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Game Box for Dragon Ball Z: Burst Limit (PS3)

Dragon Ball Z: Burst Limit

Another fighting game based on the cult manga by Akira Toriyama, developed by Dimps Corporation. The players get to experience the events known from the original animated series, up to the fight with Cell.

Fighting | animated TV series | manga and anime | for 2 people | Dragon Ball

Dragon Ball Z: Burst Limit cover

developer: Dimps Corporation

publisher: Atari / Infogrames

Official website

Game mode: single / multiplayer

Multiplayer mode: Internet / common screen, players: 1-2

game release date:

06Jun2008

PS3 X360

Dragon Ball Z: Burst Limit for PS3 and X360 is the continuation of the fighting game series featuring the characters from the Dragon Ball universe. Burst Limit lets us play duels known from the animated series up to the battle against Cell. The game features all main characters, starting from Goku and Raditz, through Yamcha, Kruirin, and ending with Androids and Cell.

Mechcanics

Those who read the manga or watched the anime will surely recognize many cutscenes that are played between fights. The actual gameplay is observed from the side, from an observerís perspective. In combat, we have a set of attacks at our disposal that can be combined into powerful combos. We can use the Ki wave, Kamehameha, and Genki-dam. Every warrior has their own unique techniques like Gokuís Kaioken or Garlick Gun that Vegeta used during his first fight on Earth. We can also decide whether or not we want to put a time limit on a given fight.

Game modes

One of Burst Limitís highlights is its multiplayer mode. In it, players from all around the world can fight duels with their favorite characters.

Technical aspects

Dragon Ball Z: Burst Limit for PS3 and X360 utilizes the technical capabilities of the next-gen consoles, thanks to which it offers detailed graphics. Fights take place in a three-dimensional environment. Special attack animations are very colorful and spectacular. Whatís more, the developers put in a lot of effort into recreating the characteristic effect of energy cumulating around the characters and the blurring of the screen when two energy waves collide.

System requirements

Microsoft Xbox 360

Microsoft Xbox 360

  • Uses:
  • Xbox Live
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