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Assassin's Creed Origins
Assassin's Creed Origins

Action 27 October 2017

The seventh major installment in the Ubisoft's best-selling action game series. Plotwise, Assassin's Creed: Empire is a sort of prequel to the entire series, taking players so far back in time as none other installment did - to the ancient Egypt, long before the two opposing orders of Assassins and Templars were founded. Players play the part of a slave, a distant ancestor to Altair - the protagonist of the first Assassin's Creed. Concerning mechanics, the title does not differ significantly from previous installments of the series, still being primarily an adventure game, supplemented with action sequences and carefully planned assassinations. The game world was, of course, with reverence typical of the franchise, adapted to the new setting, bringing back things like the possibility to mount animals or use boats. On the technical side, Empire is said to avoid relying on the achievements of previous installments, while our area of activity is approximately three times larger than what was offered by Assassin's Creed IV.

Builders of Egypt
Builders of Egypt

Strategy 2021

Debut economic strategy of Strategy Labs. Builders of Egypt takes place in ancient Egypt and was inspired by the cult Pharaoh released in 1999 for the PC.

Assassin's Creed Origins: The Curse of the Pharaohs
Assassin's Creed Origins: The Curse of the Pharaohs

Action 13 March 2018

The second expansion to Assassin’s Creed: Origins developed by the creators of the base game – Ubisoft Montreal. This time around, the players get to familiarize themselves with the Egyptian mythology – the story featured in this DLC revolves around the titular curse, which has brought one of the pharaohs back from the world of the dead and unleashed various legendary beasts. In Assassin’s Creed Origins: The Curse of the Pharaohs, developers have increased the experience level cap and allowed Bayek to learn entirely new abilities. This add-on also introduces an entire new region filled with story-related quests and numerous side quests just waiting for the player to be discovered.

Assassin's Creed Origins: The Hidden Ones
Assassin's Creed Origins: The Hidden Ones

Action 23 January 2018

The first big DLC for Assassin’s Creed: Origins, set many years after the events from the base game. We play once again as Bayek, who this time goes to the Sinai peninsula and gets dragged into a conflict between Egyptian rebels and Roman occupants. This lets us witness another chapter in the history of the Assassin Order, the rise of which we could see in the base title. Assassin’s Creed: Origin – The Hidden Ones doesn’t change any of game’s mechanics – the only thing that developers from Ubisoft Montreal have changed was increasing the amount of experience our character can earn. Other than that, the add-on focuses on introducing new arena, where we can find both main story missions and various side activities.

Discovery Tour by Assassin's Creed: Ancient Egypt
Discovery Tour by Assassin's Creed: Ancient Egypt

Adventure 20 February 2018

A standalone production based on an educational mode for the Assassin's Creed Origins game. The developers of Discovery Tour by Assassin’s Creed: Ancient Egypt allow the players to embark on a virtual journey to the ancient empire of the pharaohs, and discover various curiosities about the everyday life of its inhabitants, about its monumental structures, renowned historical figures and the mysterious mummification process.

The Mummy
The Mummy

Action 22 November 2000

Take on the role of the characters in The Mummy, and on your own monitor take on a mystical Egyptian story, fight dangerous enemies, and finally defeat Imhotep himself.

In the Valley of Gods
In the Valley of Gods

Adventure canceled

In the Valley of Gods is an adventure game, in which the players assume the role of a female adventure seeker who joins her forces with her old female partner. Together they explore the ruins hidden deep in the Egyptian deserts. During the game, the players mostly explore and discover the story. The title also features decisions that impact the plot.

Predynastic Egypt
Predynastic Egypt

Strategy 10 October 2016

A turn-based strategy game developed by independent studio Clarus Victoria. The title takes place in the ancient Egypt. The player controls one of the tribes that live there and is tasked with securing its growth. The general goal is to transform the tribe into the ancient empire known from the history books. Predynastic Egypt is a turn-based game, in which the action takes place on a two-dimensional map. The map was reconstructed based on archeological discoveries, historic writings and climate changes that happened between 5000 BC and 3000 BC. The objective during the game is to expand into new territories, gather resources, produce food, develop new technologies and create possibly largest and most advanced army that could face the greatest opponents. What makes things complicated is the fact that player’s subjects are frequently forced to face natural disasters and epidemics. Religion can impact their lives as well. The title features simple, clean graphics and a catchy soundtrack.

Traps n' Gemstones
Traps n' Gemstones

Arcade 23 July 2014

Traps n' Gemstones is a two-dimensional platformer developed by Donut Games studio in which we play the role of an adventurer exploring an Egyptian tomb. The game belongs to the category of metroidvania, which means an open structure of levels and a system of learning new skills, which we then use to reach previously inaccessible places.

Demon Hunter 4: Riddles of Light
Demon Hunter 4: Riddles of Light

Adventure 08 February 2018

Developed by Brave Giant from Serbia, the fourth installment of the adventure game series with hidden items. This time, the player assumes the role of Lila, the niece of the popular Dawn Ashmoore, who is abducted by Seth. The heroine needs to find her aunt before she gets killed by the ancient deity trying to destroy humanity.

The Pyraplex
The Pyraplex

Strategy 14 December 2012

The Pyraplex is a mobile economic strategy in which we build a pyramid, which is a centre of culture and commerce. We need to develop the construction, take care of the needs of guests and carefully balance the income from investments.