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Grand Ages: Rome

Grand Ages: Rome

PC

Imperium Romanum 2

Released

Release Date: February 26, 2009

Strategy, RTS, Ancient History, Ancient Rome, Multiplayer, Singleplayer, Internet, LAN

Continuation of the RTS, entitled Roman Empire. Developers have also produced other productions referring to ancient Rome - such as Imperium Nemesis of the Roman Empire and Glory of the Roman Empire.

7.5

Steam

8.0

Users

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Ratings
[1:59] launch movie Videos: 2
Screenshot Images: 67
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Imperium Romanum was the first top ten title of Kalypso and we are very proud to have entered a longterm agreement with Haemimont Games. The studio is one of the most professional developers in Europe and we are sure to further the brand by releasing the sequel next year., says Simon Hellwig, Managing Director of Kalypso Media GmbH.

Imperium Romanum II, the sequel of the hit strategy game Imperium Romanum is a city-building game for PC. The player takes the role of a Roman patrician, a nobleman, who has just started his political career. His ultimate goal is to become the Governor of Rome.

Throughout the game the player can develop his game character by gaining

favor with various historical figures such as Julius Caesar, Pompey and Octavian. The benefits provided by these relations are carried over not only for the rest of the campaign but also in free-build maps and multiplayer scenarios.

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Game Series

Grand Ages: Rome
Grand Ages: Rome

2GAMES

Imperium Romanum Game Series

Imperium Romanum Game Series

Features

Downloads

Top downloads for Grand Ages: Rome Video Game:

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System Requirements

System Requirements for Grand Ages: Rome Video Game:

PC Windows

PC / Windows

Recommended System Requirements:
Core 2 Duo 2.13 GHz, 1 GB RAM, graphic card 256 MB (GeForce 6800 or better), 1.5 GB HDD, Windows XP/Vista.

Expansions

List of Game Expansions for Video Game:

Grand Ages: Rome - Reign of Augustus

Grand Ages: Rome - Reign of Augustus

PC

Expansion

January 22, 2010

Strategy

Grand Ages: Rome - Reign of Augustus is the first official addition to the Real Time Strategy (RTS) published in 2009 - Grand Ages: Rome. Developers from the Bulgarian Haemimont Games studio have prepared a new campaign, consisting of 12 missions, as well as a series of scenarios for single-player gameplay and maps for multiplayer games. There were also new buildings, patrons and decorations.

6.9

Users

Grand Ages: Rome - Reign of Augustus

Ratings

Game Ratings for Grand Ages: Rome Video Game.

75%

STEAM Score

All Reviews: Mostly Positive (800)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Visuals and Atmosphere: The graphics are generally praised for their detail and aesthetics, creating an immersive experience of ancient Rome.
  • Campaign Depth: The campaign mode is extensive and well-developed, featuring various historical figures and missions that provide a rich narrative experience.
  • Gameplay Mechanics: The game strikes a balance between city-building and RTS elements, with a unique resource management system that focuses on production and consumption rather than stockpiling.
  • Character Progression: Players can level up their character and choose from different noble families, each with unique perks, adding a layer of strategy and replayability.
  • Variety of Buildings and Units: There is a wide range of buildings and military units to choose from, allowing for diverse strategies in city management and combat.
  • Intuitive Interface: The user interface is noted for being practical, making it easier to manage city-building tasks without cluttering the screen.

The main cons of the game

  • Learning Curve: Many users mention a steep learning curve, especially for beginners, as the game mechanics can be complex and require time to master.
  • Limited Military Depth: The combat system is often described as simplistic and lacking in tactical depth compared to other strategy games, which may disappoint players looking for a robust military experience.
  • Resource Management Issues: Some players find the resource management system limiting, particularly with the radius mechanics that dictate building placement and worker distribution.
  • Repetitiveness: After mastering the mechanics, some players feel the game can become repetitive, especially in mission objectives and city-building strategies.
  • Technical Issues: There are reports of crashes, especially when cities grow large, and multiplayer features are no longer functional, which detracts from the overall experience.

The features or elements that are missing from the game according to users

  • Enhanced Tutorials: Users feel that the tutorials could be more comprehensive, as they often leave out important gameplay mechanics that are essential for success.
  • Improved Military Mechanics: A desire for deeper tactical options in combat and more complex military strategies is frequently mentioned.
  • Stockpiling Resources: Many players miss the ability to stockpile resources, which is a common feature in other city-building games, and feel that the current system can be limiting.
  • Custom Map Creation: There is a lack of options for creating custom maps or scenarios, which could enhance replayability and player engagement.
  • Better Camera Controls: Users express frustration with the camera controls, wishing for more flexibility to view and manage their cities effectively.

Summary

  • Overall, Grand Ages: Rome is appreciated for its unique take on city-building and its engaging campaign, but it also has notable flaws that may affect the enjoyment of some players, particularly those who prefer more complexity in military strategy and resource management.

Summary generated on:

8.0

USERS Score

Average score from votes.

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