Catherine: Full Body
Adventure 14 February 2019
A remastered and expanded version of Catherine, a game that debuted in 2011. This unique game that combines traits of an adventure game and a logic game was developed by Atlus, a Japanese studio known for the Shin Megami Tensei and Persona series. During the game, the players assume the role of Vincent, a thirty-year-old man who must face his worst nightmares – both metaphorically and literally.
The Legend of Zelda: Breath of the Wild
Action 03 March 2017
Another installment in the popular action-adventure game series by Nintendo, and also the first game in the series for WiiU. In The Legend of Zelda: Breath of the Wild, you play once again as the main character of the franchise, Link, who gets involved in yet another exciting and dangerous adventure as he tries to learn what led to the downfall of the land of Hyrule. The gameplay is a combination of several genres: adventure, action RPG, and even survival. During the game, you explore the open world, solve puzzles and fight enemies; the combat is arcade-like and requires you to use varied tactics. You also have to gather resources in order to prepare food and drink, which affect your abilities, just like pieces of equipment.
Detroit: Become Human
Adventure 25 May 2018
An action-adventure game set in a science-fiction world, created by developers from the French studio Quantic Dreams – creators of such games as Fahrenheit, Beyond: Two Souls and the bestselling Heavy Rain. Detroit: Become Human expands on ideas present in the 2012 year’s demo Kara, which depicted a female android developing human emotions. The game takes place in the futuristic version of Detroit, where humanoid robots are a common sight. But the main protagonist – the android Kara – is special, as she is the only one possessing real human feelings. Those emotions are what drives her to learn more about herself and other robots, and if it’s possible – to shape her own future. With the help of players, of course.
Call of Cthulhu
Adventure 30 October 2018
Call of Cthulhu is a dark adventure game in a horror setting, based on the works of an American writer, H.P. Lovecraft. The game’s story is based on Lovecraft's fictional universe, first popularized by the, written in 1926 and published 2 years later, short story “Call of Cthulhu”. According to it, aside from well-known and common creatures, the Earth is home to an unimaginably powerful cosmic entity that remains in hibernation but will be eventually revived when the stars align in a certain position.
Adventure 10 February 2011
An intriguing combination of a puzzle game with an adventure of light erotic colour. In production we play the role of a young man, who struggles with many social problems. At night, the daredevil also experiences real nightmares.
Adventure 23 February 2010
An interactive thriller adventure game developed by studio Quantic Dream (Fahrenheit, Omikron: The Nomad Soul). The player controls several seemingly unrelated characters, each with their own storylines and motivations. How the story develops depends greatly on the decisions made by the player as all plots intertwine until they meet at the game's finale. What’s characteristic for the game is its focus on matters of morality and ethics. The developers took extra care to reflect the various types of human behavior and feelings of the characters in as realistic a way as possible. It can be noticed for example in great facial expressions. The game features high quality graphics with spectacular explosions and realistic weather conditions. It also features a pretty grim vibe that successfully builds an atmosphere of sadness and hopelessness.
Simulation 03 September 2008
An unusual simulator, in which your objective is to bring to life a perfectly functioning species of organisms, starting from the lowest step on the evolution ladder. The game is developed by the legendary studio Maxis, led by Will Wright – the man responsible for such cult series as SimCity and The Sims. Mechanics combine elements of many game genres and each stage of your organism’s evolution offers a bit different quests and altered gameplay. Starting with the cell cycle and ending with a whole community, the game offers enormous scope of modification in regard to the appearance and other traits of your species. In later stages of evolution, the primitive organism gets a mouth, limbs, and other attributes that influence its ability to adapt and cope in various external conditions. With the game's progress, elements of competition with other species emerge and our, initially small, village becomes a huge metropolis with the newest technology.
Beyond: Two Souls
Adventure 08 October 2013
A thriller movie-inspired action adventure game. The game was developed by French studio Quantic Dream, creators of such hits as Heavy Rain and Fahrenheit. The plot of Beyond: Two Souls shows fifteen years of life of Jodie Holmes (who is modeled after and voice acted by Ellen Page, Oscar nominee). Since birth, the woman was connected to Aiden, an incorporeal creature that ventured into our world. The game is considered an “interactive drama” as it focuses mostly on storytelling, moral choices, and the cinematic experience. The developers from Quantic Dream took care to deliver high-quality, photorealistic graphics, sound effects, and animations created using the motion capture technology.
RPG 15 September 2015
An old-school RPG from the independent developer Toby Fox, referencing the Earthbound series. Undertale's story takes place in a world that was witness to a lengthy, cruel war between humans and monsters after a long period of coexistence between both races. It ended with humans driving the monsters underground. Many years later, somewhere in the vicinity of the now-legendary mount Ebott, a little girl looking for shelter from the rain finds a cave and in it a mysterious hole, through which she falls. We play as this girl and explore the underground world, facing various monsters and interacting with various characters. The game’s most characteristic feature is the innovative battle system – we can engage in direct combat in the form of arcade minigames or avoid more difficult fights through talking and complimenting.
Strategy 23 August 2016
Another major installment in the bestselling turn-based strategy game series that focus on a humorous rivalry between the eponymous worms. In Worms WMD, the basic gameplay principles remain unchanged, and the players still have to eliminate the opposite team using a number of more or less unconventional weapons. The participants make their moves in turns and their actions are limited by a time limit. The game refers to the initial two-dimensional installments of the series, which means that battles are presented from the classical side view. The title does not lack for several enriching novelties, though. These include the possibility to hide inside buildings and to use vehicles that allow us to traverse the battlefield and deal damage to the enemy. Visually, the production features the characteristic cartoonish visual style, although the worms’ appearance and animation were refreshed.
Strategy 22 June 1999
Worms: Armageddon is an extended version of the cult turn-based strategy, Team 17 Software. The creators remained true to the original Worms gameplay, but added new fun modes, additional weapons and accessories for the title games. Along with the release of the game, WORMNET network service servers were also launched, allowing for multiplayer clashes via the Internet.
Adventure 13 March 2012
Developed by the thatgamecompany studio, Journey is a remarkably unique exploration game, in which we embark on a journey through the desert sands. Our goal is to reach the summit of a great mountain, constantly visible on the horizon. A distinctive feature of Journey is the fact that we do not get a lot of exposure - the production lacks a classic narrative and does not have any dialogues; the nature of our protagonist and of the world we are in, which once harbored a mighty civilization, is all but unknown to us, a mystery, the true nature of which we can only speculate. The game consists of semi-open levels, which contain various puzzles and hidden locations. After passing through each of them we arrive at the next stage and the accompanying cut-scenes allow us to gradually discover and interpret the subsequent fragments of the plot. Journey also has one very intriguing curio - while playing the online mode we can encounter other players and at any time start playing in the co-op mode - but we still have to make do without verbal communication. All of the above is distinguished by an unusual, melancholic atmosphere and very artistic visuals, with focus on a minimalistic but incisive graphic style.
Ultimate Custom Night
Adventure 27 June 2018
A survival horror created by Scott Cawthon. The game is part of the very popular series Five Nights at Freddy’s. The players assume the role of a guard who uses cameras, automatic doors and various gadgets to survive in a building filled with evil animatronics. The game is exceptional because it combines the features of all the previous entries in the series. This means that, during the game, the players can face 50 iconic opponents.
The Last Night
A cyberpunk platformer with adventure elements. Developed by Odd Tales, it's the company's first commercial production, developed from a free title that has won Cyberpunk Jam 2014. The action of The Last Night is set in a futuristic, open city divided into four areas of different appearance and atmosphere, which influences gameplay. You assume the role of a spy hired by private employers who give you such tasks as stealing cars or killing particular people. The city is filled with cameras and patrols, so in order to succeed, you need to sneak, avoid raising suspicion, look for alternative paths, and hack various computer networks. Chatting with NPCs is also an efficient way of getting the job done – the characters dynamically react to the player’s actions.
The Escapists 2
Simulation 22 August 2017
A sequel to the 2015 game by Mouldy Toof which was a unique arcade 2D platformer with elements of logic and RPG productions. In The Escapist 2, the players assume the role of inmates locked up in heavily-guarded prisons, and their task is to work out the security system and to escape. To do so, we have to look for allies and items that can be crafted into useful tools while pretending that we tend to our usual prison routines. Compared to the original, the game features a myriad of enhancements such as new ways of spending spare time, a modified combat system, a possibility of creating previously unavailable items, and new ways of escaping. One of the biggest novelties is the introduction of a drop in/drop out multiplayer mode in which up to four players can play on a split screen or over the Internet.
Human: Fall Flat
Logic 22 July 2016
An unusual logic action game in which the realistic physics engine is the main element. It was developed by No Brakes Games, a Lithuanian studio. The protagonist of Human: Fall Flat is an ordinary man named Bob. He is trying to solve the mystery of dreams of falling that haunt him. In the game, we are taken to a slightly surreal world from Bob’s dreams, where he has to face his own fears, traversing several lands full of various obstacles. The gameplay mechanics are based mainly on exploration and solving puzzles by manipulating objects in the environment. Everything is governed by the realistic physics engine that manages the behavior of all items and the unusual controls that are characterized by significant inertia of the protagonist. Human: Fall Flat is designed not to impose any specific way of doing things but to reward creativity and the ability to think outside the box.
Strategy 30 March 2018
An action game and RTS hybrid developed for multiplayer matches. When playing AirMech Strike, the players take over consecutive bases and recruit new units to eliminate the enemy forces and conquer their headquarters. Players control directly only a single unit - the remaining proteges can receive generic orders, and the Artificial Intelligence takes care of the rest.
Assassin's Creed Origins: The Curse of the Pharaohs
Action 13 March 2018
The second expansion to Assassin’s Creed: Origins developed by the creators of the base game – Ubisoft Montreal. This time around, the players get to familiarize themselves with the Egyptian mythology – the story featured in this DLC revolves around the titular curse, which has brought one of the pharaohs back from the world of the dead and unleashed various legendary beasts. In Assassin’s Creed Origins: The Curse of the Pharaohs, developers have increased the experience level cap and allowed Bayek to learn entirely new abilities. This add-on also introduces an entire new region filled with story-related quests and numerous side quests just waiting for the player to be discovered.
