In 2015, French studio Ishtar Games, then known as CCCP, released its survival strategy game with RPG elements, titled Dead in Bermuda. Three years later it received a sequel in the form of Dead in Vinland. We had to wait much longer for the third item under this banner, but the trilogy was finally "closed" by the Dead in Antares project.
Dead in Antares brings proven mechanics to the science fiction universe. During the gameplay, we take control of a group of ten characters whose spaceship has crashed on the surface of the title planet Antares Prime. Our primary goal is to take care of the needs of the various crew members. We must ensure that they have access to water and food, give them the opportunity to rest when they feel exhausted, and pay attention to their mental health.
In order to keep these parameters at an optimal level, you need to assign your subordinates tasks that fit well with their specialties and strengths. The latter also applies to turn-based skirmishes with enemies. In the course of these, each character makes use of unique combat skills. There is no shortage of opportunities to make difficult decisions that determine the further fate of our charges and affect the relationships between them. Their mutual sympathies and animosities develop over the course of more than 135 dialogues.
As we progress, we develop our characters. Advancements in experience levels provide opportunities to improve their traits and expand their range of skills.
Our stay on Antares Prime also forces us to collect and process resources. They allow castaways not only to survive, but also to gradually develop their technology, which includes more than 130 upgrades. Thanks to them, the makeshift camp is transformed over time into a real-life base.
The surface of Antares Prime is diverse. It features both jungle and crystal forests and a volcanic desert. The planet is divided between two factions, i.e. the indigenous people who have grown into the local ecosystem, and the newcomers from outer space, who have been trying to colonize it for thousands of years. It is up to us how the crew's relations with representatives of both these groups will turn out.
In Dead in Antares, we command a group of ten space voyagers who, after Earth began to die, set out to find a new home for humanity. Things became complicated when their ship was pulled through a secret space-time wormhole and crashed on the surface of the planet Antares Prime. How their sojourn there will proceed and end depends on our actions.
A separate mention should be made of the fact that although we are dealing with a stand-alone story, threads familiar from earlier items from under this banner run through it.
Platforms:
PC Windows
Developer: Ishtar Games / CCCP
Publisher: Nacon / Bigben Interactive
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System Requirements for Dead in Antares Video Game:
PC / Windows
Minimum System Requirements:
Intel Core i3-7100 / AMD Ryzen 5 2600, 8 GB RAM, graphic card 2 GB GeForce GTX 1050, 4 GB HDD, Windows 10.
Recommended System Requirements:
Intel Core i5-8400 / AMD Ryzen 5 4600H, graphic card 4 GB GeForce GTX 1050 Ti, 4 GB HDD, Windows 10.
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