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Game Box for Death end re;Quest 2 (PS4)

Death end re;Quest 2

A continuation of JRPG from 2019, offering a completely new horror story set in the world known from Death end of re;Quest. The title has a turn-based combat system and elements typical of the visual novel genre. The Compile Heart studio is responsible for its creation.

RPG | TPP | science fiction | turn-based | visual novel | jRPG

Death end re;Quest 2 cover

developer: Compile Heart

publisher: Compile Heart

Official website

Game mode: single player

game release date:

2020

PS4 PC

Death end re;Quest 2 is a classic jRPG with a turn-based combat system, enriched with elements characteristic for visual novel adventures. The production is a continuation of the title from 2019 - it tells a different story set in the same universe. The game was created and released by Compile Heart studio (creators of the previous version and the popular Neptune series).

Plot

Death end re;Quest 2 takes place in a universe known from the first part, and more specifically in the fictional mountain town of Liz Soara, inspired by Southern Europe. The main characters in the production are three girls - Mai Touyama, Rotten Dollheart and Liliana Piata - who get involved in the disappearance of schoolgirls staying overnight in the Wardsworth dormitory. Quite soon it turns out that the situation is related to a strange cult of El Strain operating in the city, as well as to a curse that seems to affect the town. At night, terrifying shadows appear on the streets, which for some reason lurk in the lives of the heroines.

It is worth noting that the production also includes several characters known from the previous part, such as Shina Ninomiya, Summer Life or Lydia Nolan.

Mechanics

Death end re;Quest 2 is quite a classic representative of the jRPG genre. Observing the action from the third person perspective (TPP), we explore the town of Liz Soara, perform quests (both main and side tasks), talk to the characters and gradually discover new fragments of the script developed by the creators.

In Compile Heart production, we must also fight. This aspect of the game was realized with the use of the turn-based system. In clashes we control a team of three characters - the order of attack depends on the speed statistics of our heroes and opponents. In his turn the player can also move a given heroine, which allows him to place her outside the range of opponents or at a point where she can support a companion. Each character can perform three actions in one round, and choosing the same action several times will enhance the effect (for example, choosing Guard three times will make the character extremely difficult to kill, but will not attack).

Death end re;Quest 2 also includes the Knockback System, which allows you to knock enemies down and throw them away to inflict more damage. Additionally, in some situations (after filling in a special strip called Contamination), the characters we direct in combat can take on a more powerful form of Glitch Mode. While fighting, we must also pay attention to the environment - the levels may contain cursed places, causing various kinds of effects.

As the game progresses, we also develop our characters - interestingly, the strongest abilities we can learn only through the Flash - a kind of revelation, which can occur in specific situations during the fight. In order to find the most powerful skills, the player has to experiment with combining different attacks.

Game modes

In Death end re;Quest 2 we can only play alone. The basis of the game is a feature campaign.

Technical aspects

Death end re;Quest 2 has a pleasant graphics environment that combines a 3D game world and characters with two-dimensional, hand-drawn illustrations that are used to depict dialogues and storylines. The production has a fairly typical manganese artistic style that you might like. The atmosphere and light effects accompanying the fight are also worth mentioning.

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