The Walking Dead Season Two: Chapter 11 - Mush

Approach Alvin and select: Alvin - Talk To/Shake. Go to the right side of the room and select: PA System - Look At and External Speakers - Switch On. After you've don that, select: Volume Knob - Turn Up and Receiver - Use. Take the CD from the table (Compact Disc - Grab). After completing the task, we can see Alvin taking a gun out from Carver's desk.
1.) Are you okay ? |
2.) What did they do ? |
3.) What's wrong ? |
4.) ... |
1.) We have to go! / Alvin will remember that |
2.) Can I have the gun ? |
3.) Can you stall them ? |
4.) ... |

We return to the place where our group is and select: Carver - Jump On. Luke will take his gun.
1.) Just shoot him / Luke will remember that |
2.) Let's go! |
3.) Tie him up |
4.) ... |
1.) I'm not going anywhere |
2.) Don't do this |
3.) We don't have time |
4.) ... |
Now we have to make a choice. Kenny wants to kill Carver and our decision is whether we will stay and watch or leave.
- The Walking Dead: Season Two Game Guide
- The Walking Dead Season Two: Walkthrough
- The Walking Dead Season Two: Episode 3 In Harm's Way
- The Walking Dead Season Two: Introduction Episode 3 In Harm's Way
- The Walking Dead Season Two: About this guide
- The Walking Dead Season Two: Important choices
- The Walking Dead Season Two: Chapter 1 - Examinations
- The Walking Dead Season Two: Chapter 2 - Home Away From Home
- The Walking Dead Season Two: Chapter 3 - Sunshine And Rainbows
- The Walking Dead Season Two: Chapter 4 - Far To Fall
- The Walking Dead Season Two: Chapter 5 - Breach
- The Walking Dead Season Two: Chapter 6 - Expansion
- The Walking Dead Season Two: Chapter 7 - Breaking and Entering
- The Walking Dead Season Two: Chapter 8 - Born To Run
- The Walking Dead Season Two: Chapter 9 - Failure to Communicate
- The Walking Dead Season Two: Chapter 10 - Blind Eye
- The Walking Dead Season Two: Chapter 11 - Mush
- The Walking Dead Season Two: Chapter 12 - Entropy
- The Walking Dead Season Two: Episode 3 In Harm's Way
- The Walking Dead Season Two: Walkthrough
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