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Dunjungle

Dunjungle

PCPlayStationXboxNintendo
Released

Release Date: December 10, 2025

Action, Platformers, Roguelike, 2D, Indie Games, Side-scroll, Xbox Play Anywhere, Singleplayer

A 2D action platformer with additional roguelite mechanics. Dunjungle puts us in the role of a monkey exploring a randomly generated jungle. The protagonist has to fight enemies, relying on both melee weapons and elemental magic.

8.2

OpenCritic

9.7

Steam

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Ratings
[1:15] - Consoles Announce and Release Date Trailer Videos: 1
Screenshot Images: 14
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Patapez Interactive is an independent development studio from Argentina, founded by Bruno Bombardi. The company has been around since 2013. Dunjungle described here is as an action platformer enriched with roguelite elements, serving as the largest project in the studio's portfolio at the time of release.

Gameplay

In Dunjungle events are viewed from the side. During the game we take on the role of a brave monkey, and our task is to save the jungle from a destructive force that is sweeping through it, transforming its peaceful inhabitants.

Character classes and jungle exploration

Before embarking on the journey, we choose one of the character classes, which are differentiated by their strengths and weaknesses. The adventure leads us through procedurally generated locations, including dungeons, crypts, and temples. As we explore them, we not only jump across platforms and avoid traps and terrain obstacles but also fight enemies.

Weapons and opponents

The monkey we control makes use of a wide range of weapons, as well as spells and relics. Weapons can be further enhanced with elemental effects, allowing us to set enemies on fire, freeze them, strike them with lightning, or push them into chasms with the help of wind. In addition to regular foes, we encounter much more powerful bosses along the way.

Consequences of death

After death, we have no choice but to start a new expedition. The game allows us to keep unlocked equipment and spells, and it also remembers the characters we managed to save in previous attempts. This way, even if we fail, we are still gradually getting closer to achieving the ultimate goal.

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Platforms:

PC Windows

PC Windows December 10, 2025

PlayStation 4

PlayStation 4 December 11, 2025

Nintendo Switch

Nintendo Switch December 11, 2025

PlayStation 5

PlayStation 5 December 11, 2025

Xbox Series X/S

Xbox Series X/S December 11, 2025

Early Access:October 22, 2024

Developer: Patapez Interactive

Publisher: Astrolabe Games

Features

System Requirements

System Requirements for Dunjungle Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
CPU 2.13 GHz, 512 MB RAM, graphic card 1 GB, 300 MB HDD, Windows 7.

Ratings

Game Ratings for Dunjungle Video Game.

8.2

OpenCritic Rating

Game is Recomended by 89% of Critics. There are 6 Critic Reviews.

OpenCritic

Checkpoint Gaming: 8 / 10

While Dunjungle won’t satisfy anyone looking for a deep narrative, its pleasing pixel art did enough to charm me. It may take a while to unlock most of its content, but once you’re past those slow early hours, Dunjungle is a load of fun and brims with variety. I had a great time with Dunjungle, and if you like roguelike platformers, you likely will as well.

Full Review

Video Chums: 8.1 / 10 by A.J. Maciejewski

Fighting your way through a jungle filled with lighthearted hilarity, tight combat, varied builds, and rewarding unlockables makes Dunjungle stand out as one of the best 2D action platformer roguelikes. So, go monkey around, chums! ??

Full Review

Loot Level Chill: 8.5 / 10 by Lyle Pendle

Dunjungle is a fun and familiar Roguelike with smooth combat, plenty of punishment, and loads of content for those who want to play forever.

Full Review
97%

STEAM Score

All Reviews: Overwhelmingly Positive (713)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Addictive Gameplay: Many users find the game highly addictive, with a strong "one more run" mentality that keeps them coming back for more.
  • Fluid Controls and Movement: Players appreciate the smooth and responsive controls, which enhance the overall gameplay experience.
  • Variety of Weapons and Relics: The game offers a diverse selection of weapons, abilities, and relics that allow for unique builds and play styles in each run.
  • Charming Art Style: The pixel art and character designs, including monkeys and unique bosses, are praised for their cuteness and creativity.
  • Meta Progression: Users enjoy the incremental meta-progression system, which provides a sense of growth and improvement over time.
  • Unique Boss Fights: The game features unique and challenging bosses that add to the excitement of each run.
  • Engaging Soundtrack: The music, particularly during boss fights, is noted to be engaging and enjoyable.

The main cons of the game

  • Difficulty and Balance Issues: Some players find the game to be overly difficult at times, with certain weapons feeling underwhelming compared to others. Additionally, enemies may have too much health, making combat feel sluggish.
  • Limited Variety in Levels: A few users mentioned that the procedurally generated levels can feel repetitive and lack sufficient variety, which can lead to a sense of monotony.
  • Save File Issues: There are reports of frustrating save file management, including accidental overwrites without confirmation prompts, leading to lost progress.
  • Underwhelming Upgrades: Some players feel that the upgrades are too minor and do not provide a meaningful impact, making them feel unrewarding.
  • Technical Bugs: A few users reported bugs, such as getting stuck on loading screens and issues with controller compatibility.

The features or elements that are missing from the game according to users

  • More Relics and Variety: Players expressed a desire for more relics and weapon options to enhance gameplay variety.
  • Improved Level Design: Suggestions for more intricate and varied level layouts were made to avoid the repetitiveness of current designs.
  • Enhanced Feedback for Combat: Users indicated that combat feedback could be improved to make encounters feel more impactful and satisfying.
  • More Comprehensive Tutorial: Some players noted that the tutorial could provide more detailed information, especially regarding currency and upgrades.
  • Increased Relic Capacity: A limit on the number of relics players can hold was seen as restrictive, with requests for more flexibility in this area.

Summary

  • Overall, "Dunjungle" is seen as a promising and enjoyable roguelite with potential for growth, but it also has areas that need improvement based on user feedback.

Summary generated on: