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City States: Medieval

City States: Medieval

PC
Released

Release Date: July 24, 2026

Strategy, Economic, RTS, The Middle Ages, Indie Games, Grand Strategy, Singleplayer

6.4

Steam

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Ratings
[1:30] - Gameplay Trailer Videos: 1
Screenshot Images: 10
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Platforms:

PC Windows

PC Windows

Early Access:April 20, 2026

Developer: Reverie World Studios

Publisher: indie.io / Freedom Games

Features

System Requirements

System Requirements for City States: Medieval Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Dual Core 2.4 GHz, 3 GB RAM, graphic card 8 GB GeForce GTX 1070 / Radeon RX Vega 56, 5 GB HDD, Windows 7.

Recommended System Requirements:
Dual Core 2.4 GHz, 5 GB RAM, graphic card 6 GB GeForce RTX 2060 / 8 GB Radeon RX Vega 64, 7 GB HDD, Windows 10.

Ratings

Game Ratings for City States: Medieval Video Game.

64%

STEAM Score

All Reviews: Mixed (53)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Engaging Gameplay Mechanics: Players appreciate the blend of city-building, economic management, and military strategy, noting that the decisions feel impactful.
  • Potential for Depth: Many users see potential in the game, particularly in its mechanics related to trade, resource management, and political dynamics.
  • Visual Appeal: The game is noted for its medieval aesthetics and detailed environments, contributing to an immersive experience.
  • Developer Responsiveness: Some players mentioned that the developers are responsive to feedback, which gives hope for future updates and improvements.
  • Interesting Mechanics: Features like siege combat and a unique diplomacy system were highlighted positively, with some players enjoying the historical context and narrative elements.

The main cons of the game

  • Bugs and Crashes: A significant number of users reported frequent crashes, particularly during the tutorial and loading screens, making the game frustrating to play.
  • Repetitive Content: Many reviews mention that the game feels like a re-skinned version of previous titles by the same developer, lacking originality.
  • Poor User Interface: The interface is described as cumbersome and overwhelming, particularly for newcomers, making navigation and management difficult.
  • Learning Curve: While some players found the tutorial helpful, others felt it was too long and restrictive, hindering exploration of the game.
  • Lack of Depth in Certain Areas: Some users felt that the game does not go deep enough into its mechanics, lacking features like detailed diplomacy and diverse troop types.

The features or elements that are missing from the game according to users

  • Improved Stability: Players are calling for better stability and fewer crashes, especially during critical gameplay moments.
  • More Content: There are requests for additional content, including more diverse troop types, improved AI, and a more robust diplomacy system.
  • Sandbox Mode: Many players expressed a desire for a dedicated sandbox mode to allow for more freedom in gameplay without the constraints of the tutorial or campaign.
  • Enhanced UI and Graphics: Users suggested improvements to the user interface for better usability and a general polish of graphics to enhance the overall experience.
  • Better Feedback Mechanisms: Some players want clearer feedback on game mechanics, such as resource management and battle outcomes, to improve strategic planning.

Summary

  • Overall, while "City States: Medieval" has garnered some positive feedback for its concept and potential, it faces significant criticism regarding its execution, stability, and originality. Users are hopeful for improvements as the game continues through Early Access.

Summary generated on: