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Essays 26 August 2022, 16:48

author: Darius Matusiak

Iconic Gamedev Studios of the 90s and How They Disappeared

The history of computer games isn't only about fondly-remembered titles and their sequels, but also about the studios and publishers behind them. Let's recall those most notable companies from the 1990s that, for various reasons, failed to survive.

Table of Contents

Westwood Studios

What we remember it for: Dune II, C&C, great RPGs

Years active: 1985–2003

Westwood was founded in 1985; first as Brelous Software, it quickly rebranded as Westwood Associates and later, in 1992, as Westwood Studios after being acquired by the publisher Virgin Games. Today, we mainly remember them for the wonderful Command & Conquer series of strategies, which launched the real-time strategy genre to the group of accessible, mainstream hits. Slightly older veterans still remember the predecessor of the C&C series, i.e. the extremely successful Dune II, in which the plot from Frank Herbert's books was neatly captured in the form of a strategy game.

Westwood is not only an RTS, but also an excellent RPG. One of the studio's first successes was the 1991 Eye of the Beholder, licensed by Dungeons & Dragons. Another popular series is Lands of Lore, one of the studio's greatest commercial successes, and the adventure game The Legend of Kyrandia. Other well-known titles include The Lion King platformer, licensed from the famous Disney movie, and the well-received adventure game Blade Runner, which tells an original story that happens parallel to the events of Ridley Scott's movie.

How did the studio disappear?

In 1998, the company was bought by Electronic Arts, which practically sealed its fate. Westwood Studios games then accounted for about 6% of the entire PC market, and the Command & Conquer brand was extremely strong. Their Los Angeles headquarters, with its own motion capture studio, was an industry benchmark. Initially, the team had quite a lot of autonomy, but in the end, they must have strained EA's confidence, as the corporation expected every game to be a smash hit. C&C: Renegade and Earth & Beyond did poorly, and in 2003 a plan to close the studio was announced. Many employees ended up unemployed, and others were relocated, along with EA Pacific, to EA Los Angeles. Westwood ceased to exist on March 31, 2003.

Darius Matusiak

Darius Matusiak

Graduate of the Faculty of Social Sciences and Journalism. He started writing about games in 2013 on his blog on gameplay.pl, from where he quickly moved to the Reviews and Editorials department of Gamepressure. Sometimes he also writes about movies and technology. A gamer since the heyday of Amiga. Always a fan of races, realistic simulators and military shooters, as well as games with an engaging plot or exceptional artistic style. In his free time, he teaches how to fly in modern combat fighter simulators on his own page called Szkola Latania. A huge fan of arranging his workstation in the "minimal desk setup" style, hardware novelties and cats.

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