Dragons Dogma Dark Arisen: Witch Hunt
In short: A quest in which you have to rescue Selene, a witch of Witchwood. The quest is received at the market in Gran Soren by listening to a conversation (after Come to Court). It will only be available for those who have completed Lost and Found.
Difficulty level: Easy/medium. There's a Golem encounter.

After listening to the conversation at the market, head for the Witchwood and the witch's hut (as in Lost and Found). There will be people trying to get inside.

A Golem will be woken up in the area. Fight it. You need to destroy the glowing discs on his body.

After killing it, go deeper into the woods using the door hidden underneath the roots (near the hut).

In the hidden part of the woods, follow the path towards the mission marker (the route is much more complicated here). It's worth mentioning that the totems which generate the mist are placed on the trees.

When you're at your destination, talk to Selene and her grandmother.
- Dragon's Dogma: Dark Arisen Game Guide
- Dragons Dogma Dark Arisen: Game Guide
- Dragons Dogma Dark Arisen: Act 2 - side quests
- Dragons Dogma Dark Arisen: A Parting Gift
- Dragons Dogma Dark Arisen: An Innocent Man
- Dragons Dogma Dark Arisen: Arousing Suspicion
- Dragons Dogma Dark Arisen: Dying of Curiosity
- Dragons Dogma Dark Arisen: Escort Duty
- Dragons Dogma Dark Arisen: Idol Worship
- Dragons Dogma Dark Arisen: Mettle Against Metal
- Dragons Dogma Dark Arisen: Nameless Terror
- Dragons Dogma Dark Arisen: No Honor Among Thieves
- Dragons Dogma Dark Arisen: Of Merchants and Monsters
- Dragons Dogma Dark Arisen: Rise of the Fallen
- Dragons Dogma Dark Arisen: Search Party
- Dragons Dogma Dark Arisen: Supplier's Demand
- Dragons Dogma Dark Arisen: Supply and Demands
- Dragons Dogma Dark Arisen: Talent in Bloom
- Dragons Dogma Dark Arisen: The Conspirators
- Dragons Dogma Dark Arisen: The Dragon's Tongue
- Dragons Dogma Dark Arisen: Witch Hunt
- Dragons Dogma Dark Arisen: Act 2 - side quests
- Dragons Dogma Dark Arisen: Game Guide
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