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Relic Glitch in Cyberpunk 2077; Flickering Screen after Doll House Explained

Marcin Przala, 26 September 2023, 14:24

Patch 2.0 for Cyberpunk 2077 introduced a serious bug into the game, which significantly impedes gameplay after Doll House mission. In this text, we describe the case and suggest how to avoid flickering.

Should You Tell Sebastian and Natty the Truth in Hogwarts Legacy? We answer this question

Damian Gacek, 13 February 2023, 13:17

If you're wondering whether to tell the truth to Natty and Sebastian in Hogwarts Legacy, you've come to the right place. We'll tell you the consequences of your choices.

Midnight Suns has More Dialogue Lines Than The Witcher 3

Jakub Tarchala, 28 November 2022, 11:41

The latest tRPG from the creators of XCOM and Civilization VI will have more dialogue lines than The Witcher 3 or TES V: Skyrim.

Starfield has Most Dialogue Lines in Bethesda's History, But Duct Tape Stole the Show

Adrian Werner, 13 October 2022, 13:05

Thanks to a new video, we have learned quite a lot about the dialogue system in Starfield. Internet users do not hide their appreciation, but at the same time point out a small element.

Dying Light 2 Boasts Almost as Many Dialogue Lines as The Witcher 3

Milosz Szubert, 20 January 2022, 15:39

The developers of Dying Light 2 have reveaked that their game will feature 350,000 words and 40,000 dialogue lines. For comparison, the basic version of The Witcher 3 has 560,000 words and about 50,000 lines.

List of Dialogue Choices From Cyberpunk 2077 in a Single Image

Przemyslaw Dygas, 04 January 2022, 12:28

We already know which path of Cyberpunk 2077 has the most unique dialogues - the answer is Corpo.

A Fallout 4 mod revamps the dialogue interface

luckie, 18 November 2015, 13:25

Fallout 4 received a mod that alters dialogue interface to make conversations more clear. It causes the game to display actual dialogue lines, instead of paraphareses, as well as puts available options in a list.

Deus Ex: Mankind Divided Will Allow You to Talk The Bosses Into Submission

Michael Kulakowski, 27 July 2015, 13:59

The creators of Deus Ex: Mankind Divided have confirmed that the game’s boss fights have been specifically designed around allowing the player to deal with the boss accordingly to his chosen play-through style.