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9-Bit Armies: A Bit Too Far

9-Bit Armies: A Bit Too Far

PC
Released

Release Date: August 26, 2024

Strategy, RTS, Indie Games, Co-op, Multiplayer, Singleplayer, Internet, LAN

A real-time strategy by Petroglyph, veterans of the genre. 9-bit Armies: A Bit Too Far tasks players with leading an army to victory during a war. The game stands out with its voxel-based graphics.

8.2

Steam

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Ratings
[0:56] 9-Bit Armies A Bit Too Far - Teaser #2 Videos: 2
Screenshot Images: 5
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9-bit Armies: A Bit Too Far is a real-time strategy by Petroglyph, veterans of the genre known for such projects as Grey Goo, Conan Unconquered and Command & Conquer Remastered.

Plot

9-bit Armies: A Bit Too Far is the fourth game in the series and a sequel to the first game, 2016's 8-bit Armies. After experimenting with fantasy and science fiction in 8-bit Hordes and 8-bit Invaders, the developers returned to their roots and more down-to-earth battles.

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Platforms:

PC Windows

PC Windows

Early Access:February 23, 2024

Developer: Petroglyph

Publisher: Petroglyph

Age restrictions: 12+

Game Series

9-Bit Armies: A Bit Too Far
9-Bit Armies: A Bit Too Far
9-Bit Armies: A Bit Too Far

4GAMES

8-bit RTS Game Series

8-bit RTS Game Series

Features

System Requirements

System Requirements for 9-Bit Armies: A Bit Too Far Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Dual Core 2.6 GHz, 4 GB RAM, graphic card 1 GB GeForce GTX 560 / 2 GB Radeon RX 550 or better, 3 GB HDD, Windows 10 64-bit.

Recommended System Requirements:
Quad Core 2.6 GHz, 6 GB RAM, graphic card 2 GB GeForce GTX 960 / Radeon HD 6870 or better, 3 GB HDD, Windows 10/11 64-bit.

Ratings

Game Ratings for 9-Bit Armies: A Bit Too Far Video Game.

82%

STEAM Score

All Reviews: Very Positive (957)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Intuitive Control Scheme: Users praised the control scheme as being highly intuitive, with helpful tooltips that guide players on how to execute actions without needing to consult the manual.
  • Nostalgic Elements: The game evokes nostalgia for classic RTS games like Command & Conquer, with gameplay reminiscent of the genre's golden age.
  • Soundtrack: Frank Klepacki's music was highlighted as a strong point, contributing positively to the game's atmosphere.
  • AI Adaptability: Many players appreciated the AI's ability to adapt to player strategies, making for a more engaging experience.
  • Co-op and Replayability: The game is noted for being fun in co-op mode and offers replayability through daily challenges and varied mission objectives.

The main cons of the game

  • Visual and Technical Issues: Users criticized the graphics as feeling unpolished, with awkward animations and unit scaling problems. Some reported performance issues, especially on larger maps.
  • Lack of Depth in Strategy: Many reviews mentioned that the game devolves into unit spamming rather than requiring strategic depth, making it feel repetitive and simplistic over time.
  • Difficulty Balancing: Several players found the difficulty levels unbalanced, with enemies often outmatching player units significantly, leading to frustration.
  • Limited Factions and Content: The game features only two playable factions, which some players felt limited the variety and depth of gameplay compared to previous titles.

The features or elements that are missing from the game according to users

  • Unit Formations and AI Improvements: Users expressed a desire for more advanced unit formations and smarter AI that could handle combat situations more effectively.
  • More Factions: Many players called for the addition of more factions to enhance variety and replayability.
  • Better Campaign Structure: Feedback indicated that the campaign's design, including mission unlocks and objectives, could be improved to provide a more rewarding experience.
  • Diplomatic Options: Some users suggested the inclusion of diplomatic mechanics to add depth to gameplay.
  • Save/Load Functionality: The lack of a save/load feature during missions was seen as a drawback, particularly for players who want to experiment with different strategies.

Summary

  • Overall, while 9-Bit Armies: A Bit Too Far offers a nostalgic and accessible RTS experience, it faces criticism for its lack of depth, visual issues, and limited content. Players recommend it for casual play, especially in co-op mode, but urge potential buyers to consider waiting for sales or updates that may address some of the game's shortcomings.

Summary generated on: