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Game Box for Hunt: Showdown (PC)

Hunt: Showdown

Hunt: Horrors of the Glided Age

A TPP action game focused on the online co-op mode. It was developed by Crytek, whose members used to work e.g on the Darksiders series. The game utilizes a free-to-play model with optional microtransactions.

Action | FPP | Stealth | FPS | horror | network | multiplayer | co-op | shooters | 19th century

Hunt: Showdown cover

developer: Crytek

publisher: Crytek

Official website

Game mode: multiplayer

Multiplayer mode: Internet, players: max 12

game release date:







Hunt: Horrors of the Glided Age is a co-op action game based on the free-to-play business model with microtransactions from the American section of the Crytek company, made out of veterans of the Darksiders cycle.

The action of the production takes place at the end of the XIXth century; in the studioís vision of this period all of the legends and superstitions of that time are made real. Evil lurks around every corner and humanity is constantly threatened by monsters; the players, who step into the shoes of fearless, hardy hunters, decide to track down and eliminate the beast.

Hunt: Horrors of the Glided Age is largely meant to be played in the co-op mode for up to four players; the teamís composition is permanent and offers fixed characters with specific backstories and personalities. We can develop and equip each character with any gear we manage to get our hands on, allowing us to adjust the hero to suit our playstyle. The combat takes place on procedurally generated maps, which guarantees that each location will be in some ways unique; apart from the usual monsters, every once in a while, we have to bring down powerful bosses. We experience the action of Hunt from the third person perspective.

The production has been designed to force players into strict and close cooperation between each other, making the gameplay feel more like an actual hunt, with the hunters working together to bring down the powerful and intelligent beasts; killing even a single creature can prove to be quite the challenge, especially taking into consideration that our heroes carry limited amounts of ammunition and every bullet is worth its weight in gold.

Hunt: Horrors of the Gilded Age uses the CryEngine game engine, which grants the production high quality, detailed character models and huge open-world maps.

PEGI Rating

Age rating. The PEGI rating considers the age suitability of a game, not the level of difficulty.Game contains depictions of violence.

System requirements

PC / Windows

PC / Windows

  • Minimum:
  • Intel Core i5 2.7 GHz / AMD Ryzen 3 1200 3.1 GHz
  • 8 GB RAM
  • graphic card 2 GB GeForce GTX 660 Ti / Radeon R9 370 or better
  • 20 GB HDD
  • Windows 7 64-bit
  • Recommended:
  • Intel Core i5 3.2 GHz / AMD Ryzen 5 1400 3.2 GHz
  • 12 GB RAM
  • graphic card GeForce GTX 970 4 GB / Radeon R9 390X 8 GB or better
  • 20 GB HDD
  • Windows 10 64-bit
Hunt: Showdown headed to early access
Hunt: Showdown headed to early access

news 13 October 2017 14:21

Hunt: Showdown is soon going to launch in Steam Early Access, announced Crytek. The co-op/competitive online shooter is going to stay there for at least a year.

Hunt: Showdown Gets Free Weekend on Steam
Hunt: Showdown Gets Free Weekend on Steam

news 14 June 2019 13:48

Crytek informed that for the weekend we will be able to play Hunt: Showdown for free on Steam. At the same time, the platform also launched a special offer - the game is now 20% off.

Hunt Showdown Release Date Revealed
Hunt Showdown Release Date Revealed

news 29 June 2019 00:42

The full version of Hunt: Showdown has a release date. The online shooter from Crytek will leave early access on PC and Xbox One on August 20 this year. The PlayStation 4 version will be released in the fall.

Hunt Showdown With Three-person Teams in Trinity Mode
Hunt Showdown With Three-person Teams in Trinity Mode

news 16 July 2019 20:10

Crytek has published a new trailer for Hunt: Showdown, which announces the Trinity mode. This mode will allow players to form three-person teams and we will check it on the release day of the full version.

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