Strategy Video Games34
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
Browse genres/themes ?
Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Sid Meier's Civilization IV: Beyond the Sword
Strategy 20 July 2007
Second, after Warlords, the official addition to the great strategy game, Sid Meier's Civilization IV. This time, as the name of the extension suggests, Firaxis Games' developers and designers decided to focus on the periods in human history that followed the invention of gunpowder and the introduction of firearms.
Panzer Elite
Strategy 30 November 2001
Panzer Elite is an armoured vehicle simulator from the Second World War. Players have the opportunity to take on the role of tank commander and take part in several historic military operations in North Africa, Sicily and Normandy. Apart from the campaign mode, developers from the Wings Simulations studio have prepared several optional gameplay variants, including the survival - Instant Action.
Band of Bugs
Strategy 20 June 2007
Band of Bugs is a tactical and strategic game played in rounds. We play the role of the little worm Maal, who takes part in turn-based battles in defense of his queen.
Frankie Dettori Racing
Strategy 26 October 2006
Frankie Dettori Racing is a game about equestrianism, named after one of the most popular and best jockeys in the world, Frankie Dettori.
Crystal Defenders
Strategy 27 January 2009
An interesting strategic production from the tower defense sub-genre taking place in one of the worlds of Final Fantasy. We get a number of units and we have to stop the approaching waves of enemies trying to steal crystals.
History: Great Battles Medieval
Strategy 09 October 2009
The next installment of realistic strategy games. This time we move on to the fourteenth and fifteenth centuries and take part in the battles between France and England, playing the role of historical leaders.
Close Combat II: A Bridge Too Far
Strategy 17 September 1997
The second part of the popular Close Combat series of strategy games takes us back to World War II, where we can demonstrate our commanding skills during the famous military landing operation codenamed Market Garden.
Heroes of Might and Magic III: The Restoration of Erathia
Strategy 03 March 1999
The third installment in a popular series of turn-based strategy games set in a fantasy universe and developed by New World Computing. After the death of king Gryphonheart, Erathia was brought to its knees by the dark forces of Nighon and Eofol. Gryphonheart's daughter - Queen Catherine, the ruler of Enroth. returns to her homeland in order to unite her compatriots in the fight against the forces of evil.
Haegemonia: Legions of Iron
Strategy 13 November 2002
A 3D real-time space strategy created by the Hungarian Digital Reality team, drawing on ideas from the Galactica Imperium series and the Homeworld game. History takes us into a distant future, until 2104, and tells the story of an earthly conflict between the government and colonies located on other planets.
Austerlitz: Napoleon's Greatest Victory
Strategy 08 July 2002
Historically depicted one of the most important rivets of the Napoleonic campaign, near Austerlitz, where the Russian and Austrian armies faced the Napoleonic army.
Mage Knight: Destiny's Soldier
Strategy 26 September 2006
Mage Knight: Destiny's Soldier is a turn-based strategy based on the battle game (operating the figures on the board, throwing dice, etc.), launched in 2001 thanks to the efforts of WizKids employees. The action is set in a fantastic world, fiercely experienced by a military conflict between good and evil.
The Settlers III
Strategy 13 October 1998
Third installment of The Settlers series produced and released by Blue Byte Software. The game, although it belongs to the real time strategy (RTS) genre, is characterized by a very complex economic aspect.
Wargames: Defcon 1
Strategy 15 September 1997
Wargames: Defcon 1 is a real-time strategy (RTS) based on the famous film "War Games" directed by John Badham. The plot is set in the near future and shows the conflict between people and machines. Developers from Interactive studio have prepared a total of 30 missions to complete. The game is the first RTS that uses a 3D graphics engine.
Fire Department 3
Strategy 30 March 2006
The third installment of a series of strategy games that allow you to face the effects of various disasters. We lead a fire brigade which, apart from "ordinary" firefighters, also includes sappers, medicine, biochemists and technical officers. In our actions we are supported by about 15 vehicles and special units, such as ambulances, helicopters, patrol boats or bulldozers.
Shogun: Total War Warlord Edition
Strategy 08 August 2001
Complete edition of the bestselling strategy game by Creative Assembly studio. The package entitled Shogun: Total War - Warlord Edition includes the main game released in 2000 and The Mongol Invasion expansion pack released a year later. In Shogun: Total War the player has to unite under his rule the shattered provinces of medieval Japan in an extensive story campaign, having at his disposal historical units from the Land of the Rising Sun.
Empires: Dawn of the Modern World
Strategy 21 October 2003
Empires: Dawn of the Modern World is a real-time strategy (RTS), produced by Stainless Steel development studio. The action of the game allows players to take control of one nation and guide its development over a thousand years - from the Middle Ages to the present day. The creators have prepared several variants of the game, including dynamic - for fans of open combat and static - for supporters of gradual, economic development of virtual empires.
The Entente World War I Battlefields
Strategy 25 November 2003
A real-time strategy that takes players back to World War I, 1914-1918, where they can take command of the forces of one of the five countries involved in this armed conflict.
Caesar IV
Strategy 26 September 2006
Caesar IV is the next, fourth installment of the popular cycle of economic strategies, focusing on the expansion and management of the virtual city in the ancient Roman Empire.
Galactic Civilizations IV: Supernova
Strategy 19 October 2023
Supernova is a standalone expansion to a 4X space strategy Galactic Civilizations IV. Compared to the base game, the expansion features a revamped space combat system and multi-species civilizations. The empire management mechanics have also been expanded.
Wargroove 2
Strategy 05 October 2023
Wargroove 2 is the second installment in a series of turn-based tactical strategies inspired by Fire Emblem and Advance Wars. Once again, it takes place in a fantasy realm of Anaria, where we can once again follow the story or face other players.
Shadow Gambit: The Cursed Crew
Strategy 17 August 2023
A pirate-themed tactical RTS by Mimimi Games. Just like in two of the developers' previous works - Shadow Tactics: Blades of the Shogun and Desperados 3 - the game emphasizes stealth.
Surviving the Abyss
Strategy September 2024 (early access since 17 January 2023)
Surviving the Abyss is a strategy game in which we engage in the expansion of a secret underwater base during the Cold War. The player must construct new sections, conduct research and organize the work of the crew.
Stardeus
Strategy October 2024 (early access since 12 October 2022)
Strategy game with simulation elements, in which we play the role of AI in charge of a colonization spaceship. In Stardeus, everything related to keeping the ship and its crew in good shape rests on our shoulders.
Captain of Industry
Strategy 2024 (early access since 31 May 2022)
Economic strategy with sim game elements. In Captain of Industry we become the head of an industrial colony, which we have to not only make fully self-sufficient but also transform into a real tycoon shaking the whole region.