Strategy Video Games89
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Wars and Battles
Strategy 27 November 2014
A series of turn-based strategy games that comprehensively recreate the course of the most important battles of the nineteenth and twentieth century. The title is published in the form of separate scenarios, integrated with the common parent application. The game combines the complexity of board games with a modern interface, and its advantage is high realism and fidelity to particular historical periods.
Warhammer 40,000: Regicide
Strategy 08 September 2015
Set in the popular science-fiction universe, a turn-based strategy game employing chess mechanics. The title is one of the first independent productions licensed by Games Workshop. The game is developed by Hammerfall Publishing from Australia. The name refers to the board game described in the Warhammer novels. Gameplay features a modified version of classic chess and offers two game modes.
Dungeons II
Strategy 24 April 2015
A continuation of the original strategy game from 2011, inspired by the Bullfrog's cult classic Dungeon Keeper. In this production from Realmforge, we once again assume the role of a dark lord who rules underground dungeons. This time, however, his ambitions go much further. Apart from defending his realm, his goal is also to attack human settlements and castles that can be found on the surface. Therefore, the gameplay of Dungeons 2 takes place on two levels.
Lithic
Strategy canceled
Lithic is a combination of strategy and cRPG games, set in the unusual realities of fantasy reminiscent of the Stone Age. We take on the role of a semi-divine being and take indirect control over a primitive tribe, trying to pass on to its members the knowledge of technology, culture, magic, etc. This is the debut work of the independent studio Flintlock Games.
Age of Empires: Castle Siege
Strategy 27 August 2014
Age of Empires: Castle Siege is a spin-off of the best-selling Age of Empires series. Castle Siege is a free-to-play game with optional microtransactions. The game was developed by Smoking Gun Interactive, creators of many mobile games and Kinect games for Xbox 360, under the watchful eye of Microsoft. Castle Siege is set in medieval times, and the players can choose one of the few historic factions to play as.
Fort Defense: North Menace
Strategy 08 April 2014
Standalone add-on for Fort Defense, which is a two-dimensional tower defense strategy. The task of the players is to defend the sea fort against the attack of a fleet of enemy ships that are heading in its direction. In order to protect the fortress from destruction, we can build defensive towers, use reefs, as well as various types of spells.
Flagship
Strategy TBA
Flagship is a space strategy of the Urban Logic Games team. What distinguishes this title from the competing RTSs is the fact that the authors have opted for a first person perspective and the entire fleet is commanded exclusively from the admiral bridge, using on-board equipment and giving orders to other crew members.
AirMech Arena
Strategy 30 July 2014
A console version of the multi-player MOBA strategy, in which two teams consisting of max. 3 players. The production combines elements of classic RTS and old-school shooting. Directly controlling the title, universal AirMech, we give our units orders to expand the infrastructure and eliminate enemy bases and provide support during combat.
Fix-it-up 2: World Tour
Strategy 15 February 2010
Continuation of a time management casual game developed by the native World-Loom studio. After saving the family business from bankruptcy, the entrepreneurial heroine Kate decides to expand her car repair shop on a global scale.
Hugo Troll Wars
Strategy 19 November 2013
The first strategy game in the history of the Hugo cycle. Our hero, as the king of trolls, stands at the head of his army in order to face the eternal opponent, the witch of Scylla. Fun mechanics combines elements of RTS games and tower defence. The whole was enriched with social elements and the possibility of competition in PvP mode.
Gardens Inc. 2: The Road to Fame
Strategy 01 December 2013
Continuation of a nice game of time management, in which we run a company dealing with gardening. This time our goal is to win the prestigious competition in Hollywood, and our plans are being thwarted by the gloomy businessman Cliff Gold, known from the first part of the game.
Grand Ages: Medieval
Strategy 25 September 2015
A medieval RTS with economic strategy elements and a sequel to Grand Ages: Rome (2009). This title is produced by a new developer, Gaming Minds Studios, who also created the fourth installment of the Patrician series and similar Rise of Venice. The game begins in the year 1050 and is set on a vast area comprised of Europe, North Africa, and Middle East.
