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News video games 08 April 2022, 19:50

Devs on Market Failure of Marvel's Guardians of the Galaxy and Chances for Sequel

The creative director of Marvel's Guardians of the Galaxy assured that Eidos Montreal wanted to make the best possible game. The developer attributes the lack of sales success to the prevailing trends on the market and the freshness of the brand. Nevertheless, he does not rule out a sequel.

As a result of poor, or at least unsatisfactory from Square Enix's perspective, initial sales of Marvel's Guardians of the Galaxy the new game from Eidos Montreal quickly ended up on PC/Xbox Game Pass service. It was said to have cost Microsoft even 10 million dollars. It's hard to say whether the Redmond giant is happy with the investment, but developer apparently considers it a good move. That's according to the creative director of Guardians of the Galaxy Jean-Francois Dugas.

Publisher dissatisfaction as seen by developer

He had an extensive conversation with Eurogamer, in which he referred, among other things, to the publisher's unfulfilled expectations.

"I have no regrets. We did everything we could but that's the reality of the market... And let's not forget it's a new IP. Even though we say all 'Guardians [of the Galaxy] are known', it's still a new IP. It could be a lot of people don't even know that the game is out yet, or they're not sure exactly what it is."

Success on Game Pass

Dugas also added that thanks to word of mouth and the release of the game on PC/Xbox Games Pass service, its reach has increased significantly. His words were confirmed by Mary DeMarle, responsible for the storyline of Guardians of the Galaxy.

"For me, it all comes down to creating a game. Now all I can do is enjoy watching players - especially those who use Game Pass - play it and share their impressions."

Potential sequel

Dugas and DeMarle also faced questions about a potential sequel to Marvel's Guardians of the Galaxy. It turned out to be rhetorical, however, as neither of them wanted - or rather, could - talk about the future. Still, both seem positive about the idea of a sequel, and Dugas mentioned that he already has a few ideas he could incorporate.

Hubert Sledziewski

Hubert Sledziewski

A sociologist by education, a gamer by passion. His adventure with gaming began at the age of four – with the Famicom clone. Currently, he prefers PC and challenging RPGs, but doesn't shy away from consoles or other genres. He has been writing professionally since 2016. He joined Gamepressure five years later – although he has known the website ever since he had access to the Internet – to combine his love of writing and games. He mainly deals with news and editorials. When he's not playing or writing, he's happiest reading, watching TV shows (less often movies) and Premier League matches, listening to heavy music, and walking his dog. He loves Stephen King's works almost unconditionally. He has not abandoned plans to follow in his footsteps. However, he keeps his first "literary achievements" locked away deep in a drawer.

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