Action 08 November 2019
An action adventure game to be available on PlayStation 4 and later on also PC. The title was designed by the industry legend and co-creator of the Metal Gear series, Hideo Kojima. The story of Death Stranding focuses on the evolution of human race and on the “connection” motive which redefines the role of failure and death in videogames. American actor Norman Reedus who is well known for his role in The Walking Dead TV series plays the role of the main protagonist of the title. Reedus previously worked with Kojima on the canceled survival horror Silent Hills. The gameplay mechanics of Death Stranding combine features of action games, adventure games and RPGs. However, the developers have ambition to move beyond the traditional understanding of these genres and create a completely new quality which will combine the traits of traditional video game with symbolism and new ways for experiencing the story and fates of the characters.
No Man's Sky
Action 09 August 2016
A science-fiction, sandbox action game with a focus on multiplayer mode. It was created by Hello Games, company known for the colorful arcade production Joe Danger. The game is set in the distant future in the yet uncharted parts of the cosmos, and the gameplay is presented in two forms. We explore the successive corners of the universe piloting a spacecraft, like we do in typical space-sim productions. Upon landing on a newly discovered planet, the game switches to first-person view. The authors emphasize the complete freedom given to the player during exploration. While visiting places featuring different animals, plants, or even varying composition of the planet's atmosphere, we can focus on exploration, acquisition of raw materials, or the combat against various predators. An important element of the game is the system of procedural generation of worlds, which creates their virtually every element, from the smallest features of the surface to the entire star systems and galaxies.
Adventure 23 January 2018
A sandbox game by Unknown Worlds that combines elements of action-adventure productions and RPGs. As the game’s universe draws inspiration from such novels as Twenty Thousand Leagues Under the Sea, at the bottom of the ocean you can find bizarre sea monsters, as well as remnants of futuristic buildings and ships. The player assumes the role of a captain of an advanced submarine, and explores the depths of the ocean. The game’s characteristic feature is the ability to design vessels and determine such things as performance, layout, on-board mechanisms, and materials used for the construction. You begin with rather primitive ships, but as you progress you will be able to construct more advanced vessels, and explore previously unavailable parts of the ocean. While playing, you can freely walk around your ship, and even go outside to explore the marine world on your own.
Adventure 02 August 2016
The first project by Giant Squids, an independent studio founded by Matt Nova – the artistic director of the extremely successful game called Journey, created for PlayStation consoles. Abzu is an interactive exploration production in which you reveal secrets of a lively underworld. The player assumes the role of a cat-like diver who delves into the ocean and meets schools of fish, groups of aquatic mammals, as well as some other truly majestic creatures and remnants of an ancient civilization. Abzu offers a fluid control system which enables you to perform underwater pirouettes, flips, and gives you a chance to ride sea creatures, such as a shark. Sometimes, getting to a place requires a skillful use of available abilities or solving a logic puzzle. Yet, Abzu puts a strong emphasis on its artistic value. Therefore, the game enchants players with a riot of colors, an abundance of diverse underwater life, and amazing special effects.
The Long Dark
Adventure 01 August 2017
A first person survival sandbox game, developed by independent Canadian studio Hinterland. The team includes veteran game developers, who previously worked for Relic Entertainment, Volition, and BioWare. The game takes you into a post-apocalyptic world after a massive geomagnetic storm. With all electronic devices disabled and water and food supplies running low, the player has to struggle to survive the incoming winter. The game’s sandbox mechanics and its open-world structure give much freedom of gameplay, whose biggest challenges are survival and making difficult moral choices. The game features a compelling narrative written by Marianne Krawczyk, the author of scripts for such titles as God of War and L.A. Noire. The game’s unique character is emphasized by its unusual graphics, designed by Hokyo Lima (known for League of Legends).
Adventure 15 August 2017
A psychological first-person horror from the Polish developer studio Bloober Team, known best for another horror game, entitled Layers of Fear. Observer is set in a cyberpunk universe, in Cracow of 2048. In the game you play as Daniel Lazarski (starred by Rutger Hauer, known from the film Blade Runner), a detective able to hack into people’s minds. The game’s story starts when the main hero gets a letter from his missing son, who turns out to be a high-ranking engineer working for a powerful corporation. The protagonist picks up an investigation that takes him to the slums of Cracow and forces him to relive dark memories and nightmares of both criminals and their victims. When it comes to gameplay, Observer is a first-person adventure game with survival horror mechanics. Most of the time the player explores grim locations and interacts with characters encountered on the way. An important aspect of gameplay are sequences in which the protagonist hacks into the minds of suspects and becomes part of their worst nightmares.
Adventure 06 February 2019
A sandbox game by System Era Softworks. Astroneer is set in the 25th century, when the civilization on Earth has developed enough for interstellar travel to become an everyday occurrence. It resulted in a certain kind of gold fever — people started to explore other planets on their own, driven by the desire of getting rich quick. The open world of the game is procedurally generated, and the surfaces of planets and moons are made of voxels. You play as an astronaut equipped with tools allowing them to dig holes in order to find resources and artifacts, which can be then sold or used to create new items thanks to an expansive crafting system. The system allows not only to make and modify useful equipment and vehicles, but also to build bases. The planets featured in the game vary in terms of gravity, resources, and possible dangers. The game features both a single player mode and a multiplayer mode.
Subnautica: Below Zero
An expansion for Subnautica, in which we explore the ice-bound areas of the planet 4546B. As we play, we explore the game world and reveal its secrets.
Adventure 28 August 2020
A survival game where we find ourselves in a deserted archipelago. Playing the role of a warrior named Kara, in Windbound we not only fight for survival but also travel between the islands on a self-constructed boat and explore their numerous secrets.
Logic 26 January 2016
A first-person adventure game with logic puzzles, developed by the creator of Braid – Jonathan Blow and his independent studio Number None. The game takes you to a large, mysterious island, whose all inhabitants vanished without a trace. Gameplay has you explore this vast world, solve logic puzzles, and search for clues that will help you solve the mysteries of this place. Game mechanics resemble the cult Myst series. As you play, you have to display remarkable patience, observance, and the ability to connect different pieces of the story. Many things here have secret meanings, and the key symbols, hints, and markings were cleverly hidden within the game’s environment. The Witness features simple, but charming, 3D graphics and supports the virtual reality headset Oculus Rift.
The Vanishing of Ethan Carter
Adventure 25 September 2014
A dark, first-person adventure game developed by The Astronauts - a Polish team led by Adrian Chmielarz, the co-founder of People Can Fly. The player is put in the shoes of Paul Prospero - a detective who has developed certain paranormal abilities. The protagonist tries to solve the mystery behind the vanishing of a young boy. The player traverses an extensive, open world - the game is non-linear and the player is free to explore and look for subsequent clues. The game offers many unique mechanics related to making links between different pieces of the puzzle. Walking around the grim areas of Red Creek Valley, the protagonist makes use of his extraordinary abilities, making contact with the dead, experiencing various visions and visiting alternative realities. Utilizing the Unreal Engine 3, the game stands out with its high-quality visuals supported by technologies allowing to convert photographs of real-existing places into digital pictures.
Deliver Us the Moon
Adventure 10 October 2019
A science-fiction action-adventure game featuring survival elements. It is the first major project of KeokeN – an independent Dutch developer. The player is taken to the year 2069, when humanity has to face total depletion of natural resources. Established by governments of world powers, the Worldwide Space Agency decides to resume the exploration of the Moon's surface and the player is cast in the role of an astronaut sent there among others. The protagonist discovers the existence of a huge conspiracy, which sheds new light on the Earth's situation. For the most part, the player explores the virtual environment and solves puzzles. However, the player is not entirely on their own here, for a robot accompanies the protagonist, which is helpful in said puzzle solving. The protagonist has a universal tool at their disposal and the player modifies its purpose gradually alongside progression. Additionally, survival elements were interwoven into the gameplay. For instance, the player encounters locations which lack oxygen and so one is required to make the best possible use of what air they have left.
Adventure 13 March 2012
Developed by the thatgamecompany studio, Journey is a remarkably unique exploration game, in which we embark on a journey through the desert sands. Our goal is to reach the summit of a great mountain, constantly visible on the horizon. A distinctive feature of Journey is the fact that we do not get a lot of exposure - the production lacks a classic narrative and does not have any dialogues; the nature of our protagonist and of the world we are in, which once harbored a mighty civilization, is all but unknown to us, a mystery, the true nature of which we can only speculate. The game consists of semi-open levels, which contain various puzzles and hidden locations. After passing through each of them we arrive at the next stage and the accompanying cut-scenes allow us to gradually discover and interpret the subsequent fragments of the plot. Journey also has one very intriguing curio - while playing the online mode we can encounter other players and at any time start playing in the co-op mode - but we still have to make do without verbal communication. All of the above is distinguished by an unusual, melancholic atmosphere and very artistic visuals, with focus on a minimalistic but incisive graphic style.
Adventure 12 November 2020
Bugsnax is a humorous action adventure game in which we explore an island full of creatures that are hybrids of worms and food. The game was developed and released by independent Young Horses studio.
Adventure 30 May 2019
An exploration adventure game, in which you play as a recruit of the new space program called Outer Wilds Ventures. Your task is to study a mysterious solar system functioning in a time loop.
