Advanced Game Search
Gone Home

Gone Home

PCPlayStationXboxNintendo
Released

Release Date: August 15, 2013

Adventure, FPP, Puzzle Elements, Indie Games, Experimental/artistic, Exploration Games, Games for Impact, Singleplayer

An original exploration adventure drama with first-person perspective. Gone Home is a debut project of an indie developer The Fullbright Company, whose members previously worked on a successful DLC for BioShock 2, Minerva’s Den. Gone Home is set in the United States of 1990s. You play as a young woman named Katy, who returns home after spending a year away in Europe. When she gets home, instead of her family she is welcomed by an empty house.

7.7

Steam

8.5

Users

Rate It!
Ratings
[1:01] console version trailer #2 Videos: 3
Screenshot Images: 9
Screenshot
Screenshot
Screenshot

Gone Home is an original exploration adventure drama game released for PC, PS4 and XONE. This is a debut project of The Fullbright Company, studio founded by industry veterans. Among their previous achievements there is Minerva’s Den DLC for BioShock 2. That add-on received great reviews – many of which said it was better even than the original game.

Plot

What makes Gone Home stand out from the crowd is its original narrative. In contrast to current trends, the game does not tell a blood-chilling story, instead focusing on problems of a typical American family. The game is set in the 1990’s and you play as 21-year-old Katy, who goes back home after spending a year in Europe. To her surprise, there is no one at home – her mather, father and sister have all vanished without a trace. While the game preserves slightly disturbing atmosphere (it’s night and it’s raining), the protagonist has to explore room after room searching for documents, notes, and recordings. Piece by piece they reveal the story of the house and help find the answer for the question: what actually happened to its inhabitant?

Read More

Platforms:

PC Windows

PC Windows August 15, 2013

PlayStation 4

PlayStation 4 January 12, 2016

Xbox One

Xbox One January 12, 2016

Nintendo Switch

Nintendo Switch September 6, 2018

Features

Originals

July 6, 2021

The Best Short Video Games - 20 Titles to Complete in One Evening (2022 Update)

How many times have we complained that we don't have as much free time to play as we used to? Fortunately, there are many short and sweet gems on the market, which we can witness in full in just a few hours.

The Best Short Video Games - 20 Titles to Complete in One Evening (2022 Update)
The Best Short Video Games - 20 Titles to Complete in One Evening (2022 Update)

News

Gone Home for Free in Humble Trove

The Humble Store now offers the PC version of Gone Home, an exploratory adventure game created by the independent studio The Fullbright Company, for free.

special offers

Bart Swiatek

April 27, 2019

Gone Home for Free in Humble Trove

Ratings

Game Ratings for Gone Home Video Game.

77%

STEAM Score

All Reviews: Mostly Positive (18,119)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Emotional Storytelling: Many players appreciated the heartfelt and intimate narrative, often describing it as beautiful and relatable, particularly for those who identify with LGBTQ+ themes.
  • Atmosphere and Aesthetics: The game is praised for its atmospheric design, with players noting the immersive sound effects and the nostalgic setting of a 1990s home.
  • Unique Gameplay Experience: The game is recognized for its innovative approach to storytelling through exploration, allowing players to piece together the family's story through notes and objects.
  • Representation: Users felt validated and comforted by the representation of LGBTQ+ experiences, making the story resonate deeply with them.
  • Replay Value: While some found it short, others appreciated the ability to complete it in one sitting, making it a good choice for a quick, emotional experience.

The main cons of the game

  • Short Length: A common critique is the game's brevity, with many players feeling that the experience is too short (1-4 hours) for its price point.
  • Limited Gameplay Mechanics: Some users expressed disappointment with the lack of traditional gameplay elements, such as puzzles or challenges, describing it as more of a "walking simulator" than a game in the conventional sense.
  • Misleading Marketing: Several players felt that the game's promotional materials suggested a horror or mystery game, leading to disappointment when it turned out to be more of a personal narrative without significant suspense or action.
  • Underwhelming or Predictable Story: Some reviews noted that the story felt predictable or anticlimactic, lacking depth in certain areas and leaving some players wanting more.

The features or elements that are missing from the game according to users

  • More Character Development: Users expressed a desire for additional backstory or development of secondary characters to enrich the overall narrative.
  • Puzzles and Challenges: Many players wished for more interactive elements, puzzles, or gameplay mechanics to enhance engagement beyond exploration and reading notes.
  • Variety in Perspectives: Some reviewers suggested that including different character perspectives, particularly a male viewpoint, could have added depth to the story.
  • Replay Value and Non-linearity: A few players noted the lack of replayability and non-linear storytelling, which could have provided different experiences upon subsequent playthroughs.

Summary

  • Overall, while "Gone Home" is celebrated for its emotional depth and representation, it faces critiques regarding its length, gameplay mechanics, and marketing expectations.

Summary generated on:

8.5

USERS Score

Average score from votes.

Rate It!