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Game Box for Thomas Was Alone (AND)

Thomas Was Alone

Minimalistic 2D platformer showing the fate of a group of rectangles being the first representatives of artificial intelligence possessing feelings. We use the characteristic features of individual characters while learning about their personalities, problems and reflections.

Arcade | science fiction | platform | 2D | cross-platform | indie games | experimental/art

Thomas Was Alone cover

developer: Bossa Studios

publisher: Bossa Studios

Official website

Game mode: single player

game release date:

12Nov2012

PC

23Apr2013

PS3 PSV

15May2014

iOS

24Jul2014

AND

21Nov2014

XONE

25Nov2014

WiiU PS4

Thomas Was Alone is the critically acclaimed indie platformer about friendship and jumping. Guide a group of sentient rectangles through a series of environments, combining their skills to reach the end of each level.

Listen to awesome music by David Housden, negotiate obstacles meticulously placed by Mike Bithell and immerseyourself in the characters' journey with a voiceover read wistfully and amusingly by Danny Wallace.

Discover the story of the world's first sentient AIs, and how they worked together to, well... 'escape' is a strong word. 'Emerge' might be better. 'Emerge' has an air of importance about it, while keeping a plethora of plot twists and origin stories under wraps. We didn't even mention the bouncing. That'd be overkill.

Features:

100 levels.

12 playable characters, each with unique characteristics and abilities.

Story narrated by Danny Wallace.

Soundtrack by critically acclaimed composer David Housden.

Commentary for every level by creator Mike Bithell.

Age Rating

age requirements: 12+

System requirements

PC / Windows

PC / Windows

Recommended: Pentium III 500 MHz, 1 GB RAM, graphic card 64 MB, 400 MB HDD, Windows XP/Vista/7

Apple iOS

Apple iOS

Android OS

Android OS

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