Strategy Video Games55
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Might & Magic: Heroes Kingdoms
Strategy 11 August 2010
The first web-based MMO strategy game set in the popular Heroes of Might and Magic universe. You start the game by creating a hero belonging to one of the four factions: Haven, Inferno, Necropolis and Academy. The gameplay is divided into seasons, and during each of them your task is to gather 13 artifacts known as the Tears of Asha.
Takeda 3
Strategy 27 February 2009
Continuation of the saga of strategy games taking us to the turbulent times of feudal Japan. We take on the role of commander of one of the great clans and fight for domination.
Achtung Panzer: Kharkov 1943
Strategy 11 September 2009
A real-time strategy taking place during the Second World War. The player commands the troops of the Wehrmacht or the red army during the heavy clashes in the area of Kharkiv in 1943. The game emphasizes the realism of the clashes. All vehicles and equipment have been reconstructed according to historical truth, every element of the map can be destroyed, and during battles the morale of soldiers plays a huge role.
Empire: Total War - The Warpath
Strategy 05 October 2009
An official expansion for the game Empire: Total War, another installment in the well-received strategy game series by Creative Assembly. The Warpath adds a detailed map of North America and introduces five previously unavailable Native American tries: the Iroquois, Plains Nations, Pueblo, Cherokee and Huron. The tribes face their enemies in a brand new story campaign, which you can play on your own or in the multiplayer mode.
Operation Darkness
Strategy 24 June 2008
Combination of turn-based strategy and RPG. We join an alternative version of World War II, fighting not only against Nazis, but also monsters commanded by the enemy.
Theatre of War 3: Korea
Strategy 24 March 2011
Theatre of War 3: Korea is the third installment of the RTS war cycle (real-time strategy) developed by Maddox Games. The action of the game was set in the years 1950-1953, and the player has the opportunity to take part in the struggles of the Korean War. The creators decided to introduce a number of new elements for a series of elements, including a mechanism for planning clashes, redesigned from the ground up.
Stronghold Kingdoms
Strategy 17 October 2012
A side entry in the Stronghold series, created and developed by Firefly Studios. The game is a free-to-play MMO with microtransactions and, just like any other game from the series, it takes the players into a dark, medieval world, in which they have to create their own kingdoms. During the game we can join one of European countries and political groups and we can establish our status by getting special honor points.
Legends of War: Patton's Campaign
Strategy 20 October 2010
The first part of a new series of strategy and tactical games for portable consoles. As the title General Patton, we lead American soldiers against the Nazi forces. First we assemble our own army, and then with its help we play battles in turn-based system.
Strategic Command: WWII Pacific Theater
Strategy 07 December 2008
Strategic Command: WWII Pacific Theater is a realistic turn-based strategy set in the realities of World War II. The game focuses on events taking place in Asia and the Pacific.
Confrontation: Peace Enforcement
Strategy 12 December 2008
Real-time strategy referring to the 2008 armed conflict between Georgia and Russia. The creators developed this true scenario and tempted themselves to make an alternative ending - it is up to the player and his leadership skills. The gameplay and graphics are reminiscent of the Sudden Strike series. It is worth noting that in battles we can use a pair of modern "gadgets", such as a remote detection system.
Warmachine: Tactics
Strategy 20 November 2014
Tactical turn-based strategy game produced by WhiteMoon Dreams studio in cooperation with Privateer Press Interactive - creators of the figurative battle game which served as the basis for the computer game. The action takes place in a steampunk world engulfed by a war conflict between the four Iron Kingdoms. During tactical battles, the player controls units consisting of powerful mechanical Warjacks, their pilots called Warcasters and warriors recruited from heroes and war veterans.
Heroes of Might and Magic II: The Price of Loyalty
Strategy 01 October 1996
The official expansion to the turn-based strategy game Heroes of Might & Magic II. Unlike the vanilla version of the game, it has been developed not by the New World Computing company, but by the Cyberlore Studios team. The expansion titled The Price of Loyalty introduces four new campaigns – two long ones (8 missions) and two short ones (4 mission). Each of them tells a completely unique story that is not directly tied to the plot of the original version.
