictional Victorian town of Undermere, located on the border of the human world and the one beyond it. This time we take on the role of a freshly baked employee of a shop with occult antiques. The owner went on a journey to find a way to deal with the dark forces plaguing the city, and our task is to properly take care of his business.

Running a shop with occult antiques

We deal with various occult items during the game. We need to examine, identify and catalog individual antiques based on the information contained in the illustrated books available in the store. This is important because over the next few days we are visited by people struggling with various problems, and correctly identifying them and finding an effective remedy for each of them makes us a good worker.

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Platforms:

PC Windows

PC Windows

Nintendo Switch

Nintendo Switch

Developer: Bad Viking

Publisher: Iceberg Interactive

Age restrictions: 12+

Features

System Requirements

System Requirements for Strange Antiquities Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Quad Core, 4 GB RAM, graphic card DirectX 11, 3 GB HDD, Windows 10.

Recommended System Requirements:
Intel Core i3-10100, 16 GB RAM, graphic card 6 GB GeForce GTX 1060, 3 GB HDD, Windows 10/11.

Ratings

Game Ratings for Strange Antiquities Video Game.

8.3

OpenCritic Rating

Game is Recomended by 91% of Critics. There are 21 Critic Reviews.

OpenCritic

Screen Hype: 9 / 10 by Lyssa Greywood

Running Strange Antiquities feels like a mix of puzzle-solving, catalogue work, and moral choice. Each day is a self-contained session that takes about twenty to thirty minutes, which makes it perfect for short bursts of play. You spend your time identifying artefacts, cross-referencing your tomes, and deciding which object might help (or hinder) the townsfolk. ... Strange Antiquities is a masterclass in atmosphere. The game captures that balance of dark and cosy that makes Undermere such a compelling place to return to day after day. The rain at the window, the candlelight across your shelves, and Juniper’s quiet presence all weave together into something that feels both homely and haunted.

Full Review

PS4Blog.net: 8 / 10

Story-driven occult puzzle game with a set of peculiar items to sort

Full Review

Nindie Spotlight: 8 / 10 by Justin Nation

Absolutely a very different sort of puzzler, where you’ll need to run with clues to what your customers seek and try to match them to some creepy relics

Full Review
97%

STEAM Score

All Reviews: Overwhelmingly Positive (2,002)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Atmosphere and Art Design: Many users praised the dark yet cozy atmosphere, enhanced visuals, and sound design, creating an immersive experience that evokes feelings of warmth and intrigue.
  • Engaging Puzzles: The puzzles are described as clever and satisfying, with a rewarding sense of accomplishment when solved. The game encourages deductive reasoning and careful observation.
  • Expanded Mechanics: Players appreciated the new mechanics introduced in this sequel, such as the ability to examine items in greater detail and the addition of multiple reference books, which made the gameplay feel richer and more engaging.
  • Story and Lore: The narrative, filled with mythology and dark mysteries, kept players hooked. The multiple endings and decision-making aspects added depth to the story.
  • Character and Cat Interaction: The presence of the shop cat, Jupiter, and the interactions with various characters were highlighted as charming elements that enhanced the overall experience.

The main cons of the game

  • Increased Difficulty: Some players found the puzzles to be more challenging than in "Strange Horticulture," which could be overwhelming for newcomers.
  • Interface and Quality of Life Issues: Users expressed frustration with the interface, including the inability to view multiple books or items simultaneously, which slowed down gameplay and made it tedious to cross-reference information.
  • Vague Clues: Several reviews mentioned that some item descriptions and clues were too vague, leading to frustration and a feeling of guesswork rather than logical deduction.
  • Game Over Mechanic: The new dice game introduced as a consequence for failures was viewed negatively by some players, as it felt disconnected from the game's overall theme and atmosphere.

The features or elements that are missing from the game according to users

  • Improved Hint System: Users suggested that the hint system could be more helpful, particularly for players who had already accessed hints but were still stuck.
  • Better Organization Tools: Players expressed a desire for features that would allow for better organization of items, such as auto-sorting or pinning items for easier reference.
  • More Coherent Storytelling: Some reviews indicated that the narrative felt less engaging compared to the first game, with a desire for deeper character development and more context for the choices made.
  • Enhanced Exploration: A few users noted that the exploration felt limited compared to the previous game, with some maps being underutilized and exploration being punished by rising dread.

Summary

  • Overall, "Strange Antiquities" is viewed positively, with many players enjoying its expansion on the original game's mechanics and atmosphere, despite some critiques regarding its complexity and interface.

Summary generated on: