Advanced Game Search
Die in the Dungeon

Die in the Dungeon

PC
Early Access

Release Date: February 21, 2025 Early Access

RPG, Fantasy, Turn-based, Roguelike, 2D, Indie Games, Singleplayer

A turn-based roguelike RPG. Die in the Dungeon is about playing as an anthropomorphic frog and travelling through dungeons full of enemies. Dice are used to play the game and each die color represents a different action. We can combine them on the game board made of squares. There are also relics with different bonuses and disadvantages.

9.2

Steam

Rate It!
Ratings
[1:00] - Early Acess Trailer Videos: 1
Screenshot Images: 9
Screenshot
Screenshot
Screenshot

Die in the Dungeon is a turn-based roguelike RPG, created by the Spanish indie studio Atico. We play as a humanized frog and fight duels using collected dice.

Gameplay

In Die in the Dungeon we explore dungeons by moving through areas that make up the game board, corresponding to various types of locations and events: rest places, shops or skirmishes. During combat we place our dice on a nine-field battle arena, and each die has a different impact on the gameplay. So for example, red relates to attack, blue to defense, green to healing, and purple enhances the effects of the others.

Read More

Platforms:

PC Windows

PC Windows

Developer: Atico

Publisher: HypeTrain Digital

Age restrictions: 12+

Features

System Requirements

System Requirements for Die in the Dungeon Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Intel Core i3 3.0 GHz, 4 GB RAM, graphic card 2 GB GeForce GT 1030, 1 GB HDD, Windows 7/8/10 64-bit.

Ratings

Game Ratings for Die in the Dungeon Video Game.

92%

STEAM Score

All Reviews: Very Positive (2,563)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Unique Mechanics: The game introduces an innovative dice-based combat system that differentiates it from traditional card-based roguelikes, allowing for strategic placement and combinations of dice.
  • Visual and Audio Appeal: Players praise the charming pixel art style, engaging animations, and catchy soundtrack, enhancing the overall gaming experience.
  • Diverse Build Options: The game offers a variety of dice and relics that allow for creative deck-building strategies, contributing to replayability.
  • Challenging Boss Designs: Boss encounters are noted for their uniqueness and the need for strategic planning, providing a rewarding experience.
  • Affordable Pricing: Many players feel that the early access price is reasonable given the amount of content and potential for future updates.

The main cons of the game

  • Repetitiveness: Some players report that once they unlock most of the content, runs become monotonous, as the same strategies and dice combinations are often the most effective.
  • Balancing Issues: There are complaints about the game being either too easy or too punishing, particularly regarding enemy scaling and difficulty spikes between areas.
  • Lack of Variety in Encounters: Players express a desire for more diverse enemy types and unique elite encounters, as many battles feel repetitive.
  • Technical Issues: Long loading times and UI problems are mentioned, with some players experiencing lag during transitions and while hovering over tooltips.

The features or elements that are missing from the game according to users

  • Expanded Content: Users seek additional relics, dice types, and character options to enhance variety and depth in gameplay.
  • Improved Balancing: Many players hope for more balanced enemy scaling and mechanics that allow for a broader range of viable strategies.
  • Quality of Life Improvements: Suggestions include better tooltip visibility, clearer descriptions of mechanics, and options for more engaging map traversal.
  • Additional Game Modes: Players express interest in features like an endless mode or more challenging ascension levels to prolong the game's life and replayability.

Summary

  • Overall, while "Die in the Dungeon" has a solid foundation and unique mechanics, players are looking forward to future updates to address current shortcomings and enhance the overall experience.

Summary generated on: