The Legend of Zelda: Breath of the Wild
Action 03 March 2017
Another installment in the popular action-adventure game series by Nintendo, and also the first game in the series for WiiU. In The Legend of Zelda: Breath of the Wild, you play once again as the main character of the franchise, Link, who gets involved in yet another exciting and dangerous adventure as he tries to learn what led to the downfall of the land of Hyrule. The gameplay is a combination of several genres: adventure, action RPG, and even survival. During the game, you explore the open world, solve puzzles and fight enemies; the combat is arcade-like and requires you to use varied tactics. You also have to gather resources in order to prepare food and drink, which affect your abilities, just like pieces of equipment.
Strategy 19 October 2017
Bomber Crew is a hybrid of a strategy game and a simulator, with some additional RPG elements. Developed by Runner Duck, the game allows the player to assume the role of a WWII pilot commanding a bomber crew. During the game, one has to complete numerous missions, which involve eliminating strategically important military targets and providing reconnaissance behind enemy lines. The gameplay is divided into two parts – the preparation stage involves selecting recruits, as a bomber crew has to comprise a pilot, a mechanic, gunners, a radio operator, a navigator, and an ammo supply crewman. The player should pay close attention to the recruits they select, as their death on the battlefield is permanent. When airborne, one has to monitor the condition of both their crew and their plane, as consecutive subsystems might break down – a spot-on shot on the plane’s tail might result in losing maneuverability, similarly to a burning engine. Thus, during each mission, the player has to repair the plane. After completing a mission (when over a target, the player gets to operate the on-board systems in order to photograph the target or bomb it), one has to return home safely – provided he has enough fuel. Bomber Crew is bound to attract players’ attention with its colorful visuals and dynamic vessel damage system.
Detroit: Become Human
Adventure 25 May 2018
An action-adventure game set in a science-fiction world, created by developers from the French studio Quantic Dreams – creators of such games as Fahrenheit, Beyond: Two Souls and the bestselling Heavy Rain. Detroit: Become Human expands on ideas present in the 2012 year’s demo Kara, which depicted a female android developing human emotions. The game takes place in the futuristic version of Detroit, where humanoid robots are a common sight. But the main protagonist – the android Kara – is special, as she is the only one possessing real human feelings. Those emotions are what drives her to learn more about herself and other robots, and if it’s possible – to shape her own future. With the help of players, of course.
Ultimate Ski Jumping 2020
Sports 19 March 2020
Ultimate Ski Jumping 2020 is an old-school arcade sports game dedicated to the ski jumping. The game was developed by the Gdansk-based Blue Sunset Games studio and released by Forever Entertainment S.A.
Adventure 23 February 2010
An interactive thriller adventure game developed by studio Quantic Dream (Fahrenheit, Omikron: The Nomad Soul). The player controls several seemingly unrelated characters, each with their own storylines and motivations. How the story develops depends greatly on the decisions made by the player as all plots intertwine until they meet at the game's finale. What’s characteristic for the game is its focus on matters of morality and ethics. The developers took extra care to reflect the various types of human behavior and feelings of the characters in as realistic a way as possible. It can be noticed for example in great facial expressions. The game features high quality graphics with spectacular explosions and realistic weather conditions. It also features a pretty grim vibe that successfully builds an atmosphere of sadness and hopelessness.
Beyond: Two Souls
Adventure 08 October 2013
A thriller movie-inspired action adventure game. The game was developed by French studio Quantic Dream, creators of such hits as Heavy Rain and Fahrenheit. The plot of Beyond: Two Souls shows fifteen years of life of Jodie Holmes (who is modeled after and voice acted by Ellen Page, Oscar nominee). Since birth, the woman was connected to Aiden, an incorporeal creature that ventured into our world. The game is considered an “interactive drama” as it focuses mostly on storytelling, moral choices, and the cinematic experience. The developers from Quantic Dream took care to deliver high-quality, photorealistic graphics, sound effects, and animations created using the motion capture technology.
Call of Cthulhu
Adventure 30 October 2018
Call of Cthulhu is a dark adventure game in a horror setting, based on the works of an American writer, H.P. Lovecraft. The game’s story is based on Lovecraft's fictional universe, first popularized by the, written in 1926 and published 2 years later, short story “Call of Cthulhu”. According to it, aside from well-known and common creatures, the Earth is home to an unimaginably powerful cosmic entity that remains in hibernation but will be eventually revived when the stars align in a certain position.
