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Sub Culture (PC cover
Game Box forSub Culture (PC)

Sub Culture PC

Have you ever wondered what Elite games would look like if space were to be turned into the depths of the sea? If the answer is 'yes', you must read Sub Culture. It will allow you to perform similar activities as in David Braben's programmes, but under water.

Arcade | Economic

Sub Culture Release Date PC

17November1997

developer: Criterion Games publisher: Ubisoft

English language game language: English

Have you ever wondered what Elite games would look like if space were to be turned into the depths of the sea? If your mouth is pressed with a 'yes' answer, it is essential that you familiarise yourself with Sub Culture, a product from Criterion Studios, which will allow you to perform similar activities as in David Braben's programmes, but under water.

In the world of miniature figures inhabiting submarine abysses, the real war is taking place. Two factions - Powder and Bohine - are fighting for the authorities over the artefacts located in the area: a destroyed shoe, a canned can and a giant anchor. The player plays the role of the captain of the batyskaf and, as usual in this type of productions, is a completely free shooter. Its ship is equipped with a reflector illuminating the darkness, a weapon to drive away submarine creatures and a unique device to recover raw materials from objects scattered on the bottom.

The player can take care of several professions. The most obvious is the trade in found raw materials in four underwater cities, allowing you to earn money for better equipment. The mineral thorium is particularly valuable, although you can also take a good sum for the tobacco recovered from a cigarette cigarette cigarette. If the trade bored you, you can get bored with one of the factions and perform special tasks for them. They are very diverse and often take a completely different turn during the mission, which positively affects the playability.

A great advantage of the game is its phenomenal visual setting, which takes advantage of the benefits of 3D accelerators crawling in the mid-nineties. The richness of the undersea abyss and a large number of everyday objects located around it may appeal to you. Unfortunately, it is worse with the area in which we will come to swim. Only a few larger locations, which you can visit along and you will come back after a few minutes of gameplay. The world of Sub Culture resembles rather a small pond to which somebody threw some rubbish than the real depths of the oceans. Nevertheless, the game may appeal, mainly due to the unconventional approach to the subject of simulation and trade and the humorous environment accompanying the war struggle of miniature humanoids.

Please let us know if you have any comments or suggestions regarding this description.

Last updated on 10 December 2007

Game mode: single player  

User score: 7.3 / 10 based on 42 votes.

Age restrictions Sub Culture: 12+

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