Discover how to handle opponents in Afterimage mode with our Sparking Zero guide. Here’s everything you need to know about what to do when your attacks can't land.
Mastering the techniques in Dragon Ball: Sparking Zero, such as Vanishing, Deflecting Beams, Dodging, Sonic Sway, and Super Counter, is crucial and should be a top priority. You can't also forget about Afterimage, a special mode that grants your character incredible speed, making it nearly impossible to land a direct hit. However, your opponents can use it too. This DB: Sparking Zero guide will help you understand how to master this mode and how to counter it during fights.
The biggest challenge when dealing with Afterimage in Sparking Zero is the lack of any clear indicator that it’s active. There’s no sound, animation, or icon to show that your opponent is in Afterimage mode, making it tricky to recognize when it's being used. However, if you notice that your attacks are having no effect, that’s your clue they’ve activated it. To help you counter this technique, here’s what you need to know:
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Author: Olga Racinowska
Been with gamepressure.com since 2019, mostly writing game guides but you can also find me geeking out about LEGO (huge collection, btw). Love RPGs and classic RTSs, also adore quirky indie games. Even with a ton of games, sometimes I just gotta fire up Harvest Moon, Stardew Valley, KOTOR, or Baldur's Gate 2 (Shadows of Amn, the OG, not that Throne of Bhaal stuff). When I'm not gaming, I'm probably painting miniatures or admiring my collection of retro consoles.