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News video games 10 September 2022, 22:05

author: Adrian Werner

Assassin’s Creed Mirage Officialy; Series Returns to Its Roots

After many leaks, we finally have a confirmation of Assassin’s Creed Mirage, the next installment in Ubisoft's best-selling series.

As promised, the Ubisoft Forward event turned out to be a true feast for Assassin’s Creed fans, providing a worthy celebration of the brand’s 15th birthday. The hallmark of the show was the announcement of Assassin’s Creed Mirage.

  1. Assassin’s Creed – official website

Basic info on Assassin’s Creed Mirage

Leaks of the game have been making rounds for some time now and most of them turned out to be true.

  1. The game will be released in 2023. A more specific schedule will be revealed at a later date.
  2. The game will be available on PC, Xbox One, PlayStation 4, Xbox Series X and PlayStation 5 as well as the Amazon Luna streaming service.
  3. The main studio behind the game Ubisoft Bordeaux, which until now was responsible mainly for supporting other teams belonging to the publisher. Before that, however, the team developed the Assassin's Creed: Valhalla – Wrath of the Druids expansion.

Story

The game’s main protagonist is young Basim. The action will be set several decades before the events of Assassin’s Creed Valhalla.

  1. Majority of the story will take place in Baghdad, and the plot will present Basim’s path from a thief to a experienced assassin and a member of The Hidden Ones. The story will begin in year 861, during the city’s golden age.
  2. The metropolis will be divided into four diversified districts, including such locations as, e.g. an industrial zone and spectacular gardens..
  3. In the game we will also visit Alamut, or the Assassin fortress, which in the time period of AC Mirage is still under construction.
  4. An important role in the story will be played by Roshan, the main protagonist’s mentor, voiced by Shohreh Aghdashloo, an actress known from, for example, The Expanse.
  5. The story is to be more linear than in the previous games, resembling more the early installments of the franchise. There will also be some moments, however, where we will be able to choose the order of undertaking some tasks.

Gameplay

The title marks a return to the roots of the franchise, calling back to the first installment. We will get an action adventure game, and not an RPG in the vein of the latest installments.

  1. The gameplay will focus on parkour, stealth and stealth kills. The movement system will be faster and more fluid. Some old solutions from the early installments will make a return and the detection mechanic is to be more extensive, allowing for knowing who’s observing Basim and how far they are from him.
  2. The game will offer complete freedom in selecting killing method when eliminating main targets.
  3. The player will have a vast assassin gear at their disposal, and we will be able to upgrade it as the game progresses. The game will also add the option to set up traps and using the environment to hinder our enemies.
  4. What’s more Basim will be able to temporarily slow down time, enabling us to mark several targets for a quick kill streak. Other novelties include the use of poles, enabling us to reach high spots on the map.
  5. During the game we will be able to borrow the eyes of Basim’s eagle, for example to scout the area like we do in the latest installments. A novelty here will be hostile archers who are to be able to shoot down our winged ally.

Price, preorders and editions

The game’s official website already offers preorder options. Users who pre-purchase the game will be rewarded with an additional mission, called The Forty Thieves Quest.

The standard edition is to cost 50 Euros, and the Deluxe edition with additional digital content – 60 Euros.

There will also be a collector’s edition, offering the following goods for the price of 150 Euros:

  1. steelbook,
  2. 32-cm figure of Basim,
  3. map of Baghdad, mini-artbook,
  4. Basim’s brooch,
  5. CD with selected music from the game’s soundtrack,
  6. download codes for the full soundtrack and artbook,
  7. codes for the Deluxe Pack DLC, offering elements inspired by the Prince of Persia series.

Adrian Werner

Adrian Werner

A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.

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