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Opinions 20 May 2020, 19:38

Free GTA 5 Spells Checkmate from Epic Games

No other game, even Red Dead Redemption 2, would give the Epic Games Store such a huge boost as Grand Theft Auto V. Here's why.

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It's been a year and a half since Epic Games Store began throwing away free games on an unprecedented scale. Initially we got one title every two weeks – that alone was impressive. Over time, the program got even bolder, eventually offering at least one free game a week, and sometimes several games. By logging into your Epic account regularly, we could collect both top-shelf indie games such as What Remains of Edith Finch or Rime, as well as high-budget hits such as Kingdom Come: Deliverance, the entire Batman collection and Assassin's Creed: Syndicate.

All that, however, pales in comparison to what commenced on May 14. Grand Theft Auto V for free is hands-down the craziest giveaway we've seen in the last decade. Maybe ever.

Michael, Trevor and Franklin did it again. - Free GTA 5 Spells Checkmate from Epic Games - dokument - 2020-05-20
Michael, Trevor and Franklin did it again.

This single move may yield better results for Epic Games Store than all their previous promotions combined. This seems obvious, but there's also an opinion prevailing that everyone who'd wanted to play GTA V have already done so. In this article, I will try to explain why giving GTA V away for free is such a massive move. And why, in my opinion, giving away any other game, even if it was Red Dead Redemption II, would not carry the same punch.

Irresistible force

Grand Theft Auto V was released on Xbox 360 and PS3 on September 17, 2013 and obviously turned out a colossal success. It sold 11 million copies on release day alone, which meant revenue of around $800 million. Within three days, the game reached a billion. It was an absolute, unprecedented hit, not just by the gaming industry standards. By comparison, the box-office all-time record, the Avengers: Endgame, needed a total of five days to reach the 1-billion-dollar mark, with the final turnover grossing just under $2.8 billion.

The premiere success of the GTA V is common knowledge. Fewer people are aware that the game's sales have not really faltered in subsequent years. In August 2014, less than a year after its release, Rockstar boasted selling a total of 34 million copies. By December of the same year, the figure had risen by another 11 million – 10 million scored by versions for PlayStation 4 and Xbox One, which had both launched the now-ending current generation a month earlier, in November. In 2015, the game saw its third global release, this time on PC.

Pretty much any other game would have been finished by that time, but not this one. That was actually the moment when "whoever wanted to play, has already played" became true. I mean, sure, GTA V could also be released on Switch, but you get the gist.

But someone apparently didn't want to acknowledge the mechanics of the market. The years 2016 and 2017 brought another 15 million copies sold, raising the total figure to 90 million. The next two years brought another 30 million games sold, and the latest figures from December 2019 indicate 120 million copies sold.

Monster Hunter World was a huge hit for Capcom. So enormous that, it took thirty months to achieve the kind of result GTA V accomplished in any twelve months of existence. - Free GTA 5 Spells Checkmate from Epic Games - dokument - 2020-05-20
Monster Hunter World was a huge hit for Capcom. So enormous that, it took thirty months to achieve the kind of result GTA V accomplished in any twelve months of existence.

All this while maintaining a relatively high price. In terms of legal distribution channels, the best deal for Grand Theft Auto V was on Steam, when the game cost fifteen buck without a cent – rather hefty price for that old a game. So the 2013 game is still selling well. Actually, better than well. 15 million copies sold a year is a ridiculously good result. Let's put it to scale.

  1. The highest-grossing game in Capcom's entire history (they released games like Resident Evil and Street Fighter series), Monster Hunter World, has sold 15.5 million copies in two and a half years as of January 2018.
  2. The combined sales of The Witcher 3 and expansions amount to 28 million copies sold five years after release. With this result, it ranks in the top 20 best-selling games of all time. The first year after release, it sold 10 million copies.
  3. The Legend of Zelda: Breath of the Wild, the "killer app" of the Nintendo Switch, sold 19 million copies within three years of its release.
  4. Sales of Resident Evil 2 Remake reached 6.5 million copies. The best-selling installment of the series was Resident Evil 5, which sold 7.6 million units.
  5. Sales of Uncharted 4 reached 15 million copies. Previous installments of the series have fared worse.
  6. The best-selling entry in the Assassin's Creed series is, oddly enough, Black Flag, which sold 15 million copies. That is, the information about the last installments: Origins and Odyssey was kept secret by Ubisoft, so there's that.
  7. The entire Dark Souls series shipped some 27 million units. The first part was released in 2011 and has since had a remaster and two sequels.


Many games are able to fuel their sales by significantly lowering the price during the months and years after release. GTA V was also available in several promotions, but they were rather short, and the price was never that low. On Steam, the record low price for the game is $14.99 (December 11, 2018). By comparison, The Witcher 3 is available this very moment for just 12 bucks. Assassin's Creed Origins, although much newer, was also available for $14.99; Dark Souls III – $9.99. The perfectly fresh Resident Evil 2 Remake was available for about twenty bucks, and Kingdom Come Deliverance for 15 dollars.

Michael Grygorcewicz

Michael Grygorcewicz

He first worked as a co-worker at GRYOnline.pl. In 2023 he became the head of the Paid Products department. He has been creating articles about games for over twenty years. He started with amateur websites, which he coded himself in HTML, then he moved on to increasingly larger portals. A computer engineer, but he was always more drawn to writing than programming, and he decided to tie his future with the former. In games, he primarily looks for stories, emotions, and immersion that no other medium can provide - hence, among his favorite titles, are games focusing on narration. Believes that NieR: Automata is the best game ever made.


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