- Improved shooting system;
- 50 weapons;
- Kicking enemies;
- Ability to slow down time;
- Ironsights targeting;
- Improved AI and graphics;
- Expanded maps;
- Restoration of enemies and locations cut by Valve prior to release.
Creators of the upcoming mod called Half-Life 2: Overcharged have announced that it will debut next month. The mod will be available on Steam and is expected to be easy to install. At the same time, the authors released a new trailer for the project. It shows the most important novelties that it will offer, both in terms of gameplay and visual improvements.
The project aims to thoroughly revamp Half-Life 2 along with Episode One and Episode Two. The project will offer a revamped shooting system. We will be able, among others, to use two pistols and silencers. In total, in the mod we'll find more than fifty types of weapons - some are improved versions of weapons prepared by Valve, while the rest will be completely new. There will also be ironsights aiming.
In addition, maps from the campaign will be expanded with new locations and challenges. There will also be many new animations in the game. The character's movement mechanics will also be improved, and during battles we'll use the ability to slow down time (players will be able to freely configure the rules governing this option).
The creators also promise thoroughly improved enemy AI and the addition of the option to quickly throw grenades and kick enemies. Many visual elements will be improved, such as lighting, particle effects and physics of enemy bodies. The project will also bring back elements (including enemies and locations) that were originally planned but eventually cut from the full game.
- Half-Life 2: Overcharged - official website