Phantom Doctrine: Enemy Recon and Counterintelligence
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In this section you will find information about the enemy recon and counterintelligence activities in Phantom Doctrine. This way, you will be able to react to certain situations without having to take part in the fight on the tactical map.

Whether it's a Beholder Cell (an enemy activity that reduces your cash inflows and increases base threat) or an enemy reconnaissance, you have 4 activities to choose from. The first two possibilities of activity need 2-3 agents and it is required to perform them quite quickly, otherwise you will only be left with Tactical Recon (recognition before the fight) and fight. In the first and second screen you can see why you should not underestimate hostile activities - enemy reconnaissance increases the threat by 69 points at a time (in this case), and Beholder Cell - adds 2 points every hour to the threat of the base throughout the activity. Bear this in mind, because base relocation is usually quite expensive, especially relocation to another continent.
There is also an enemy activity like Conspiracy Plot, which is worth attacking, because there is usually an accumulation of enemy agents, and the mission consists in killing all of the agents and guards (you can incapacitate and hide all of them).

- Phantom Doctrine Game Guide
- Phantom Doctrine: Game Guide
- Phantom Doctrine: Basics
- Phantom Doctrine: General tips
- Phantom Doctrine: Interface
- Phantom Doctrine: Action points
- Phantom Doctrine: Breach mechanic
- Phantom Doctrine: Character development
- Phantom Doctrine: Base Upgrades
- Phantom Doctrine: How to get more money?
- Phantom Doctrine: What to look for on the tactical map?
- Phantom Doctrine: How to reveal enemy agents?
- Phantom Doctrine: How to decrease heat level?
- Phantom Doctrine: Enemy Recon and Counterintelligence
- Phantom Doctrine: Basics
- Phantom Doctrine: Game Guide
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