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Fallen Tear: The Ascension

Fallen Tear: The Ascension

PC
Released

Release Date: September 23, 2026

Action, Fantasy, Platformers, Roguelike, RPG Elements, 2D, Metroidvania, Crowdfunding, Indie Games, Side-scroll, Singleplayer

A metroidvania game, developed as a platform action title with jPRG elements and featuring additional roguelike mechanics. Fallen Tear: The Ascension is about exploring a fantasy world, fighting battles, developing the main character and trying to stop ancient deities.

8.0

Steam

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Ratings
[0:44] - Trailer #3 Videos: 3
Screenshot Images: 18
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The independent team Winter Crew from the Philippines decided to debut on the industry map by creating an original metroidvania in the form of a platform action game. It was enriched with elements taken from the jRPG genre, and also inspired by the roguelikes. We're talking about the game Fallen Tear: The Ascension. Its creation was made possible partially thanks to a successful fundraising campaign on Kickstarter.

Gameplay

In Fallen Tear: The Ascension we watch the action from the side.

Adventure in a fantasy world

The game takes us to the fantasy land of Raoah, and we take on the role of Hira, a child destined to fight against ancient beasts. Before that happens, however, Hira must first embark on a dangerous journey through various locations (from forests, through cities, to ruins), fight numerous battles with opponents (led by powerful bosses), and also gather a team of dedicated allies, each with their own personality and individual skills.

Combat, exploration, character development

Fights with enemies are dynamic, and during them we must not only demonstrate agility and reflexes (which are also useful when overcoming platform sections), but also skillfully use the strengths of Hira and the abilities of other characters (among which we will find mages, fencers or healers). The locations we visit are connected to each other, forming something like a labyrinth. As we progress, we develop Hira, and the unlocked upgrades stay with us after death.

Relations with allies and castle

It's worth remembering that our actions shape our relationships with other team members, and also affect the locations we visit. In between great adventures, we can retreat to a castle, which can be adapted to individual needs and preferences. There are various mini-games available and diverse upgrades are waiting to be unlocked.

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Platforms:

PC Windows

PC Windows

Early Access:March 17, 2026

Developer: Winter Crew Studios

Publisher: CMD Studios

Features

System Requirements

System Requirements for Fallen Tear: The Ascension Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Intel Core i5-4460 / AMD Ryzen 3 1200, 16 GB RAM, graphic card 2 GB GeForce GTX 950 / Radeon R7 370, 30 GB HDD, Windows 10 64-bit.

Recommended System Requirements:
Intel Core i5-6600K / AMD Ryzen 5 1400, 16 GB RAM, graphic card 3 GB GeForce GTX 1060 / 4 GB Radeon RX 580, 30 GB HDD, Windows 10/11 64-bit.

Ratings

Game Ratings for Fallen Tear: The Ascension Video Game.

80%

STEAM Score

All Reviews: Mostly Positive (393)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Visuals and Art Style: The hand-drawn graphics are widely praised for their beauty and detail, creating an immersive fantasy world.
  • Soundtrack and Voice Acting: The music is noted for enhancing the atmosphere, and the voice acting is described as high-quality and engaging.
  • Gameplay Mechanics: The combat is fluid and responsive, with a mix of skill-based mechanics that encourage strategic play. The Fated Bonds system adds depth by allowing players to recruit allies with unique abilities.
  • Exploration: The game features interconnected areas with hidden secrets, encouraging thorough exploration and rewarding players with upgrades and new skills.
  • Story and Characters: The narrative is engaging, with well-developed characters that enhance the emotional depth of the game.

The main cons of the game

  • Backtracking and Map Navigation: Many players express frustration with the amount of backtracking required and the limitations of the map system, such as a low number of markers and vague directions.
  • Combat Balance: Some reviews mention that combat can feel simplistic or unbalanced, with certain abilities overshadowing others, making it less challenging.
  • Difficulty Spikes: A few users noted that certain bosses can be either too easy or overly difficult, leading to a frustrating experience.
  • Technical Issues: As an Early Access title, some users reported bugs and glitches that affected gameplay, such as freezing or issues with item pickups.

The features or elements that are missing from the game according to users

  • Mini-Map or Better Navigation Tools: Players suggest implementing a mini-map or additional navigation aids to help with exploration and reduce confusion about where to go next.
  • More Diverse Combat Options: Some users expressed a desire for additional weapon types or combat mechanics to enhance variety in gameplay.
  • Improved Fast Travel System: A more user-friendly fast travel system that allows teleportation from anywhere rather than requiring players to reach specific points was requested.
  • More Detailed Quest Tracking: Enhanced journal features or quest logs to provide clearer objectives and guide players through the story were suggested.

Summary

  • Overall, "Fallen Tear: The Ascension" is seen as a promising entry in the Metroidvania genre, with beautiful visuals and engaging gameplay, though it still has areas that need improvement as it progresses through Early Access.

Summary generated on: