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Blade Chimera

Blade Chimera

PCNintendo
Released

Release Date: January 16, 2025

Action, Science Fiction, Platformers, RPG Elements, 2D, Metroidvania, Indie Games, Side-scroll, Singleplayer

An action platformer metroidvania. Blade Chimera has us playing as the warrior Shin, traversing a dystopian sci-fi world, cutting down hordes of monsters while trying to remember his past.

8.2

OpenCritic

8.9

Steam

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Ratings
[1:36] - Launch Trailer Videos: 4
Screenshot Images: 12
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Blade Chimera is an action platformer metroidvania. It was co-created by WSS playground and Team Ladybug, known for such games as Touhou Luna Nights and Record of Lodoss War: Deedlit in Wonder Labyrinth.

Plot

Blade Chimerais set in a grim future, humanity on the brink of extinction due to horrifying monsters. After thirty years of war, the survivors united under the banner of the Missa Association, a religious group whose leader knows how to defeat the demons opposing them.

The protagonist is Shin, an amnesiac warrior and one of the Association's best fighters. He wields the Lumina sword, actually a demon named Lux. The unusual couple traverses the world together, facing all sorts of dangers. On their journey, Shin gradually remembers his past and his forgotten skills.

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Platforms:

PC Windows

PC Windows

Nintendo Switch

Nintendo Switch

Developer: Team Ladybug / WSS playground (PC) / WSS playground (Switch)

Publisher: Playism

Age restrictions: 12+

Features

System Requirements

System Requirements for Blade Chimera Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Intel Core 2 Duo, 2 GB RAM, graphic card Intel HD or better, 300 MB HDD, Windows 2000/XP/Vista/7/8/10.

Ratings

Game Ratings for Blade Chimera Video Game.

8.2

OpenCritic Rating

Game is Recomended by 86% of Critics. There are 29 Critic Reviews.

OpenCritic

NookGaming: 9 / 10 by Andrew Camac

Having played other titles from Team Ladybug, I had a feeling that Blade Chimera was going to be good, but I wasn’t expecting it to forcibly inject its way into being one of my favorite Metroidvania titles of all time. A good (albeit rather clichéd) story perfectly carried by a bloody trio of fantastic combat, smooth and responsive controls, and some of the smoothest sprite work I’ve ever seen in my life creates an almost perfect storm for fans of the genre and those tempted to dip their toes in.

Full Review

TheReviewGeek: 7.5 / 10 by Greg Wheeler

We've seen so many metroidvanias in recent years and Blade Chimera is certainly one that does a good job standing out in the pack. There's a great balance of platforming and combat, while the boss fights are easily the stand-out here. While it is a bit short in length, and the story is chock full of cliches and twists you'll see a mile off, the harmonized blend of combat, platforming and puzzling more than makes up for it.

Full Review

WayTooManyGames: 8.5 / 10 by Oliver Shellding

Fans of the genre should absolutely dive into Blade Chimera. Tight, brutal and engaging, I could spend another two thousand words singing the praises of the combat, the items and the overall world building. But I think seeing is believing, and you won’t believe what you see. PCor Switch, you should go ahead and gear up: Blade Chimera is ready for you, even if you’re not remotely prepared.

Full Review
89%

STEAM Score

All Reviews: Very Positive (1,215)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Visuals and Art Style: The pixel art and animations are stunning, with detailed environments and character designs that create an immersive aesthetic.
  • Fluid Combat Mechanics: The game features responsive and satisfying combat, allowing players to mix melee and ranged attacks with unique abilities from the demon sword, Lux.
  • Fast Travel System: The ability to teleport to any previously explored area greatly enhances exploration and reduces tedious backtracking.
  • Varied Boss Designs: Boss fights are visually impressive and engaging, adding excitement to the gameplay.
  • Engaging Gameplay: The combination of action, exploration, and combat mechanics creates a fun and entertaining experience.

The main cons of the game

  • Linear Level Design: The game is criticized for its linearity, lacking the intricate, maze-like maps typical of classic metroidvanias, which reduces the feeling of exploration.
  • Difficulty Balance: Many players found the game to be on the easier side, with most enemies and bosses posing little challenge until the final encounters.
  • Underwhelming Narrative: While the story has potential, it is often seen as predictable and not fully developed, with some characters feeling forgettable.
  • Repetitive Side Quests: Many side quests involve mundane tasks like defeating a certain number of enemies, which can feel like busywork rather than meaningful content.

The features or elements that are missing from the game according to users

  • More Complex Exploration Mechanics: Players expressed a desire for more traditional metroidvania mechanics, such as finding abilities or upgrades throughout the game rather than unlocking them through a skill tree.
  • Increased Challenge: A request for a more balanced difficulty curve, possibly with a New Game+ mode or a higher difficulty setting, to provide a greater challenge for experienced players.
  • Expanded Story Depth: Users wanted a more intricate and engaging narrative, with deeper character development and potentially multiple endings to enhance replayability.
  • Improved Side Quest Variety: Suggestions for more interesting and varied side quests that go beyond simple enemy kill counts or fetch quests.

Summary

  • Overall, BLADECHIMERA is seen as a visually impressive and enjoyable metroidvania with engaging combat, but it suffers from linearity, a lack of challenge, and a somewhat predictable story.

Summary generated on: