Strategy Video Games58
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Strategic Command: WWII Global Conflict
Strategy 04 March 2010
Strategic Command: WWII Global Conflict is the fourth part of the popular series of turn-based strategies in the realities of World War II. This time, developers from Fury Software studio decided to enlarge the scale of operations all over the world. Players can command the troops of one of the six main nations and supervise the manoeuvres of more than 60 smaller countries.
Gary Grigsby's Eagle Day to Bombing the Reich
Strategy 23 September 2009
Another intricate strategy game, advertised by a name of a legend of the genre: Gary Grigsby. Eagle Day to Bombing the Reich attempts to faithfully recreate the bombing raids on Germany, conducted by the Allies during World War II. For greater immersion, the game contains an impressive database of over 18 thousand historical pilots, while in-game units and plane models were recreated from their authentic counterparts.
The Settlers Online
Strategy 17 November 2010
A browser version of one of the most popular economic strategies, which dates back to the first half of the 90s. The original creators of the series from the German Blue Byte studio are responsible for the creation of the game, and the gameplay mechanics refers to the first installments of the series. The players' task is to systematically develop their own kingdom by erecting new buildings and providing our inhabitants with a constant supply of necessary resources.
Pacific Storm: Allies
Strategy 08 February 2007
Pacific Storm: Allies is the first official extension to the 2005 real-time strategy (RTS) - Pacific Storm. This appendix introduces new parties to the conflict and the types of units associated with them. The creators also decided to modify the graphical engine of the base game, thanks to which the visual setting gained in detail and smooth operation.
World War One: La Grande Guerre 14-18
Strategy 11 November 2008
World War One is a turn-based strategy prepared by AGEOD studio, known from several other similar titles. A characteristic feature of the works of these artists is a faithful representation of the historical realities prevailing in the era to which the production refers. We were able to see this in both parts of Birth of America and Napoleon's Campaigns.
LEGO Loco
Strategy 30 April 1998
LEGO Loco is a strategy game, produced by Intelligent Games studio and addressed to young railway fans. The player has the opportunity to build his own railway network based on elements modelled on LEGO City brick sets, and then direct the movement of trains running on it.
Poseidon: Zeus Official Expansion
Strategy 01 July 2001
Poseidon: The God of Atlantis is the official extension to the highly popular economic strategy of Zeus: Mr. Olympus. Just like in the base game, the action of the add-on was set in antiquity. This time, however, players take control over the development of mythical Atlantis. Developers from Impressions Games studio have also decided to add a functional editor, allowing you to create your own play scenarios.
Heroes of Might and Magic II: The Price of Loyalty
Strategy 01 October 1996
The official expansion to the turn-based strategy game Heroes of Might & Magic II. Unlike the vanilla version of the game, it has been developed not by the New World Computing company, but by the Cyberlore Studios team. The expansion titled The Price of Loyalty introduces four new campaigns – two long ones (8 missions) and two short ones (4 mission). Each of them tells a completely unique story that is not directly tied to the plot of the original version.
Majesty: The Northern Expansion
Strategy 22 March 2001
Majesty: Northern Expansion is the first official addition to Majesty's popular real-time strategy: The Fantasy Kingdom Sim. Prepared by the Cyberlore development studio, the extension introduces 13 new missions, new types of buildings and spells, as well as new enemies. In Poland, the supplement appeared as a component of Majesty: Gold Edition.
Warmachine: Tactics
Strategy 20 November 2014
Tactical turn-based strategy game produced by WhiteMoon Dreams studio in cooperation with Privateer Press Interactive - creators of the figurative battle game which served as the basis for the computer game. The action takes place in a steampunk world engulfed by a war conflict between the four Iron Kingdoms. During tactical battles, the player controls units consisting of powerful mechanical Warjacks, their pilots called Warcasters and warriors recruited from heroes and war veterans.
