Frostpunk and Anno-Inspired Survival City Builder New Cycle Releases Today

In a few hours, New Cycle, dieselpunk-styled citybuilder strategy, will release on Steam.

Adrian Werner

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Today, New Cycle, a city building strategy with elements of survival, set in a post-apocalyptic setting, will launch in early access.

  1. The game will only be released on PC.
  2. New Cycle will be sold on Steam, where it will be unlocked today.
  3. The title does not offer a Polish language version.
  4. The developers intend for early access to continue for 12-24 months.

Many players are waiting for the game - over 20,000 people follow it on Steam. Only Palworld has a better result among this week's premieres.

New Cycle will present a vision of a ruined Earth, many decades after a catastrophe caused by solar flares that led to the collapse of civilization. The player will lead a community of people striving to endure in this unfamiliar environment. The game will combine typical city builder strategic mechanisms with survival elements. All of this will be enhanced by a dieselpunk style.

  1. New Cycle on Steam

The system requirements for the PC version of the game are worth mentioning.

New Cycle - minimum requirements for PC

The following configuration is designed to ensure 30 fps at 1080p resolution on medium settings.

  1. Processor: Intel Core i5-4590 3.3 GHz / AMD FX 8320 3.5 GHz
  2. Graphics card: Nvidia GeForce GTX 960 3 GB / AMD Radeon R9 280 3 GB or similar
  3. RAM: 8 GB
  4. DirectX: version 11
  5. Operating system: Windows 10/11 64-bit
  6. Disk space: 8 GB

New Cycle - recommended requirements for PC

The following configuration is designed to provide 60 fps at 1080p resolution on high settings.

  1. Processor: Intel Core i5-7400 3.0 GHz / AMD Ryzen 5 2600X 3.6 GHz
  2. Graphics card: Nvidia GeForce RTX 2060 SUPER / AMD RX 5700-XT or better
  3. RAM: 16 GB
  4. DirectX: version 11
  5. Operating system: Windows 10/11 64-bit
  6. Disk space: 8 GB

New Cycle

January 18, 2024

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Author: Adrian Werner

A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.

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