Disgruntled fans from Russia are blackmailing the developers of STALKER 2: Heart of Chornobyl. They intend to release tens of gigabytes of game data if GSC Game World does not meet their demands.
GSC Game World has confirmed via social media that the account of one of the company's employees has been hacked, as a result of which images related to S.T.A.L.K.E.R. 2 were leaked. Responsible for the act was the community from a Russian social network, which then committed blackmail. The developers stressed in an official statement that for more than a year the studio has been subjected to cyber attacks, as well as threats and acts of aggression.
The developers thanked the loyal community for all the support they have shown, as well as asked them to refrain from viewing illegally accessed resources. As they say, outdated or unfinished materials can undermine the final experience of the game.
Coming from Russia, fans of the of the series S.T.A.L.K.E.R. cannot come to terms with the decisions of Ukrainian studio GSC Game World regarding the game's withdrawal from the local market. A group calling itself Vestnik TSS threatens leaking dozens of gigabytes of material from the upcoming S.T.A.L.K.E.R. 2: Heart of Chornobyl. The blackmailers claim to have access to the full script, descriptions of movie cut-scenes, concept arts or maps. As proof they have made available some of the resources on the social network VK.
Vestnik TSS claims to have much more data and intends to disclose it if by March 15 the developers do not change their approach to Russian and Belarusian players. They expect GSC Game World to apologize, unblock the NF Star user account on Discord and prepare localization in their language.
Vestnik TSS members claim that despite the developer's "unfriendly actions" they are staying positive about the Ukrainian company. They urge the devs "not to let S.T.A.L.K.E.R. 2 die due to the politicization of the studio." They also believe that the leak could lead to the cancellation of the game or a delay in its release.
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Author: Krzysztof Kaluzinski
At GRYOnline.pl, works in the Newsroom. He is not afraid to tackle various topics, although he prefers news about independent productions in the style of Disco Elysium. In his childhood, he wrote fantasy stories, played a lot on Pegasus, and then on a computer. He turned his passion into a profession as an editor of a gaming portal run with a friend, as well as a copywriter and advisor in a console store. He doesn't care for remakes and long-running series. Since childhood, he wanted to write a novel, although he is definitely better at creating characters than plot. That's probably why he fell in love with RPGs (paper and virtual). He was raised in the 90s, to which he would gladly return. Loves Tarantino movies, thanks to Mad Max and the first Fallout he lost himself in post-apo, and Berserk convinced him to dark fantasy. Today he tries his hand at e-commerce and marketing, while also supporting the Newsroom on weekends, which allows him to continue cultivating old passions.