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Ghost Keeper

Ghost Keeper

PC
Early Access

Release Date: January 28, 2026 Early Access

Strategy, RTS, Humorous, Polish, Ghosts, Singleplayer

9.1

Steam

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Ratings
[1:07] - Early Access Launch Trailer Videos: 2
Screenshot Images: 11
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Released in 2003, Ghost Master, a real-time strategy (RTS) in which we took control of an army of ghosts, over the years began to enjoy the status of a cult game. Although the work of the Sick Puppies team has not lived to see too many imitators, the gauntlet has finally been thrown down by the Polish studio Quest Craft, behind the Ghost Keeper project.

Gameplay

In Ghost Keeper the events are viewed from a bird's eye view. The production takes us to the 19th-century England of the Victorian era and lets us stand at the head of a bunch of ghosts, demons and monsters. During the gameplay we deal with scaring people, possessing them and making their lives miserable in other ways, as well as fighting the hostile Brotherhood. All this is presented here with a wink.

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Platforms:

PC Windows

PC Windows

Developer: Quest Craft

Publisher: Gaming Factory

Age restrictions: 12+

Features

System Requirements

System Requirements for Ghost Keeper Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Intel Core i5-7400, 8 GB RAM, graphic card 2 GB GeForce GTX 1050, 2 GB HDD, Windows 10/11 64-bit.

Recommended System Requirements:
Intel Core i5-8500 / AMD Ryzen 5 1600, 8 GB RAM, graphic card 4 GB GeForce GTX 1650 / Radeon RX 5500, 2 GB HDD, Windows 10/11 64-bit.

Ratings

Game Ratings for Ghost Keeper Video Game.

91%

STEAM Score

All Reviews: Positive (46)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Nostalgic Appeal: Many players appreciate the game as a spiritual successor to *Ghost Master*, evoking fond memories while introducing new mechanics and innovations.
  • Graphics and Art Design: The game features good graphics and a charming art style that enhances the Victorian atmosphere, contributing to player immersion.
  • Unique Gameplay Mechanics: Players enjoy the tactical gameplay, where they can control a team of ghosts with unique abilities to scare or eliminate humans. The ability to customize ghost abilities adds depth and variety to gameplay.
  • Potential for Expansion: Reviewers see significant potential for future content and improvements, indicating that the foundation is solid for further development.
  • Satisfying Scaring Mechanics: The gameplay of scaring or removing mortals from the game is described as fun and engaging, with players enjoying the creative freedom in their approach.

The main cons of the game

  • User Interface Issues: The UI is criticized for being bland and in need of significant improvements, with some calling it a placeholder.
  • Repetitive Content: Many players note a lack of content, including limited levels and repetitive NPC dialogue, which can make the gameplay feel monotonous over time.
  • AI and Gameplay Balance: The AI for both the ghosts and human NPCs needs work, with reports of humans behaving erratically and the game being too easy at times, reducing strategic depth.
  • Technical Bugs: As an early access title, the game has bugs that affect gameplay, such as glitches in levels and issues with NPC interactions.
  • Lack of Save Progression: Players expressed frustration over the absence of a save feature, which forces them to restart levels if they need to quit.

The features or elements that are missing from the game according to users

  • More Content: Players desire additional levels, missions, and ghost types to enhance replayability and depth.
  • Improved Dialogue and Voice Acting: There is a call for more varied dialogue lines and voice acting to reduce repetition and enhance immersion.
  • Gameplay Depth: Reviewers suggest the need for more complex mechanics, such as a technology tree or upgrade system, to add layers to the strategy.
  • Adjustable Game Speed: Some users want the option to adjust the game speed for better control during tactical decisions.
  • Enhanced Tutorial: Players feel the tutorial could be more informative, providing clearer explanations of mechanics and controls.

Summary

  • Overall, *Ghost Keeper* has been positively received for its nostalgic ties and potential, but it faces criticism for its current execution in early access, with many hoping for improvements in future updates.

Summary generated on: