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News guides 04 June 2024, 05:57

author: Damian Gacek

Bodycam - Console (PS5, Xbox) Release Explained

In this guide we will tell you all about console release of Bodycam. Learn about Xbox and PS5 ports.

Source: Bodycam, developer: Reissad Studio

Bodycam is an upcoming realistic shooter, which attracted many players with its graphics. The game will be released in a few days on PC (1 AM CEST, June 8 / 7 PM EDT, June 7) in early access. Of course, many people are wondering about console versions of the title. Let’s talk about it.

Bodycam – Console (PS5, Xbox) Release Explained

Fans of shooters have a reason to be happy recently, as a few interesting games were released over the past few months. We can name Gray Zone Warfare, XDefiant or Selaco. Now, to this group we will be able to add Bodycam. However, people playing on consoles don’t have as many options as those on PC. From the list presented above, only Xdefiant is available right now on their devices.

So, what about Bodycam? Will it be released on PS5 and Xbox? Developers answered this question on their official website. In their FAQ (scroll down the page to see it) we can read that:

Question: Will Bodycam only be released on PC?

Answer: For now we are aiming for a PC-only release with keyboard & mouse support.

As you can see, for now console version is unlikely, but developers did not say no definitely. We can assume that once the game will be ready, and released in version 1.0, people from Reissad Studio will consider ports based on the sales on PC and demand from fans. However, if they decide to do it, you will have to be prepared for a long time of waiting.

Damian Gacek

Damian Gacek

Graduate of English Philology and English in Public Communication. His portfolio includes a scientific article on video game translation. Working with since 2019, writing for various departments. Currently, deals with guides and occasionally supports the newsroom. Interested in electronic entertainment since childhood. Loves RPGs and strategies, often also immersing himself in the depths of indie games. In his free time, works on a book and learns film editing.