Night in the Woods
Adventure 21 February 2017
A combination of adventure and arcade games, created by an independent developer known as Infinite Ammo. The player assumes the role of Mae - a cat with paranormal abilities. The protagonist quits her studies and returns to her hometown - Possum Springs, in order to have some quality time with her old friends. The place has fallen into decline since the last mine in town was closed, because the inhabitants have been left without work. What is worse however, is that a neighboring forest has apparently kept some dark secret concealed. The plot serves the role of an parallel to human existence, with themes such as death, transience of all things or longing for certain moments from the past elaborated on throughout the story. The player is required to explore (by jumping across platforms mostly) a unique in-game environment, solve simple puzzles connected to it, talk to NPCs, as well as engage in joyful activities, such as playing the guitar or having fun with the in-game friends. What distinguishes Night in the Woods from other titles, are its visuals based on an original art style - those were crafted by Scott Benson. The unique soundtrack on the other hand, was created by Alec Holowka.
Logic 19 April 2011
The second part of an outstanding first-person logic game from Valve Software, powered by the improved version of Source Engine, mainly known from Half-Life 2. The story starts a few hundred years after the events of the original game. Once again you play as Chell, who is awaken after having spent a long time asleep in a hibernation chamber. Trying to find her way out of Aperture laboratories, she gets stopped by an artificial intelligence that manages the compound. The AI puts the protagonist against new challenges. In order to deal with them, the heroine has to prove her knowledge of the laws of physics and make a good use of a special device able to move objects and open worm-hole portals. In the sequel, the developers gave the players much more freedom of action. This not only enriched the gameplay, but also made it much more demanding. Portal 2 features a co-op mode, offering an additional campaign with a separate storyline.
RPG 15 September 2015
An old-school RPG from the independent developer Toby Fox, referencing the Earthbound series. Undertale's story takes place in a world that was witness to a lengthy, cruel war between humans and monsters after a long period of coexistence between both races. It ended with humans driving the monsters underground. Many years later, somewhere in the vicinity of the now-legendary mount Ebott, a little girl looking for shelter from the rain finds a cave and in it a mysterious hole, through which she falls. We play as this girl and explore the underground world, facing various monsters and interacting with various characters. The game’s most characteristic feature is the innovative battle system – we can engage in direct combat in the form of arcade minigames or avoid more difficult fights through talking and complimenting.
Simulation 03 September 2008
An unusual simulator, in which your objective is to bring to life a perfectly functioning species of organisms, starting from the lowest step on the evolution ladder. The game is developed by the legendary studio Maxis, led by Will Wright – the man responsible for such cult series as SimCity and The Sims. Mechanics combine elements of many game genres and each stage of your organism’s evolution offers a bit different quests and altered gameplay. Starting with the cell cycle and ending with a whole community, the game offers enormous scope of modification in regard to the appearance and other traits of your species. In later stages of evolution, the primitive organism gets a mouth, limbs, and other attributes that influence its ability to adapt and cope in various external conditions. With the game's progress, elements of competition with other species emerge and our, initially small, village becomes a huge metropolis with the newest technology.
Adventure 18 August 2020
A hybrid of adventure game, platform game and economic strategy, whose main theme is... dying. In Spiritfarer, the player takes on the role of a girl who, like a mythical Charon, takes the dead to the underworld on her boat. The production was developed by the Canadian independent studio Thunder Lotus Games.
Strategy 23 August 2016
Another major installment in the bestselling turn-based strategy game series that focus on a humorous rivalry between the eponymous worms. In Worms WMD, the basic gameplay principles remain unchanged, and the players still have to eliminate the opposite team using a number of more or less unconventional weapons. The participants make their moves in turns and their actions are limited by a time limit. The game refers to the initial two-dimensional installments of the series, which means that battles are presented from the classical side view. The title does not lack for several enriching novelties, though. These include the possibility to hide inside buildings and to use vehicles that allow us to traverse the battlefield and deal damage to the enemy. Visually, the production features the characteristic cartoonish visual style, although the worms’ appearance and animation were refreshed.
Logic 11 May 2020
Helltaker is a free game that combines elements of adventure, arcade and puzzle game. The player impersonates a young man who goes to hell to flirt with demonic girls.
Ultimate Custom Night
Adventure 27 June 2018
A survival horror created by Scott Cawthon. The game is part of the very popular series Five Nights at Freddy’s. The players assume the role of a guard who uses cameras, automatic doors and various gadgets to survive in a building filled with evil animatronics. The game is exceptional because it combines the features of all the previous entries in the series. This means that, during the game, the players can face 50 iconic opponents.
RPG 08 December 2020
Monster Sanctuary is about catching and training creatures, fighting and exploring the world. All this in pixel design from independent studio Mo Rai Games.
Party 27 June 2019
An arcade social game, based on the license of a French quiz show that has the same title. In Fort Boyard: The Game, gamers play the role of the participants of the show and have to perform various tasks in the titular stronghold, with the aim of gaining access to the vault.
Adventure 13 March 2012
Developed by the thatgamecompany studio, Journey is a remarkably unique exploration game, in which we embark on a journey through the desert sands. Our goal is to reach the summit of a great mountain, constantly visible on the horizon. A distinctive feature of Journey is the fact that we do not get a lot of exposure - the production lacks a classic narrative and does not have any dialogues; the nature of our protagonist and of the world we are in, which once harbored a mighty civilization, is all but unknown to us, a mystery, the true nature of which we can only speculate. The game consists of semi-open levels, which contain various puzzles and hidden locations. After passing through each of them we arrive at the next stage and the accompanying cut-scenes allow us to gradually discover and interpret the subsequent fragments of the plot. Journey also has one very intriguing curio - while playing the online mode we can encounter other players and at any time start playing in the co-op mode - but we still have to make do without verbal communication. All of the above is distinguished by an unusual, melancholic atmosphere and very artistic visuals, with focus on a minimalistic but incisive graphic style.
Total Tank Simulator
Strategy 20 May 2020
The hybrid of RTS and action game, set during the Second World War. At Total Tank Simulator, we not only command units representing the six countries involved in the conflict, but we also take direct control over them.
Adventure 10 February 2011
An intriguing combination of a puzzle game with an adventure of light erotic colour. In production we play the role of a young man, who struggles with many social problems. At night, the daredevil also experiences real nightmares.
Logic 10 October 2007
Human: Fall Flat
Logic 22 July 2016
An unusual logic action game in which the realistic physics engine is the main element. It was developed by No Brakes Games, a Lithuanian studio. The protagonist of Human: Fall Flat is an ordinary man named Bob. He is trying to solve the mystery of dreams of falling that haunt him. In the game, we are taken to a slightly surreal world from Bob’s dreams, where he has to face his own fears, traversing several lands full of various obstacles. The gameplay mechanics are based mainly on exploration and solving puzzles by manipulating objects in the environment. Everything is governed by the realistic physics engine that manages the behavior of all items and the unusual controls that are characterized by significant inertia of the protagonist. Human: Fall Flat is designed not to impose any specific way of doing things but to reward creativity and the ability to think outside the box.
Party 03 December 2019
Tools Up! is a Polish game aimed at cooperation, in which as a renovation team we renovate apartments in accordance with the wishes of customers, so as to gain as many points as possible.
RPG 25 July 2017
A unique tactical RPG from independent American studio Supergiant Games. The story of Pyre is set in a mysterious land called Downside, which is a variation on the Christian idea of purgatory. The main protagonist is rescued by a trio of masked travelers, who ask him to help them in unveiling the truth about the so-called Rites – an unusual competition, in which the winners can earn pardon for their sins and be freed from Downside. Pyre’s gameplay contains two fundamental parts. We travel in a special coach that is also used to manage our companions and make decisions that affect the land and its inhabitants. However, there is another and more important part of the game, in form of skirmishes we take part in, which combines features of MOBA and sport titles. A team of three characters must get a hold of a special ball and take it to enemy’s base.
Adventure 10 July 2020
An atmospheric 2D adventure logic game with elements of sneaking. In Creaks, we travel through a surreal and mysterious world, entered by the protagonist through a hidden passage in his apartment. The game was developed by Amanita Design, creators of Machinarium and the Samorost series.
Danganronpa: Trigger Happy Havoc
Adventure 25 November 2010
A detective adventure game from the visual novel genre. It was developed by Japan studio Spike Chunsoft. The main protagonist of Danganronpa: Trigger Happy Havoc, Naegi Makoto, is a teenager who starts his education in an elite high school. In contrast to his colleagues, he has no remarkable achievements and he was accepted to the school by winning a lottery. Soon after the school year starts, Makoto and a group of other students are trapped inside the school building and a digitally-controlled mascot informs them that, in order to escape from the trap, one of them must murder someone else in such way that it will be impossible to find out who is guilty. The game is divided into three separate phases. First the player speaks with selected students, builds relations and learns interesting facts. When the murder happens, the player is tasked with gathering evidence and testimonies. Finally the action moves to a court room where during a trial one must find out who the murderer is through a series of minigames.