Darksiders Genesis: Grinner - chapter 11 Boss
Grinner is encountered in the eleventh chapter of Darksiders Genesis. You reach this enemy by completing the mission objectives.
The boss looks like a giant lizard. He can throw you out of the arena. This, however, doesn't mean your death or the end of the fight. You just have to get up and continue.

Grinner can trigger a beam of energy that has a huge range. You can, however, jump over it to get around it.

The boss pushes you away by using various attacks - Grinner can swing his arms or jump. Strife is a better choice for this fight.

The boss has very few health points, don't waste Chaos/Anarchy on him.
- Darksiders Genesis Guide
- Darksiders Genesis: Game Guide
- Darksiders Genesis: Bosses and mini-bosses
- Darksiders Genesis: Hollow Fiend - Chapter 1 Boss
- Darksiders Genesis: Slag Demon - Chapter 2 Boss
- Darksiders Genesis: Legion Boltspitter - Chapter 3 Boss
- Darksiders Genesis: Molten Hound - Chapter 4 Boss
- Darksiders Genesis: Legion Boltspitter - Chapter 5 Boss
- Darksiders Genesis: Mammon - Chapter 6 Boss
- Darksiders Genesis: Blight Cannon - chapter 8 Boss
- Darksiders Genesis: Belial - chapter 9 Boss
- Darksiders Genesis: Astarte - chapter 10 Boss
- Darksiders Genesis: Nephilim Vindicator - chapter 11 Boss
- Darksiders Genesis: Grinner - chapter 11 Boss
- Darksiders Genesis: Stormcaller - chapter 12 Boss
- Darksiders Genesis: Dagon - chapter 13 Boss
- Darksiders Genesis: Flux Chamber - chapter 14 Boss
- Darksiders Genesis: Legion Shieldbearer - chapter 14 Boss
- Darksiders Genesis: Moloch - chapter 16 Boss
- Darksiders Genesis: Bosses and mini-bosses
- Darksiders Genesis: Game Guide
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