
Release Date: July 15, 2026
A cooperative first-person action game inspired by the works of H.P. Lovecraft, developed by the creators of Zeno Clash and Rock of Ages. The gameplay in The Mound: Omen of Cthulhu is about embarking on expeditions into a jungle overrun by monsters and supernatural forces.
ACE Team is a development studio from Chile, known for projects such as Zeno Clash and Rock of Ages. The Mound: Omen of Cthulhu described here is a cooperative action game created by them, drawing inspirations mainly from the works of H.P. Lovecraft.
In The Mound: Omen of Cthulhu, the action is viewed from a first-person perspective (FPP). We take on the roles of expedition members who venture into a cursed jungle in hopes of finding untold treasures.
The core of the gameplay consists of journeys into the jungle, where we navigate through dense foliage, facing monsters lurking within. Enemies are eliminated primarily using firearms and melee weapons. Besides demonic creatures, we must also contend with otherworldly forces that test our senses, causing hallucinations.
All of this makes good communication with fellow explorers and coordinating actions key to success. Hard work is worth the effort, as the deeper into the jungle we go (literally), the more dangerous the adversaries become, and the more overwhelming the madness grows. However, at the end of the journey awaits a gateway to an underground world, and beyond it, the promised riches.
Our base of operations is a galleon, where we can prepare for missions by selecting appropriate weapons and other equipment.
The Mound: Omen of Cthulhu is primarily designed with online co-op mode in mind for up to 4 players.
Platforms:
PC Windows
PlayStation 5
Xbox Series X/S
Developer: ACE Team
Publisher: Nacon / Bigben Interactive
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System Requirements for The Mound: Omen of Cthulhu Video Game:
PC / Windows
Minimum System Requirements:
Intel Core i7-8700K / AMD Ryzen 5 1600X, 16 GB RAM, graphic card 6 GB GeForce GTX 1660 Super / Radeon RX 5600 XT, 23 GB HDD, Windows 10/11 64-bit.
Recommended System Requirements:
Intel Core i7-11700K / AMD Ryzen 5 5500, 16 GB RAM, graphic card 8 GB GeForce RTX 3070 / 12 GB Radeon RX 6750 XT, 23 GB HDD, Windows 10/11 64-bit.
Game Ratings for The Mound: Omen of Cthulhu Video Game.
GamesCreed: 3.2 / 5 by Mymunah Tasnim
The Mound: Omen of Cthulhu is worth picking up, especially while it's discounted. If you mainly plan to play solo or want a game that is fully refined from day one, then this game might be an interesting title to wishlist and see how it turns out after one or two patches.
Thumb Culture: 3 / 5
My main issue with The Mound: Omen of Cthulhu is that it isn’t too solo friendly. I have died too many times to the amount of hordes that just appear with no real way to clear them. As I said above the A.I. companion solo players get does little to actually help, with it firing off gunshots. Or just being another enemy you will need to constantly have to watch your back for. For the beginning of the game I wasn’t expecting so much aggression from creatures as they will easily out number the player. The cart has a terrible pacing to the player too, making it more punishing if you wish to explore even a little further from it. Since you will be waiting forever for it to come to you, and of course I don’t wish to run all the way back just to unload two items. After teaming up with fellow TC memeber Stu, it did not make the hoards any easier. There are just too many to deal with, and thanks to the enemy being able to disarm or grab the player at any point. Frame rate and combat When it comes to the combat, striking monsters feels impactful, but there isn’t a lot that helps the player defend. We get a shove but with how close you need to be, can make it risky to do. Maybe adding dodging or at least a block would really aid in the players’ survival. Until something like that is added, I’ve used the bot to goad enemies to attack him, then I would attack. Which does make fights a tad more manageable in The Mound: Omen of Cthulhu. The amount of monsters that spawn can differ a lot, as at time there would be hardly any enemies. I have enjoyed the game to some extent, and I am curious to know just what is causing everything. But most of these issue might be easily resolved when playing with friends. I did suffer with a lot of frame issues and no matter what I did in my settings the frames wouldn’t get better. What I did find strange however, is that when I played with friends there was no stuttering at all. So it could not be my computer. So from a more solo I think The Mound: Omen of Cthulhu is very trial and error based. With just a smidge of a gamble on how many monsters you will get, this makes it a lot more challenging compared to friends. Which might leave you feeling more annoyed and dropping the game entirely. But on the other hand, if you manage to play with a few friends, then a lot of scares and fun is to be had. So I will be giving The Mound: Omen of Cthulhu the Thumb Culture Silver Award.
The GameSlayer: 6 / 10 by Callum Marshall
The Mound: Omen Of Cthulhu has the bones of a Lovecraftian nightmare worth enduring. But sadly, when examined closely, there's very little meat on those bones. Some sanity system mechanics create memorable multiplayer moments, but due to a lack of substance, half-baked mechanics, and the fact that it inexplicably sets out its stall as an extraction game, The Mound: Omen Of Cthulhu will go down as a great idea executed haphazardly.
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