Company of Heroes 2: Ardennes Assault
Strategy 18 November 2014
The second stand-alone expansion for Company of Heroes 2, the game developed in 2013 by the Relic Entertainment studio. As the subtitle of the add-on suggests, in the game we return to the Western Front of World War II during the famous German counter-offensive in the Ardennes. In contrast to the first expansion that focused on multiplayer mode, this time the developers decided to concentrate on the single player campaign.
King's Bounty: Dark Side
Strategy 14 August 2014
Another installment of the popular fantasy strategy series, considered to be the prototype of the famous Heroes of Might & Magic series. Its author is once again Katauri Interactive studio, responsible for the reboot of the brand. Unlike previous parts of the game, this time we get a chance to take sides with evil. The storyline of the title intertwines the fates of three characters: the legendary leader of orcs, the newly elected queen of demons and the heir to a vampire clan.
Worms Collection
Strategy 31 August 2012
The Worms Collection is a compilation of three parts of a series of turn-based strategy games, loaded with a specific sense of humour, in which teams of deadly worms fight against each other. In the set you will find: Worms, Worms 2: Armageddon and Worms Ultimate Mayhem and six DLC add-ons.
Strategic Command World War I: Breakthrough!
Strategy 01 October 2012
A challenging basic version of the game extension to the first turn-based strategy, Strategic Command World War I 1914-1918 The Great War. Plugin introduces 20 campaigns (new and improved versions of current ones) and some improvements to the rules of the game.
Total Extreme Wrestling 2007
Strategy 29 December 2006
Total Extreme Wrestling 2007 is the third installment of a series of sports wrestling managers, developed by the development team of Grey Dog Software. Players again have the opportunity to try their hand at being the head of a company that organizes and promotes wrestling battles. Their duties include negotiating agreements with players, establishing show scenarios and concluding contracts with TV stations.
Total Extreme Wrestling 2008
Strategy 07 June 2008
Total Extreme Wrestling 2008 is the fourth part of the cycle of sports managers focusing on the subject of wrestling. The game was produced by the Grey Dog Software development team led by Adam Ryland, the creator of the Extreme Warfare Revenge series. The player takes over the duties of a professional promoter and tries to enter the world of American stockpiles.
Total Extreme Wrestling 2010
Strategy 25 January 2010
Total Extreme Wrestling 2010 is the fifth game from the popular series of sports managers, presenting the backstage of the work of a wrestling fight promoter. The production of Grey Dog Software studio gives players an opportunity to test their skills as a manager of a company employing professional wrestlers. Their duties include, among others, engaging and training players, negotiating the terms and conditions of television broadcasts and establishing duel scripts.
Cities in Motion 2: The Modern Days
Strategy 02 April 2013
A sequel to the very successful economic strategy Cities in Motion. The work on the title was once again taken up by the Colossal Order studio in cooperation with Paradox Interactive. The action of Cities in Motion 2: The Modern Days is set in a contemporary metropolis. The player's task is to design and build a functional transport system which will satisfy the inhabitants' needs. Available means of transport include buses, trolleybuses, trams, suburban trains and underground.
Tiny Token Empires
Strategy 25 June 2012
Tiny Token Empires is a turn-based strategy produced by BiP Media studio, in which the combat system is based on solutions from casual logical games like Bejeweled. Players take control of one of the ancient empires and try to conquer the entire Mediterranean basin.
Tribal Wars
Strategy 01 June 2003
A browser game set in the Middle Ages. We take control of a small village and over time we try to create a powerful tribe capable of conquering the surrounding lands. We collect raw materials, expand individual buildings and gather a large army in order to take control of the whole land.
Ironclad Tactics
Strategy 18 September 2013
Ironclad Tactics is a card game with elements of real time strategy (RTS), for which Zachtronics Industries is responsible. The plot presents an alternative vision of the history of the American Civil War, in which both sides of the conflict have steam-powered combat robots.
Close Combat: Panthers in the Fog
Strategy 19 November 2012
The next installment of the advanced simulation of war clashes. We move troops on a strategic map, then we move to the tactical screen and perform operations in real time. This time we take part in the last days of fighting in Normandy during World War II. The Axis have the last chance to repel the devastating attack by the Allied forces. It is the player's attitude that determines which side of the conflict will win the final victory.