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The House of Tesla

The House of Tesla

PC
Released

Release Date: September 23, 2025

Adventure, FPP, Science Fiction, Puzzle Elements, Indie Games, Singleplayer

A first-person adventure game from the developers behind The House of Da Vinci, also similar in many ways to Myst. In The House of Tesla, we play as the famous inventor Nikola Tesla, exploring the mysterious Wardenclyffe facility and solving puzzles. This, in turn, allows us to learn more about the place and its past.

6.0

Steam

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Ratings
[1:30] - Launch Trailer Videos: 2
Screenshot Images: 21
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The Blue Brain Games team specializes in creating adventure games, which may remind us of the Myst series. After developing four projects under the banner of The House of Da Vinci, the developers from Slovakia decided to focus on visiting the house of another great visionary. Thus, the game The House of Tesla described here was born.

Gameplay

In The House of Tesla we view events from a first-person perspective (FPP).

Investigating the Wardenclyffe mysteries

During the game, we embody Nikola Tesla himself. When playing as the famous inventor, we discover the secrets of the abandoned Wardenclyffe. We are talking about an experimental station of his authorship, which is ultimately intended to demonstrate to the world the possibility of wireless energy transmission and to serve as the center of a futuristic metropolis.

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Platforms:

PC Windows

PC Windows

Developer: Blue Brain Games

Publisher: Blue Brain Games

Age restrictions: 3+

Features

System Requirements

System Requirements for The House of Tesla Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Intel Core i5, 16 GB RAM, graphic card 4 GB GeForce GTX 970, 10 GB HDD, Windows 10 64-bit.

Ratings

Game Ratings for The House of Tesla Video Game.

60%

STEAM Score

All Reviews: Mixed (475)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Visuals and Atmosphere: Many users praised the graphics, detailing the environments and the overall aesthetic, creating an immersive experience. The game’s atmosphere and sound design also received positive remarks.
  • Puzzle Variety: Some users appreciated the variety and complexity of the puzzles, noting that they provided a good challenge and required creative thinking.
  • Engaging Story: Several players found the narrative interesting and appreciated the historical context related to Nikola Tesla, with some expressing excitement for potential sequels.
  • Interactivity: The high level of interaction with objects and the immersive gameplay mechanics were highlighted as strong points.
  • Satisfying Moments: A few players enjoyed the satisfaction of solving certain puzzles, describing moments of accomplishment when they figured out challenging tasks.

The main cons of the game

  • Puzzle Design Issues: A significant number of reviews pointed out that many puzzles were either confusing, poorly designed, or lacked logical solutions. Players often felt that they were forced to brute-force solutions rather than solve them intuitively.
  • Clunky Controls: Users reported issues with movement and interaction controls, describing them as unresponsive or overly sensitive, which detracted from the gameplay experience.
  • Lack of Clarity: Many players expressed frustration over unclear objectives and the difficulty in distinguishing between interactive and non-interactive objects, leading to tedious gameplay.
  • Technical Problems: Several reviews mentioned bugs and glitches, including game-breaking issues that required restarts and frustrating resets, which negatively impacted the overall experience.
  • Inconsistent Use of Mechanics: The unique mechanics, such as the electromagnetic tool, were often noted as being underutilized and inconsistent throughout the game, leading to confusion.

The features or elements that are missing from the game according to users

  • Improved Hint System: Users suggested that the hint system needs to provide more useful guidance rather than just pointing out the obvious or giving away solutions.
  • Better Puzzle Integration: Many players felt that the puzzles should be more logically integrated into the story and the environment to enhance the narrative experience.
  • Enhanced Clarity and Feedback: Players desired clearer indications of what could be interacted with and better feedback on puzzle mechanics to reduce frustration.
  • Polished Gameplay Mechanics: There were calls for tighter controls and smoother gameplay mechanics to enhance the overall user experience.
  • More Engaging Storytelling: Some reviews indicated that the story could benefit from more engaging and less convoluted delivery, as well as better character development and narrative flow.

Summary

  • Overall, while "The House of Tesla" has its strengths, particularly in visuals and atmosphere, it appears to fall short in puzzle design and gameplay mechanics, leading to a mixed reception from players.

Summary generated on: