Detroit: Become Human
Adventure 25 May 2018
An action-adventure game set in a science-fiction world, created by developers from the French studio Quantic Dreams – creators of such games as Fahrenheit, Beyond: Two Souls and the bestselling Heavy Rain. Detroit: Become Human expands on ideas present in the 2012 year’s demo Kara, which depicted a female android developing human emotions. The game takes place in the futuristic version of Detroit, where humanoid robots are a common sight. But the main protagonist – the android Kara – is special, as she is the only one possessing real human feelings. Those emotions are what drives her to learn more about herself and other robots, and if it’s possible – to shape her own future. With the help of players, of course.
Adventure 23 February 2010
An interactive thriller adventure game developed by studio Quantic Dream (Fahrenheit, Omikron: The Nomad Soul). The player controls several seemingly unrelated characters, each with their own storylines and motivations. How the story develops depends greatly on the decisions made by the player as all plots intertwine until they meet at the game's finale. What’s characteristic for the game is its focus on matters of morality and ethics. The developers took extra care to reflect the various types of human behavior and feelings of the characters in as realistic a way as possible. It can be noticed for example in great facial expressions. The game features high quality graphics with spectacular explosions and realistic weather conditions. It also features a pretty grim vibe that successfully builds an atmosphere of sadness and hopelessness.
The Legend of Zelda: Breath of the Wild
Action 03 March 2017
Another installment in the popular action-adventure game series by Nintendo, and also the first game in the series for WiiU. In The Legend of Zelda: Breath of the Wild, you play once again as the main character of the franchise, Link, who gets involved in yet another exciting and dangerous adventure as he tries to learn what led to the downfall of the land of Hyrule. The gameplay is a combination of several genres: adventure, action RPG, and even survival. During the game, you explore the open world, solve puzzles and fight enemies; the combat is arcade-like and requires you to use varied tactics. You also have to gather resources in order to prepare food and drink, which affect your abilities, just like pieces of equipment.
Beyond: Two Souls
Adventure 08 October 2013
A thriller movie-inspired action adventure game. The game was developed by French studio Quantic Dream, creators of such hits as Heavy Rain and Fahrenheit. The plot of Beyond: Two Souls shows fifteen years of life of Jodie Holmes (who is modeled after and voice acted by Ellen Page, Oscar nominee). Since birth, the woman was connected to Aiden, an incorporeal creature that ventured into our world. The game is considered an “interactive drama” as it focuses mostly on storytelling, moral choices, and the cinematic experience. The developers from Quantic Dream took care to deliver high-quality, photorealistic graphics, sound effects, and animations created using the motion capture technology.
Call of Cthulhu
Adventure 30 October 2018
Call of Cthulhu is a dark adventure game in a horror setting, based on the works of an American writer, H.P. Lovecraft. The game’s story is based on Lovecraft's fictional universe, first popularized by the, written in 1926 and published 2 years later, short story “Call of Cthulhu”. According to it, aside from well-known and common creatures, the Earth is home to an unimaginably powerful cosmic entity that remains in hibernation but will be eventually revived when the stars align in a certain position.
Catherine: Full Body
Adventure 14 February 2019
A remastered and expanded version of Catherine, a game that debuted in 2011. This unique game that combines traits of an adventure game and a logic game was developed by Atlus, a Japanese studio known for the Shin Megami Tensei and Persona series. During the game, the players assume the role of Vincent, a thirty-year-old man who must face his worst nightmares – both metaphorically and literally.
Adventure 10 February 2011
An intriguing combination of a puzzle game with an adventure of light erotic colour. In production we play the role of a young man, who struggles with many social problems. At night, the daredevil also experiences real nightmares.
Simulation 03 September 2008
An unusual simulator, in which your objective is to bring to life a perfectly functioning species of organisms, starting from the lowest step on the evolution ladder. The game is developed by the legendary studio Maxis, led by Will Wright – the man responsible for such cult series as SimCity and The Sims. Mechanics combine elements of many game genres and each stage of your organism’s evolution offers a bit different quests and altered gameplay. Starting with the cell cycle and ending with a whole community, the game offers enormous scope of modification in regard to the appearance and other traits of your species. In later stages of evolution, the primitive organism gets a mouth, limbs, and other attributes that influence its ability to adapt and cope in various external conditions. With the game's progress, elements of competition with other species emerge and our, initially small, village becomes a huge metropolis with the newest technology.
RPG 15 September 2015
An old-school RPG from the independent developer Toby Fox, referencing the Earthbound series. Undertale's story takes place in a world that was witness to a lengthy, cruel war between humans and monsters after a long period of coexistence between both races. It ended with humans driving the monsters underground. Many years later, somewhere in the vicinity of the now-legendary mount Ebott, a little girl looking for shelter from the rain finds a cave and in it a mysterious hole, through which she falls. We play as this girl and explore the underground world, facing various monsters and interacting with various characters. The game’s most characteristic feature is the innovative battle system – we can engage in direct combat in the form of arcade minigames or avoid more difficult fights through talking and complimenting.
Adventure 13 March 2012
Developed by the thatgamecompany studio, Journey is a remarkably unique exploration game, in which we embark on a journey through the desert sands. Our goal is to reach the summit of a great mountain, constantly visible on the horizon. A distinctive feature of Journey is the fact that we do not get a lot of exposure - the production lacks a classic narrative and does not have any dialogues; the nature of our protagonist and of the world we are in, which once harbored a mighty civilization, is all but unknown to us, a mystery, the true nature of which we can only speculate. The game consists of semi-open levels, which contain various puzzles and hidden locations. After passing through each of them we arrive at the next stage and the accompanying cut-scenes allow us to gradually discover and interpret the subsequent fragments of the plot. Journey also has one very intriguing curio - while playing the online mode we can encounter other players and at any time start playing in the co-op mode - but we still have to make do without verbal communication. All of the above is distinguished by an unusual, melancholic atmosphere and very artistic visuals, with focus on a minimalistic but incisive graphic style.
Strategy 23 August 2016
Another major installment in the bestselling turn-based strategy game series that focus on a humorous rivalry between the eponymous worms. In Worms WMD, the basic gameplay principles remain unchanged, and the players still have to eliminate the opposite team using a number of more or less unconventional weapons. The participants make their moves in turns and their actions are limited by a time limit. The game refers to the initial two-dimensional installments of the series, which means that battles are presented from the classical side view. The title does not lack for several enriching novelties, though. These include the possibility to hide inside buildings and to use vehicles that allow us to traverse the battlefield and deal damage to the enemy. Visually, the production features the characteristic cartoonish visual style, although the worms’ appearance and animation were refreshed.
Night in the Woods
Adventure 21 February 2017
A combination of adventure and arcade games, created by an independent developer known as Infinite Ammo. The player assumes the role of Mae - a cat with paranormal abilities. The protagonist quits her studies and returns to her hometown - Possum Springs, in order to have some quality time with her old friends. The place has fallen into decline since the last mine in town was closed, because the inhabitants have been left without work. What is worse however, is that a neighboring forest has apparently kept some dark secret concealed. The plot serves the role of an parallel to human existence, with themes such as death, transience of all things or longing for certain moments from the past elaborated on throughout the story. The player is required to explore (by jumping across platforms mostly) a unique in-game environment, solve simple puzzles connected to it, talk to NPCs, as well as engage in joyful activities, such as playing the guitar or having fun with the in-game friends. What distinguishes Night in the Woods from other titles, are its visuals based on an original art style - those were crafted by Scott Benson. The unique soundtrack on the other hand, was created by Alec Holowka.
Party 27 June 2019
An arcade social game, based on the license of a French quiz show that has the same title. In Fort Boyard: The Game, gamers play the role of the participants of the show and have to perform various tasks in the titular stronghold, with the aim of gaining access to the vault.
Valiant Hearts: The Great War
Adventure 25 June 2014
Valiant Hears: The Great War is an original action-adventure game that takes place during the World War I. It was developed by Ubisoft Montpellier, creators of best-selling platform games Rayman Origins and Rayman Legends. The game's plot is based on authentic letters from the WW1 period and tells the story of five heroes who were were brought together by the war and... a good-willed dog that can influence the fate of people. Among our heroes we will find a French captive, an American enlistee, a Belgian paramedic, an English pilot, and a German infantryman. Gameplay differs depending on which character we are currently controlling. We will have to solve riddles and puzzles, explore, and face some arcade elements. Even though the game's atmosphere and setting are a bit grim, Valiant Hears: The Great War tends to be a bit humorous. We will also find many stereotypes about the nationalities of our heroes in the game. Game's visuals are comic book-like, "hand drawn" to some degree.
Warplanes: WW1 Sky Aces
Simulation 05 September 2019
The second part of a series of arcade flight simulators under the title Warplanes, developed by the Polish team Home Net Games. In Warplanes: WW1 Sky Aces we take on the role of a pilot taking part in the biggest battles in the sky during the First World War. The production is distributed in a free-to-play model.
Party 30 September 2019
Tools Up! is a Polish game aimed at cooperation, in which as a renovation team we renovate apartments in accordance with the wishes of customers, so as to gain as many points as possible.
Logic 13 July 2018
Fracter is an unusual action adventure game with logic puzzle elements, in which you wander around a strange labyrinth and solve puzzles involving mirrors, reflections, and light. The game was developed by indie studio 4L Games.
The Escapists 2
Simulation 22 August 2017
A sequel to the 2015 game by Mouldy Toof which was a unique arcade 2D platformer with elements of logic and RPG productions. In The Escapist 2, the players assume the role of inmates locked up in heavily-guarded prisons, and their task is to work out the security system and to escape. To do so, we have to look for allies and items that can be crafted into useful tools while pretending that we tend to our usual prison routines. Compared to the original, the game features a myriad of enhancements such as new ways of spending spare time, a modified combat system, a possibility of creating previously unavailable items, and new ways of escaping. One of the biggest novelties is the introduction of a drop in/drop out multiplayer mode in which up to four players can play on a split screen or over the Internet.
Human: Fall Flat
Logic 22 July 2016
An unusual logic action game in which the realistic physics engine is the main element. It was developed by No Brakes Games, a Lithuanian studio. The protagonist of Human: Fall Flat is an ordinary man named Bob. He is trying to solve the mystery of dreams of falling that haunt him. In the game, we are taken to a slightly surreal world from Bob’s dreams, where he has to face his own fears, traversing several lands full of various obstacles. The gameplay mechanics are based mainly on exploration and solving puzzles by manipulating objects in the environment. Everything is governed by the realistic physics engine that manages the behavior of all items and the unusual controls that are characterized by significant inertia of the protagonist. Human: Fall Flat is designed not to impose any specific way of doing things but to reward creativity and the ability to think outside the box.
Ultimate Custom Night
Adventure 27 June 2018
A survival horror created by Scott Cawthon. The game is part of the very popular series Five Nights at Freddy’s. The players assume the role of a guard who uses cameras, automatic doors and various gadgets to survive in a building filled with evil animatronics. The game is exceptional because it combines the features of all the previous entries in the series. This means that, during the game, the players can face 50 iconic opponents.
Logic 09 November 2018
A production based on the license of the most famous video game in history. Tetris Effect draws not only from Alexey Pajitnov's work, but also from projects by Tetsuya Mizuguchi.
Groundhog Day: Like Father Like Son
Adventure tomorrow, 17 September 2019
Groundhog Day: Like Father Like Son is a comedy adventure that follows on from The Day of the Whisker. The game boils down to exploring the world and dealing with agility and logic challenges. Production requires a VR device.
RPG 25 July 2017
A unique tactical RPG from independent American studio Supergiant Games. The story of Pyre is set in a mysterious land called Downside, which is a variation on the Christian idea of purgatory. The main protagonist is rescued by a trio of masked travelers, who ask him to help them in unveiling the truth about the so-called Rites – an unusual competition, in which the winners can earn pardon for their sins and be freed from Downside. Pyre’s gameplay contains two fundamental parts. We travel in a special coach that is also used to manage our companions and make decisions that affect the land and its inhabitants. However, there is another and more important part of the game, in form of skirmishes we take part in, which combines features of MOBA and sport titles. A team of three characters must get a hold of a special ball and take it to enemy’s base.
Adventure 16 February 2018
A third-person perspective action game with platform genre features developed by Swedish studio Zoink Games as part of EA Originals, an initiative created in order to support independent developers. The game takes place in a mysterious realm inhabited by weird animals of which one the players control. The gameplay mechanics of the game combine solving riddles with classic platform-genre exploration. The game contains no dialogues; sounds emitted by the protagonist have the key role in communication – they can be used both for combat and for dealing with various obstacles like for example communicating with other creatures. Thanks to that protagonist can count on help of other inhabitants of the realm, including flying animals who can take the player to various inaccessible places. The key to success in Fe is to understand the way the whole ecosystem of the realm works and utilizing this knowledge for solving troubles.
Danganronpa: Trigger Happy Havoc
Adventure 25 November 2010
A detective adventure game from the visual novel genre. It was developed by Japan studio Spike Chunsoft. The main protagonist of Danganronpa: Trigger Happy Havoc, Naegi Makoto, is a teenager who starts his education in an elite high school. In contrast to his colleagues, he has no remarkable achievements and he was accepted to the school by winning a lottery. Soon after the school year starts, Makoto and a group of other students are trapped inside the school building and a digitally-controlled mascot informs them that, in order to escape from the trap, one of them must murder someone else in such way that it will be impossible to find out who is guilty. The game is divided into three separate phases. First the player speaks with selected students, builds relations and learns interesting facts. When the murder happens, the player is tasked with gathering evidence and testimonies. Finally the action moves to a court room where during a trial one must find out who the murderer is through a series of minigames.
Strategy 10 October 2012
Another installment in a series of popular arcade-strategy games. Revolution references the older titles in the series, which was initiated by Team 17 back in 1995. Similar to the previous installments, the combat is turn-based and the player's goal is to exterminate the opposing team with a massive number of sophisticated, and sometimes silly, weapons and gadgets. Despite relying on a classic formula, the creators introduced several new features to the game. The maps were enriched with various objects which can be destroyed or moved to one's liking. The role of water is more important now, allowing the player to drown their enemies or wash them away. The worms were divided into classes for the first time, and those include the scientist, the heavy, the soldier and the scout - each class has its strong and weak points. Although the game utilizes a three-dimensional engine, the player observes the action from a side view. Contrary to several previous installments, Worms: Revolution does not offer the art style resembling comic books.