An inexorable end and growing paranoia - these are the challenges players of Stellaris: Shadows of the Shroud will face as they choose a new apocalyptic origin.
The end of the universe in Stellaris grows more expansive in the Shadows of the Shroud expansion, adding civilizations destined to fall.
Paradox Development Studio must keep trying while organically implementing DLC (although they visibly improved in the latest updates), especially after a recent, not very successful expansion. Nonetheless, as planned, they are already revealing information about the next DLC for Stellaris in their new developer diaries.
The newest one focuses on the endgame. As a reminder: one of the novelties that will come to Stellaris alongside the release of Shadows of the Shroud will be the rebuilt End of the Cycle - a mighty thread from the Shroud, which a new, unusual origin revolves around: The Endbringers.
As their name suggests, an Endbringer empire slowly drifts towards gaining the End of the Cycle's patronage, without the need to psionically ascend beforehand. As the developers put it: "this choice was made for you long ago." After delving into the Shroud, instead of the typical interface, you'll see a doomsday clock - showing you how long you have until your empire falls.
This leaves you with two objectives.
The expansion will be accompanied by the 4.1 "Lyra" update. It will be discussed in more detail in late September.
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Author: Jacob Blazewicz
Graduated with a master's degree in Polish Studies from the University of Warsaw with a thesis dedicated to this very subject. Started his adventure with gamepressure.com in 2015, writing in the Newsroom and later also in the film and technology sections (also contributed to the Encyclopedia). Interested in video games (and not only video games) for years. He began with platform games and, to this day, remains a big fan of them (including Metroidvania). Also shows interest in card games (including paper), fighting games, soulslikes, and basically everything about games as such. Marvels at pixelated characters from games dating back to the time of the Game Boy (if not older).
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