Titanic: Honor and Glory
A first-person adventure game from ORM Entertainment, which was initially supposed to be nothing more than modification to the popular shooter Crysis 2. Its story revolves around the disaster of the famous ocean liner, which sunk in 1912 with hundreds of people on board. We play as a man named Robert Morgan, who, due to false accusations, has to hide aboard the liner from the police. He must find a proof of his innocence, but the collision with the iceberg suddenly makes survival an equally important point. The main goal of the developers was to recreate the interior of the Titanic as faithfully as possible, and, in addition to the story campaign, a special free exploration mode has been prepared to allow us to go sightseeing on the famous ship, look around its almost every corner and interact with various objects on the deck.
What Remains of Edith Finch
Adventure 25 April 2017
What Remains of Edith Finch is a unique adventure game developed by Giant Sparrow, which focuses on the evanescence of life. The game tells a set of short stories about the fate of the members of a certain American family that has been cursed. The history told in those episodes takes place over a span of one hundred years in Washington state, a place filled with forests and mountains, a location that resembles a little the cult TV show Twin Peaks. In terms of gameplay mechanics, What Remains of Edith Finch is your typical first-person adventure game. The climate and gameplay mechanics change depending on which family member we are currently controlling. What connects every story told in the game is the fact that in each and every one of them our protagonist dies. Another common ground between them is the titular character of Edith, who tries to discover her family's dark secret and find out why she is the only surviving member.
Everybody's Gone to the Rapture
Adventure 11 August 2015
An unusual FPP adventure game that lets you relive the last day of several characters facing impending apocalypse. The game was created by The Chinese Room, the developer known for Amnesia: A Machine for Pigs and Dear Esther. The game is set in a small village in Britain. Each playthrough lasts 60 minutes and you have no clear objectives to follow. The open world is inhabited by 6 independent characters, each one having their own ideas on how to spend the last moments of life. Playing as one of them you get to freely explore the world and interact with other characters to influence their fate and behavior. The game was designed for multiple playthroughs, each time to discover something new and shape the story differently. The game’s world created with CryEngine 3 features high level of interactivity, as almost every object can be manipulated.
Adventure 06 March 2020
An experimental adventure that combines point-and-click game with idle games mechanics. In The Longing, as a faithful servant of a sleeping king we have to wait 400 days in real time. We can explore the vast system of caves and read full editions of real books.
Action 12 November 2020
The Pathless is another game by Giant Squid studio, responsible for the well received experimental game titled Abzu. In Pathless, the player takes the role of Hunter, who tries to diminish the curse that was casted on the world.
Adventure 09 June 2015
A first-person survival horror game developed by Polish development studio IMGN.pro. The game's story is inspired by true events that took place in 1959 at the Dyatlov Pass in the Ural mountains, where the dead bodies of nine Russian hikers were found, and the cause of their death remained unclear. We only know that most of them died of hypothermia, and evidence indicates that they were forced to flee from an unknown danger. In the game we explore an open, icebound world, having only a map and a compass at our disposal. On our way to reach the goal, we have to deal with many dangers lurking in the mountains. There is no combat, and the only way to survive is by escaping. A special system called "fear manager" has been developed for the game. Depending on the player's actions, it adequately handles all the factors responsible for building an eerie atmosphere, which makes each new game a bit different.
Another fully-fledged installment of the cult survival cycle of Silent Hill horrors. Norman Reedus and Guillermo del Toro, led by Hideo Kojima, were involved in the production. As a result of a conflict with the publisher Konami, the project was cancelled shortly after the release of its famous demo version, called P.T.
A sandbox survival FPP game. In Among Trees players try to survive alone in the wilderness. While having fun, we explore the vast forest, acquire resources and expand our own wooden cottage.
Sky: Children of the Light
Adventure 18 July 2019
Sky is an artistic social adventure game developed by the renowned studio thatgamecompany, the creators of such game as Journey and Flower. The game takes place in the remains of a sky realm. The place was once inhabited by a great civilization that had fallen for unknown reasons. The player is tasked with discovering the mysteries of specific locations. They can complete this task by joining forces with other users. The game was designed with multiplayer in mind. While playing Sky, the player is walking and flying together with several other players who help, protect or compete with each other. The developers provided the players with complete freedom to choose how to act. It is worth mentioning that the game world is constantly changing, offering new adventures and mysteries. Sky initially debuted on Apple platforms (iPhone, iPad and Apple TV).
Robinson: The Journey
Adventure 08 November 2016
A first-person adventure game focused on exploration. The game was developed by the German team at Crytek (famous for the best-selling Crysis series) and designed to support virtual reality technology. The story is set on an unknown distant planet combining tropical flora with prehistoric fauna embodied by powerful dinosaurs. The surface of the planet is littered with remnants of technologically advanced but now extinct civilization. The player takes control of a small boy, the sole survivor of a spaceship crash. He has to explore the mysterious land through his adventures and interactions with the environment. The game stands out with the latest generation of CryEngine ensuring high-quality visuals that put this game ahead of the majority of games supporting VR goggles.
The Stanley Parable
Adventure 17 October 2013