Here you will learn what the Screen Space Global Illumination (SSGI) is, one of the graphics options in Everspace 2.
Last week, the full version of Everspace 2, the second installment of the space shooter series, has been released. The title is powered by the Unreal Engine 4, so it offers very high quality visuals. In addition, it has a lot of settings, enabling you to influence the appearance of the game. One of them is Screen Space Global Illumination (SSGI). In this guide you will learn what this feature affects.
Screen Space Global Illumination (SSGI) is a setting that adds dynamic lighting to games for objects displayed on the screen. This makes the environment look much more realistic and natural. This option is available for graphics engines such as Unreal Engine and Unity. Therefore, it appears in Everspace 2.
Everspace 2 has moderately high system requirements. However, there may still be problems with performance - especially if you use older hardware. Performance, however, can be improved by changing the game's graphic settings.
If you want to increase the amount of fps displayed in the game, it is worth lowering or disabling the following options:
If you are wondering whether Everspace 2 is better played on a gamepad or on a mouse and keyboard, you'll find the answer below.
Gamers are wondering whether Everspace 2 has a mode that allows for using VR devices. If you're curious about that too, you'll find details about it below.
0

Author: Agnes Adamus
Associated with gamepressure.com since 2017. She started with guides and now mainly creates for the newsroom, encyclopedia, and marketing. Self-proclaimed free-to-play games expert. Loves strategy games, simulators, RPGs, and horrors. She also has a weakness for online games. Spent an indecent number of hours in Dead by Daylight and Rainbow Six: Siege. Besides that, she likes horror movies (the worse, the better) and listen to music. Her greatest passion, however, is for trains. On paper, a medical physicist. In fact, a humanist who has loved games since childhood.