Brothers: A Tale of Two Sons
Adventure 07 August 2013
A fairy tale adventure and arcade game created by the Swedish Starbreeze studio, known for such titles as Kroniki Riddicka or Syndicate. The production tells the story of two brothers travelling through picturesque lands in search of medicine for their sick father. During the game, we control both characters at the same time, and most of the challenges we face require their close cooperation.
My Memory of Us
Adventure 09 October 2018
A two-dimensional adventure game with platformer features from the independent Polish team at Juggler Games. It takes players to a fictional city ruled by the Evil King and his army of robots. Certain districts have been separated from others by a high wall, and this ghetto is used to contain the so called “worse part of society”. The players take control of two kids trying to survive in the cruel new reality. My Memory Of Us uses side-view camera angle to present the world, and the controlled duo must support each other to overcome all obstacles and solve all puzzles. One of the game’s selling points is a simplified dialogue system based on symbols, as well as its setting being inspired by actual life in Poland under German occupation during World War II, especially inside Jewish ghettos. It also stands out with the monochromatic colors of its visuals.
Valiant Hearts: The Great War
Adventure 25 June 2014
Valiant Hears: The Great War is an original action-adventure game that takes place during the World War I. It was developed by Ubisoft Montpellier, creators of best-selling platform games Rayman Origins and Rayman Legends. The game's plot is based on authentic letters from the WW1 period and tells the story of five heroes who were were brought together by the war and... a good-willed dog that can influence the fate of people. Among our heroes we will find a French captive, an American enlistee, a Belgian paramedic, an English pilot, and a German infantryman. Gameplay differs depending on which character we are currently controlling. We will have to solve riddles and puzzles, explore, and face some arcade elements. Even though the game's atmosphere and setting are a bit grim, Valiant Hears: The Great War tends to be a bit humorous. We will also find many stereotypes about the nationalities of our heroes in the game. Game's visuals are comic book-like, "hand drawn" to some degree.
Strategy 17 November 2000
Sacrifice is a real-time strategy produced by Shiny Entertainment studio. The action of the game was set after the end of the Holy War, in which 5 deities defeated the creator. They are now in a ruthless struggle to rule the world. The player chooses one of the factions and tries to tip the scales of victory on their side. The game was created mainly for multiplayer mode, in which up to four participants can take part.
The Liar Princess and the Blind Prince
Adventure 31 May 2018
An platform/adventure game that allows us to take control of a female wolf able to transform into a beautiful princess. The heroine attempts to guide a blind prince to the center of the forest inhabited by a witch that will help him regain his eyesight.
Strategy 10 October 2012
Another installment in a series of popular arcade-strategy games. Revolution references the older titles in the series, which was initiated by Team 17 back in 1995. Similar to the previous installments, the combat is turn-based and the player's goal is to exterminate the opposing team with a massive number of sophisticated, and sometimes silly, weapons and gadgets. Despite relying on a classic formula, the creators introduced several new features to the game. The maps were enriched with various objects which can be destroyed or moved to one's liking. The role of water is more important now, allowing the player to drown their enemies or wash them away. The worms were divided into classes for the first time, and those include the scientist, the heavy, the soldier and the scout - each class has its strong and weak points. Although the game utilizes a three-dimensional engine, the player observes the action from a side view. Contrary to several previous installments, Worms: Revolution does not offer the art style resembling comic books.
Night in the Woods
Adventure 21 February 2017
A combination of adventure and arcade games, created by an independent developer known as Infinite Ammo. The player assumes the role of Mae - a cat with paranormal abilities. The protagonist quits her studies and returns to her hometown - Possum Springs, in order to have some quality time with her old friends. The place has fallen into decline since the last mine in town was closed, because the inhabitants have been left without work. What is worse however, is that a neighboring forest has apparently kept some dark secret concealed. The plot serves the role of an parallel to human existence, with themes such as death, transience of all things or longing for certain moments from the past elaborated on throughout the story. The player is required to explore (by jumping across platforms mostly) a unique in-game environment, solve simple puzzles connected to it, talk to NPCs, as well as engage in joyful activities, such as playing the guitar or having fun with the in-game friends. What distinguishes Night in the Woods from other titles, are its visuals based on an original art style - those were crafted by Scott Benson. The unique soundtrack on the other hand, was created by Alec Holowka.
Danganronpa 2: Goodbye Despair
Adventure 26 July 2012
A sequel to the detective adventure visual novel released in 2010 by Spike Chunsoft. In Danganronpa 2: Goodbye Despair the player assumes the role of a completely new protagonist named Hajime Hinata. He is accepted to an elite high school despite the fact that he cannot remember what he did to earn that honor. During one of the school trips the class of the protagonist is imprisoned on a tropical island. In order to escape, the students must murder one of their friends and avoid being caught by their colleagues. The gameplay mechanics are based on the same principles as the original game and they are split into three separate phases, in which one must first participate in conversations, then gather testimonies and evidence in the murder case, and finally go to a trial and type the murderer.