Strategy Video Games26
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Knights & Merchants: The Peasants Rebellion
Strategy 01 November 2001
Continuation of the strategy and economic game Knights & Merchants: The Shattered Kingdom. The action was set in the Anglo-Saxon realities of the 13th century AD, and the task of the players is to unite numerous smaller states and provinces into one strong kingdom.
Conquest: Frontier Wars
Strategy 16 August 2001
A real-time strategy game with an action set in space. Three large, alien nations are engaged in fierce battles involving many different units.
Warlords IV: Heroes of Etheria
Strategy 21 October 2003
Warlords IV: The heroes of Etheria are a turn-based strategy set in fantasy climates, produced by Infinite Interactive studio. The plot of the game depicts a conflict in which 6 factions are involved. Players command armies made up of dragons, elves, pegasus and other fantastic creatures. The creators will try to create a captivating storyline of the single-player campaign and the possibility of competing with live opponents in a multiplayer game via LAN or the Internet.
Cossacks: Back To War
Strategy 25 September 2002
The second official expansion for Cossacks: European Wars, a real-time strategy by GSC Game World, set between the 16th and 18th century. Cossacks: Back To War is a standalone add-on that, apart from new content, offers the campaigns from the vanilla Cossacks: European Wars and the first expansion, Cossacks: Art of War.
The Settlers: Rise of an Empire - The Eastern Realm
Strategy 27 March 2008
An official expansion for the sixth installment in the popular economy simulation series by Blue Byte Software, entitled The Settlers: Rise of an Empire. The action of The Eastern Realm takes places after the events of the vanilla game, when our nation’s key trade route becomes blocked. It quickly turns out that the eastern provinces of the kingdom are in grave danger and our military intervention is inevitable.
John Tiller's Campaign Series
Strategy 05 June 2007
John Tiller's Campaign Series is a package of three war games, located during World War II and created by an American developer studio TalonSoft.
Hearts of Iron III
Strategy 07 August 2009
Another installment in the popular historical strategy games franchise by Paradox Interactive, taking players back in time into the period of the bloodiest conflict in history – World War Two. As the player, your task is to come into power in your country of choice – either one of the superpowers of the time, or a militarily weaker country – and lead it through the global conflict. The plot of Hearts of Iron spans from 1936 to 1948, so you can choose to prepare for the inevitable war first.
Gratuitous Space Battles
Strategy 16 November 2009
Gratuitous Space Battles can be described as a game of the kind of Tower Defense, embedded in space. We build ships from the available weaponry elements, give them orders and observe the struggle with the enemy.
John Deere: Drive Green
Strategy 27 May 2008
A farmer's simulator, in which we take care of our own farm. One of the main attractions of the game is the ability to use agricultural machinery, including combine harvesters and tractors.
Warlock: Master of the Arcane
Strategy 08 May 2012
Turn-based strategy game set in the fantasy world of Ardania known from the popular Majesty series. The Russian studio Ino-Co, which has created such titles as Fantasy Wars, Elven Legacy or the second installment of the aforementioned Majesty, is responsible for creating the game. The plot of Warlock continues the storyline initiated there and tells of the events that took place after the unification of the land and the mysterious disappearance of the king.
March of the Eagles
Strategy 18 February 2013
March of the Eagles is a real-time strategy to lead one of the powers taking part in the Napoleonic Wars between 1805 and 1815. The player's task is to recruit and train new units, organize the activities of the army and fleets and deal with diplomacy.
The Kings' Crusade
Strategy 15 October 2010
The King's Crusade is a strategy game whose action was set in the 12th century. Players can play as Commander of the 3rd Crusade, Richard the Lion's Heart or the Saracens Saladin, and take part in the struggle for the Holy Land. The game combines tactical and strategic elements. Produced by the Neocore Games team, the game is also known as Lionheart: Kings' Crusade and Lionheart: Crusades of the Cross.
Battle Realms: Winter of the Wolf
Strategy 05 November 2002
A stand-alone addition to Battle Realms, telling the heroic struggle of the Wilk clan who wants to break out of captivity, introducing the player to the earlier history of the world of Battle Realms.
Zoo Tycoon: Complete Collection
Strategy 05 August 2003
As the title suggests, this is a set of games from the strategic-economic Tycoon Zoo series. It includes the basic game Zoo Tycoon and two official additions to it: Dinosaur Digs and Marine Mania. In addition, in this package you will find the bonus extension Endangered Species Theme Pack.
Bladestorm: Nightmare
Strategy 29 January 2015
An enhanced remake of the console strategy game titled Bladestorm: The Hundred Years’ War, initially released in 2007 on 7th generation consoles. The game, once again developed by Omega Force, takes the players to the period of the Hundred Years’ War that was waged in medieval Europe between England and France. The player gets to assume the role of a mercenary fighting for one of the aforementioned countries.
Battle of Empires: 1914-1918
Strategy 22 April 2015
A strategy game created to commemorate the outbreak of the World War I, recreating all the greatest and weightiest battles of the years 1914-1918. This title was originally designed as a modification to the popular Men of War series and produced by Great War Team, a studio founded by a group of talented modders from Russia, Ukraine, and Western Europe. Battle of Empires: 1914-1918 contains several episodes, dedicated to: France, Germany, Russia, and England.
Disciples III: Reincarnation
Strategy 14 February 2014
Developed by the Russian company Akella, a refreshed and improved edition of the third installment in the popular turn-based strategy series, Disciples III: Renaissance, enriched with the content of the standalone expansion Resurrection. Players were given 4 story-linked campaigns, each dedicated to a different faction. This gave a total of 27 main missions and over 70 side ones, which according to the developers should provide at least 200 hours of fun. 200 hours.
Farming Giant
Strategy 05 October 2012
Farming Giant is an extensive economic strategy published by UIG Entertainment. The player takes on the role of an entrepreneurial farmer whose ambition is to dominate global food production. The creators took care of the complex mechanisms of the game economy and the extensive tree of technologies to be developed.
Emergency 2013
Strategy 02 November 2012
New edition of the strategic Emergency series. It consists of Emergency 2012 Deluxe and a supplement to deal with the consequences of the eruption of a large volcano in Europe.
Sid Meier's Gettysburg
Strategy 13 June 1997
Take command of an army of the Union or the Confederacy and, with your strategic mastery, superstition the fate of the greatest battle of the Civil War.
Supreme Ruler 2020
Strategy 17 June 2008
Supreme Ruler 2020 is another part of an extensive strategy game developed by Battlegoat Studios. Like our predecessor, production allows us to move into a chaotic world in the near future.
Sid Meier's Civilization II
Strategy 30 June 1996
A sequel to the extremely successful turn-based strategy game Sid Meier's Civilization. Like in the first installment, our goal is to create a global empire through the advancement of army, economy and politics. Going from the year 4000 B.C. up to the distant future, the player can lead one of the 21 playable nations to its glory.
Cossacks II: Battle for Europe
Strategy 19 June 2006
A standalone expansion for Cossacks II: Napoleonic Wars, a real-time strategy game set in the 19th-century Europe developed by GSC Game World. Apart from six playable nations that were present in the vanilla game, the expansion offers three new ones: Spain, Duchy of Warsaw, and Confederation of the Rhine.
Evil Islands: Forgotten in Astrale
Strategy 27 January 2006
Forgotten in Astrale is a subtitle of a stand-alone addition to Evil Islands: Curse of the Lost Soul, a well received by players position of the cRPG genre with elements of strategy. Behind the plug-in is a group of enthusiasts of the original version of the game, gathered in the Matilda Entertainment development studio, who in the final phase of the project received support from Nival Interactive, producers of Evil Islands.