Majesty: The Northern Expansion
Strategy 22 March 2001
Majesty: Northern Expansion is the first official addition to Majesty's popular real-time strategy: The Fantasy Kingdom Sim. Prepared by the Cyberlore development studio, the extension introduces 13 new missions, new types of buildings and spells, as well as new enemies. In Poland, the supplement appeared as a component of Majesty: Gold Edition.
World War One: La Grande Guerre 14-18
Strategy 11 November 2008
World War One is a turn-based strategy prepared by AGEOD studio, known from several other similar titles. A characteristic feature of the works of these artists is a faithful representation of the historical realities prevailing in the era to which the production refers. We were able to see this in both parts of Birth of America and Napoleon's Campaigns.
Xenonauts
Strategy 16 June 2014
Xenonauts is a turn-based strategy game with RTS elements, developed by indie studio Goldhawk Interactive. It was inspired by X-COM: Enemy Unknown and X-COM: Terror from the Deep. The game is set in 1979, shortly after an unexpected alien invasion of Earth. You play as the leader of the international Xenonauts organization, whose task is to fight the alien threat.
Final Fantasy Tactics: The War of the Lions
Strategy 05 October 2007
Improved version of the classic turn-based strategy (with elements of a typical RPG). The changes included both the quality of the audiovisual setting and the addition of two completely new character classes (onion knight and dark knight).
Close Combat: The Longest Day
Strategy 29 April 2009
Close Combat: The Longest Day is a remake of the fifth installment of the series, released in 2000. The player takes on the role of commander of Allied or German troops and tries to fight his way through overgrown with bushes fields of Normandy.
Sea War: The Battles 2
Strategy 27 December 2004
Sea War is a strategy by Tavex studio. The title is an adaptation of the classic ship game, but the creators decided to introduce a number of innovative elements to diversify the fun. Players can fight battles both at sea and in a more diverse environment, including fantasy and space.
Galactic Assault: Prisoner of Power
Strategy 22 August 2007
Galactic Assault: Prisoner of Power is a turn-based strategy game produced by Wargaming.net studio, which refers to the Russian novel by Arkadija and Boris Strugatsky, known in our country as the Transferable World.
Future Force Company Commander
Strategy 30 October 2006
Future Force Comany Commander (F2C2 for short) is a strategy game created by Zombie studio for the American company SAIC. The product available free of charge is intended mainly to present the technical capabilities of the U.S. Army.
Rise of Venice
Strategy 27 September 2013
Rise of Venice is an economic strategy developed by Gaming Minds, an extension of the Patrician and Port Royale series. Players take on the role of a Venetian merchant and must both develop their commercial empire and command their own fleet during naval battles.
The Bluecoats: North vs South
Strategy 07 May 2012
Unofficial remake of a classic turn-based strategy from the era of 16-bit computers. The title was produced by Anuman Interactive's development studio. The player takes command of one side of the American Civil War and tries to tip the scales of victory to his advantage. The game combines elements of strategy, arcade and shooters of the kind of "target sight".
Allied General
Strategy 31 January 1996
A direct sequel to the cult turn-based strategy of Panzer General from 1994. This time we are experiencing the Second World War from the point of view of the Allies, taking part in a Russian, British or American campaign.
Worms: Revolution Extreme
Strategy 08 October 2013
Another installment of the popular strategy game series by Team 17 focusing on warring worms. Contrary to several of its three-dimensional predecessors, Worms: Revolution Extreme offers classical gameplay with action depicted from the side as teams of aggressive worms take their turns in attempt to eradicate the enemy team. The developers provided a rich arsenal of weapons, including firearms, rocket and grenade launchers, the iconic holy hand grenade, and the Super Sheep.