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News video games 22 November 2020, 18:21

author: Adrian Werner

Remake of XIII is so Bad That Players Prefer to Buy the 2003 Original

Remake of XIII turned out to be so bad that last week the original version of the game, released on PC in 2003, sold better in digital distribution in the UK.

The remake of the shooter XIII released on November 10, became one of the biggest disappointments of the year, mainly due to its awful technical condition. Nothing seems to reflect how big a flop the game turned out to be, better than the fact that last week more copies of the 2003 original were sold in digital distribution on the British market .

This situation is all the more humiliating for the devs as the remake is available on PC, Xbox One and PlayStation 4, while the original version of the game is sold exclusively on PCs in digital distribution.

Remake of XIII is so Bad That Players Prefer to Buy the 2003 Original - picture #1

It's not hard to guess what caused the situation. There were many people waiting for the remake, so Microids, the publisher of the game, took the opportunity to discount the original version (now sold as XIII - Classic) on many digital distribution websites. Combined with the disappointment with the refreshed version, many players decided it was better to stick to the original.

Of course, it should be kept in mind that even without the special offer XIII - Classic is many times cheaper than the remake. Nevertheless, the fact that the new incarnation of the game has been defeated in digital sales by a 17-year old game shows clearly how disappointing the refreshed version turned out to be.

Let's recall that the new XIII is currently only available on PC, XONE and PS4, but next year the game is also expected to be released on the Nintendo Switch. The game met with a awful reception. On Steam, only 9% of user ratings are positive. The title was also crushed by critics - the PC version has an average rating of 35% on Metacritic.

  1. XIII - official website

Adrian Werner

Adrian Werner

A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.

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