Strategy Video Games22
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Rise of Nations
Strategy 19 May 2003
A real-time strategy that combines the epic dimension of turn-based strategies and the gameplay dynamics typical of RTSs. Players begin as the leader of a small Stone Age village and can lead their nation for hundreds of years to the present day.
Theme Hospital
Strategy 14 May 1997
In Theme Hospital the player becomes the owner of the hospital, and his task is to manage and take care of its expansion. Every important aspect of this important medical facility needs to be addressed.
Universe at War: Earth Assault
Strategy 10 December 2007
Universe at War: Earth Assault is a real-time strategy title created by Petroglyph studio, the people responsible for Star Wars: Empire at War.
Fire Department 2
Strategy 25 November 2004
Sequel quite successful strategic production studio Monte Cristo, whose main theme was the work of the fire brigade. Fire Department 2 develops everything we could see in its predecessor.
Warlords: Battlecry III
Strategy 17 May 2004
The third part of a series of strategy games with cRPG elements taking place in the magic-filled world of fantasy Etheria. This time players can take part in the great war that takes place between the united races of the north and the southern Ssrathi Empire.
Glory of the Roman Empire
Strategy 16 June 2006
A strategy game set in the glory of the Roman Empire, realized in 3D graphics. It allows us not only to take the position of city planner of the empire on which the construction of every building within them depends, but also of the commander-in-chief of the legendary Legions.
Kohan: Ahriman's Gift
Strategy 07 November 2001
Add-on to a very good RTS game - Kohan: Immortal Sovereigns adding two new campaigns that continue the old thread, one race to choose from, and many new features and capabilities.
Act of War: Direct Action
Strategy 15 March 2005
Act of War: Direct Action is an innovative strategy game that is produced by a small French developer studio Eugen Systems. We are dealing here with real time strategy, and the basic element that distinguishes it from similar titles are the spectacular battles played on the streets of many famous cities.
SpellForce: The Order of Dawn
Strategy 28 November 2003
A cRPG/real-time strategy game hybrid by Phenomic. SpellForce: The Order of Dawn is set in a fantasy world, which has been almost completely destroyed by thirteen mages yearning for unlimited power. The survivors of the cataclysm they brought took refugee on many islands scattered around the world, all that was left of a once great continent, reachable only by means of magical portals. However, the peace did not last long, as the forces of evil are at work yet again.
Medieval: Total War
Strategy 21 August 2002
A continuation of the popular strategy game, released by Creative Assembly in 2000. Medieval: Total War brings us from the Far East to a more familiar setting of medieval Europe, where we need to take control of one of the twelve most powerful countries of that time. Similarly to its predecessor, the game connects military elements with trade, diplomacy and resource management.
Tropico 2: Pirate Cove
Strategy 08 April 2003
Developed by Frog City Software team, the sequel to the popular Tropico economic strategy from 2001. Unlike its predecessor set in the 20th century, the game takes us to the 17th century and allows us to become the real ruler of the southern seas. We play the role of a pirate king, managing the base, hidden on one of the islands of a fictional archipelago. Our main task is to provide all the pirates' pleasures, such as food, wine, women, gold and gambling.
Kohan II: Kings of War
Strategy 07 September 2004
Continuation of the excellent RTS entitled Kohan: Immortal Sovereigns. This time, the authors abandoned those known from previous 2D editions and instead offered a full three-dimensional graphic engine. Compared to typical games of this genre, the Kohan series offers a much deeper depth of tactical battles.
John Deere American Farmer
Strategy 28 June 2004
John Deere American Farmer is one of many "tycoons", this time moving the player - as the name suggests - in the reality of large American farms. The user, thanks to producers from the studio Gabriel Interactive plans and builds his own ranch, while taking care of a whole lot of things well known to real ranchers.
Romance of the Three Kingdoms X
Strategy 21 June 2005
Romance of the Three Kingdoms X is a turn-based strategy played in China (the historic era of the Three Kingdoms). We plan the development of the kingdom, build cities, create armies, participate in debates and conquer new territories.
Europa Universalis II
Strategy 20 November 2001
A sequel to the extensive real-time strategy game by Paradox Interactive that lets us lead the development of the biggest European superpowers throughout hundreds of years. Europa Universalis II is much bigger and spans across not three but four hundred years of global history (1419-1820). Contrary to its predecessor, the sequel lets us lead one of 180 actual countries, including such ones as the Chinese Empire or African tribes.
WarCraft: Orcs and Humans
Strategy 11 March 1994
WarCraft: Orcs and Humans is an RTS set in a fantasy universe, and the debut game from Blizzard Entertainment (an American studio, previously going by the name Silicon & Synapse). The events of WarCraft: Orcs and Humans take place in a fantasy land of Azeroth, where the conflict between humans and orcs takes place. The players choose their side and attempt to conquer the other.
Faces of War: Brothers in Arms
Strategy 07 December 2007
An expansion for the strategy game Faces of War developed by Best Way. You lead the armed forces of the Soviet Union and participate in an alternative version of the events spanning from 1941 to 1945, when the Soviets officially joined the war effort. The story campaign focuses on two students, who are drafted into the army and meet on the front.
Restaurant Empire 2
Strategy 07 April 2009
Continuation of the popular economic game, in which the player's task is to manage the restaurant and later their entire chain. We can choose from three types of gastronomy establishments and hundreds of recipes and various decorative objects.
Car Manufacture
Strategy June 2024
An economic strategy with elements of simulation games. Car Manufacture allows us to start a car company at the beginning of the 20th century. We must design cars, control the production process, conduct research, advertise, follow market trends and take care of the employees.
Chinese Empire
Strategy 11 March 2024
A city builder type strategy game, in which we play as a young Chinese ruler. The goal of Chinese Empire is to turn our settlement into a thriving empire. We do that by erecting buildings, gathering resources, producing goods, and maintaining relations with neighbors.
63 Days
Strategy 2024
A tactical real-time strategy, based on the Commandos series and similar to War Mongrels from the same studio. The action of 63 Days is set during World War 2 and focused on the Warsaw Uprising. We control a group of insurgents trying to outsmart German oppressors.
Hard West 2
Strategy 04 August 2022
Second part of tactical turn-based strategy series set in Wild West. In Hard West 2 we play as Gin Carter, who together with his gang goes in pursuit of the devil himself to regain his soul.
Endzone 2
Strategy August 2024 (early access since August 2024)
The second installment in a series of postapocalyptic city builders. Endzone 2 has us leading a group of settlers, trying to survive in a dangerous land.
Rise of Piracy
Strategy TBA (early access since 2024)
A naval strategy with RPG elements set during the years 1600-1900, Rise of Piracy has us playing as a rookie captain, letting us become a pirate, a merchant, a bounty hunter or a treasure hunter.