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Essays 12 April 2020, 20:51

The Weirdest Habits of Gamers

Reloading after a single shot, saving supplies for a rainy day that never comes; saving the game every two steps – these are just a few of the unusual habits that we all have.

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Only tens and even numbers

NINE coffees? Why not make it ten? - The Weirdest Habbits of Gamers - dokument - 2020-04-12
NINE coffees? Why not make it ten?

One of my most favorite ways of bantering with my girlfriend is to set the TV volume to an odd value. Her neurosis of obsessions just can't stand it, and she can do really a lot of various things to hijack the remote controller out of my hand and fix this terrible crime, for example by changing the level of volume to 10 or 12 from 11.

Collecting content for this article quite quickly allowed me to discover that my better half is not the only victim of odd-even numbers obsession – this paranoia affects many players in a much heavier form. Some gamers, for example, can't look at odd values (or uneven amount) of resources in their inventory. To such extent that they are ready, for example, to fire excessive bullets or use excessive amount of healing vials, as long as they do not have an odd number.

However, we're talking here about wasting a single resource. There are also players for whom the only acceptable numbers of accumulated supplies must be multiplied (or divided) by tens. The habit of throwing away as many as 4-5 items of equipment in order to reduce the overall quantity from 55 to 50, is not only a waste of supplies but over time it can even reduce the wealth of our hero. However, it must be interesting when one person has both habits – the habit of throwing away supplies which have an odd number (or cannot be divided by tens) and the habit of saving supplies in the inventory during the entire game...

Michael Grygorcewicz

Michael Grygorcewicz

He first worked as a co-worker at GRYOnline.pl. In 2023 he became the head of the Paid Products department. He has been creating articles about games for over twenty years. He started with amateur websites, which he coded himself in HTML, then he moved on to increasingly larger portals. A computer engineer, but he was always more drawn to writing than programming, and he decided to tie his future with the former. In games, he primarily looks for stories, emotions, and immersion that no other medium can provide - hence, among his favorite titles, are games focusing on narration. Believes that NieR: Automata is the best game ever made.

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