Legends of War: Patton's Campaign
Strategy 20 October 2010
The first part of a new series of strategy and tactical games for portable consoles. As the title General Patton, we lead American soldiers against the Nazi forces. First we assemble our own army, and then with its help we play battles in turn-based system.
Close Combat: The Longest Day
Strategy 29 April 2009
Close Combat: The Longest Day is a remake of the fifth installment of the series, released in 2000. The player takes on the role of commander of Allied or German troops and tries to fight his way through overgrown with bushes fields of Normandy.
Sea War: The Battles 2
Strategy 27 December 2004
Sea War is a strategy by Tavex studio. The title is an adaptation of the classic ship game, but the creators decided to introduce a number of innovative elements to diversify the fun. Players can fight battles both at sea and in a more diverse environment, including fantasy and space.
Sid Meier's Civilization III: Complete
Strategy 14 September 2004
Sid Meier's Civilization III: Complete is a complete set of the turn-based strategy Sid Meier's Civilization III and its two expansions: Play the World and Conquests. Sid Meier's Civilization III is the third installment of the renowned strategy game, where we have the opportunity to create the greatest civilization on Earth. Army commanders gain experience while fighting, making their combat skills more effective.
Future Force Company Commander
Strategy 30 October 2006
Future Force Comany Commander (F2C2 for short) is a strategy game created by Zombie studio for the American company SAIC. The product available free of charge is intended mainly to present the technical capabilities of the U.S. Army.
Final Fantasy Tactics: The War of the Lions
Strategy 05 October 2007
Improved version of the classic turn-based strategy (with elements of a typical RPG). The changes included both the quality of the audiovisual setting and the addition of two completely new character classes (onion knight and dark knight).
Wine Tycoon
Strategy 14 October 2009
Wine Tycoon is an economic strategy created by developers from the British Virtual Playground studio. The player takes on the role of the manager of a French vineyard, and his task is to produce excellent quality wine and gain the reputation of a baron's wine. The game has been enriched with an encyclopedia containing many useful tips on the game, but also interesting information related to various types of wines and the secrets of their production.
Under Siege
Strategy 01 June 2011
Under Siege is a fantasy real-time strategy (RTS), for which the Seed Studios development team is responsible. Players get to know the history of Eiric, Kari and Asgeira, traversing a fantastic world modelled on the Middle Ages. The developers prepared several variants of the game and implemented support for the PlayStation Move controller.
Theatre of War 3: Korea
Strategy 24 March 2011
Theatre of War 3: Korea is the third installment of the RTS war cycle (real-time strategy) developed by Maddox Games. The action of the game was set in the years 1950-1953, and the player has the opportunity to take part in the struggles of the Korean War. The creators decided to introduce a number of new elements for a series of elements, including a mechanism for planning clashes, redesigned from the ground up.
Pox Nora
Strategy 01 August 2006
Network strategy enriched with elements of a collector's card. The game takes place in turn-based system and consists mainly in competition with other players. An important part of the game is to collect units and use them to create armies. The whole is based on a free model with micropayments, which allows you to buy additional sets of cards.
King Arthur: The Saxons
Strategy 08 June 2010
Extension to King Arthur: The Role-playing Wargame allowing us to take command of the Saxons. The authors prepared a new campaign and extended the diplomacy system, which increases the possibility of interaction with the Church, Sidhe, other kings, guilds taken out of the law, famous knights, and even with candidates for our wife. Plugin requires a basic version of the game.
Larry Bond's Harpoon: Commander's Edition
Strategy 21 November 2007
Larry Bond's Harpoon: Commander's Edition is the latest, highly refreshed version of the series of extremely realistic and demanding Harpoon war games.
Might & Magic: Heroes Kingdoms
Strategy 11 August 2010
The first web-based MMO strategy game set in the popular Heroes of Might and Magic universe. You start the game by creating a hero belonging to one of the four factions: Haven, Inferno, Necropolis and Academy. The gameplay is divided into seasons, and during each of them your task is to gather 13 artifacts known as the Tears of Asha.